game: import modular assets
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||||
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addColliders: 0
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importVisibility: 1
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importCameras: 1
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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useFileUnits: 1
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||||
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preserveHierarchy: 0
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skinWeightsMode: 0
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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human: []
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upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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animationType: 2
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humanoidOversampling: 1
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avatarSetup: 0
|
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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importBlendShapeDeformPercent: 1
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remapMaterialsIfMaterialImportModeIsNone: 0
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assetBundleVariant:
|
BIN
RunningLateGame/Assets/Models/kerb_end.fbx
(Stored with Git LFS)
Normal file
BIN
RunningLateGame/Assets/Models/kerb_end.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
114
RunningLateGame/Assets/Models/kerb_end.fbx.meta
Normal file
114
RunningLateGame/Assets/Models/kerb_end.fbx.meta
Normal file
|
@ -0,0 +1,114 @@
|
|||
fileFormatVersion: 2
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guid: 4dde17e9e77fe2549a8bdb985fdcefa5
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assembly: UnityEngine.CoreModule
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||||
legacyGenerateAnimations: 4
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animationScaleError: 0.5
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meshes:
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lODScreenPercentages: []
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importLights: 1
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fileIdsGeneration: 2
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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blendShapeNormalImportMode: 1
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importAnimation: 1
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human: []
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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importBlendShapeDeformPercent: 1
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remapMaterialsIfMaterialImportModeIsNone: 0
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additionalBone: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -95,7 +95,7 @@ ModelImporter:
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hasExtraRoot: 0
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Reference in a new issue