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8e4303adb0
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unity: oddities
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2024-08-15 16:18:15 +08:00 |
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Sc0rch-thinks
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2b0c71bd4d
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game: adding car to scene to hand off to mark
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2024-08-15 15:36:10 +08:00 |
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5c1af00c1e
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game: create VehicularPlayground scene
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2024-08-15 15:31:52 +08:00 |
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Sc0rch-thinks
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72d66e5984
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game(scripts/carcon): interim fsm
aaaaaa
handover to @mark
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2024-08-15 02:31:58 +08:00 |
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Sc0rch-thinks
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2ad29e481f
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game(scripts/liftcon): annoying sia
remove annoying debug.log
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2024-08-15 02:31:12 +08:00 |
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Sc0rch-thinks
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5c2adb45b8
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game(prefabs): add colliders
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2024-08-15 02:30:42 +08:00 |
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Sc0rch-thinks
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187cee6436
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unity: conifiers... please...
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2024-08-15 02:30:18 +08:00 |
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Sc0rch-thinks
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395250a92d
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game(models): unload car.fbx
i changed the pivot of car by 180deg
i hope un*ty didnt remove anything
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2024-08-15 02:29:27 +08:00 |
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8e9c21b5ad
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meta: 3RT Deliverables
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2024-08-14 21:32:14 +08:00 |
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277a165737
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game: lights baked
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2024-08-14 20:36:19 +08:00 |
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f38ec404d7
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game: level complete
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2024-08-14 07:55:35 +08:00 |
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170f7f5cda
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game: baked light maps
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2024-08-14 07:39:05 +08:00 |
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e1f466ecd1
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game: level build pt 2
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2024-08-13 23:26:29 +08:00 |
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394ce60495
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game: building level pt 1
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2024-08-13 23:06:54 +08:00 |
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23f7a14d2e
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game: import path
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2024-08-13 01:48:26 +08:00 |
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b2979cfb65
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game: import zebra crossing
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2024-08-13 01:30:48 +08:00 |
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31d8130029
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modelling: init zebra crossing
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2024-08-13 01:12:09 +08:00 |
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Sc0rch-thinks
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fbb6d13888
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game: redid the hdb block
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2024-08-12 23:00:21 +08:00 |
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Sc0rch-thinks
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0e29d9ec18
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game: final scene
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2024-08-12 14:07:33 +08:00 |
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3532bd9c65
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game: fixed vfx
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2024-08-12 13:30:16 +08:00 |
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49a5930c3c
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game: better scoring/run completion
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2024-08-12 13:28:34 +08:00 |
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d2c08ac57d
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docs: init presentation
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2024-08-12 13:18:30 +08:00 |
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29e7f51529
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game: prefab vfx
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2024-08-12 09:06:43 +08:00 |
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Sc0rch-thinks
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261cd14368
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game: commit home scene
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2024-08-12 07:53:15 +08:00 |
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d9a38311e8
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game: sparks vfx
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2024-08-12 06:42:29 +08:00 |
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8a301ae6b9
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game: smoke vfx
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2024-08-12 06:16:21 +08:00 |
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ea7e9d0959
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game: wind vfx
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2024-08-12 06:00:18 +08:00 |
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9db537bedb
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game: init vfx
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2024-08-12 05:21:40 +08:00 |
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Sc0rch-thinks
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809bf03ba4
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game: edit the player house and add lift
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2024-08-12 03:15:19 +08:00 |
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Sc0rch-thinks
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7e42a690f7
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game: setting the player house
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2024-08-12 00:26:15 +08:00 |
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Sc0rch-thinks
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409c6ac2c9
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game: import modular assets
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2024-08-11 21:08:49 +08:00 |
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537d2173a3
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game(ui): very-close-to-done ui
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2024-08-11 19:57:50 +08:00 |
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Sc0rch-thinks
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fc5ff13fc6
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game: interim audio mixer
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2024-08-11 16:27:33 +08:00 |
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c800b72ef1
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game(ui): interim menu commit
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2024-08-11 15:51:21 +08:00 |
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663b9114ba
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game(ui,scripts): donut interactive prompt demo
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2024-08-11 15:02:17 +08:00 |
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43399cf933
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game(ui,scripts): interim options menu
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2024-08-11 14:52:08 +08:00 |
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b9141cf5ee
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game(ui): flesh out overlay menus
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2024-08-11 13:52:24 +08:00 |
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Sc0rch-thinks
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eaf72a8e90
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game: implement lift
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2024-08-11 13:51:29 +08:00 |
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0f6c739623
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game(scripts): freeze player input when paused
so the camera doesnt move alongside the cursor
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2024-08-11 13:31:01 +08:00 |
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d5e7a9970a
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game: run completion/failure trigger scripts
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2024-08-11 13:11:17 +08:00 |
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a00f8c9b7c
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unity: oddities
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2024-08-11 13:05:36 +08:00 |
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ce7aec894a
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game(ui): working start game
next up, overlays
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2024-08-11 13:05:00 +08:00 |
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fe965d5c94
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game(ui,playground): the main menu looks somewhat snazzy
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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2024-08-11 07:59:36 +08:00 |
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b198117b51
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game: add ssSplash image
will be a splash screen (as a stretch dev goal)
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2024-08-11 07:34:05 +08:00 |
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7227e06811
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game(ui): remove what svgs we cant use and convert
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2024-08-11 07:33:40 +08:00 |
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a03e4ab853
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unity: oddities + packaging update
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2024-08-11 07:21:46 +08:00 |
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92d41c4170
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game(ui): attempt to use svgs
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2024-08-11 07:21:19 +08:00 |
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92aa45646c
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game(ui): interim overlay uxmls and skeleton scripts
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2024-08-11 07:20:58 +08:00 |
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fa3eebba97
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game(many): upd playg, interim scripts, interfaces tag
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2024-08-11 07:20:11 +08:00 |
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0ac2b01c10
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game: remove everellia stuff
yikes
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2024-08-11 07:18:34 +08:00 |
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