game(ui,playground): the main menu looks somewhat snazzy
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22
RunningLateGame/Assets/UI Toolkit/Interfaces/Common.uss
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22
RunningLateGame/Assets/UI Toolkit/Interfaces/Common.uss
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}
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Button {
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background-color: rgb(193, 39, 45);
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width: 40%;
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height: 25%;
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color: rgb(255, 255, 255);
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font-size: 24px;
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-unity-font: url("project://database/Assets/UI%20Toolkit/RLFonts/Fervojo/Fervojo-Bold.otf?fileID=12800000&guid=505dfbc18d2d4604db47ff55755f9dc8&type=3#Fervojo-Bold");
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border-top-right-radius: 8px;
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border-bottom-right-radius: 8px;
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border-bottom-left-radius: 8px;
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border-left-color: rgba(0, 0, 0, 0);
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11
RunningLateGame/Assets/UI Toolkit/Interfaces/Common.uss.meta
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<ui:VisualElement name="Buttonspace" style="flex-grow: 1; width: 50%; min-width: 50%; height: 50%; min-height: 50%; align-items: center; justify-content: flex-end; align-self: center;">
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<ui:Button text="Play" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonPlay" />
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<ui:Button text="Options" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonOptions" />
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<ui:Button text="Exit" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonExit" />
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