Commit graph

141 commits

Author SHA1 Message Date
sippy-thinks 29e7f51529 game: prefab vfx 2024-08-12 09:06:43 +08:00
Sc0rch-thinks 261cd14368 game: commit home scene 2024-08-12 07:53:15 +08:00
Mark Joshwel d9a38311e8 game: sparks vfx 2024-08-12 06:42:29 +08:00
Mark Joshwel 8a301ae6b9 game: smoke vfx 2024-08-12 06:16:21 +08:00
Mark Joshwel ea7e9d0959 game: wind vfx 2024-08-12 06:00:18 +08:00
Mark Joshwel 9db537bedb game: init vfx 2024-08-12 05:21:40 +08:00
Sc0rch-thinks 809bf03ba4 game: edit the player house and add lift 2024-08-12 03:15:19 +08:00
Sc0rch-thinks 7e42a690f7 game: setting the player house 2024-08-12 00:26:15 +08:00
Sc0rch-thinks 409c6ac2c9 game: import modular assets 2024-08-11 21:08:49 +08:00
sippy-thinks 537d2173a3 game(ui): very-close-to-done ui 2024-08-11 19:57:50 +08:00
Sc0rch-thinks fc5ff13fc6 game: interim audio mixer 2024-08-11 16:27:33 +08:00
sippy-thinks c800b72ef1 game(ui): interim menu commit 2024-08-11 15:51:21 +08:00
sippy-thinks 663b9114ba game(ui,scripts): donut interactive prompt demo 2024-08-11 15:02:17 +08:00
sippy-thinks 43399cf933 game(ui,scripts): interim options menu 2024-08-11 14:52:08 +08:00
sippy-thinks b9141cf5ee game(ui): flesh out overlay menus 2024-08-11 13:52:24 +08:00
Sc0rch-thinks eaf72a8e90 game: implement lift 2024-08-11 13:51:29 +08:00
sippy-thinks 0f6c739623 game(scripts): freeze player input when paused
so the camera doesnt move alongside the cursor
2024-08-11 13:31:01 +08:00
sippy-thinks d5e7a9970a game: run completion/failure trigger scripts 2024-08-11 13:11:17 +08:00
Mark Joshwel a00f8c9b7c unity: oddities 2024-08-11 13:05:36 +08:00
Mark Joshwel ce7aec894a game(ui): working start game
next up, overlays
2024-08-11 13:05:00 +08:00
Mark Joshwel fe965d5c94 game(ui,playground): the main menu looks somewhat snazzy
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2024-08-11 07:59:36 +08:00
Mark Joshwel b198117b51 game: add ssSplash image
will be a splash screen (as a stretch dev goal)
2024-08-11 07:34:05 +08:00
Mark Joshwel 7227e06811 game(ui): remove what svgs we cant use and convert 2024-08-11 07:33:40 +08:00
Mark Joshwel a03e4ab853 unity: oddities + packaging update 2024-08-11 07:21:46 +08:00
Mark Joshwel 92d41c4170 game(ui): attempt to use svgs 2024-08-11 07:21:19 +08:00
Mark Joshwel 92aa45646c game(ui): interim overlay uxmls and skeleton scripts 2024-08-11 07:20:58 +08:00
Mark Joshwel fa3eebba97 game(many): upd playg, interim scripts, interfaces tag 2024-08-11 07:20:11 +08:00
Mark Joshwel 0ac2b01c10 game: remove everellia stuff
yikes
2024-08-11 07:18:34 +08:00
Mark Joshwel 4f57041a2a game: add com.unity.vectorgraphics 2024-08-11 07:13:47 +08:00
Mark Joshwel 57a930abf5 game(ui),docs: add fonts under RLFonts + credit 2024-08-11 06:35:09 +08:00
Sc0rch-thinks 18467dc3be game: added train station master asset 2024-08-11 05:48:21 +08:00
Sc0rch-thinks 711b7c901d game(scripts): xml code comment todos 2024-08-11 05:41:33 +08:00
sippy-thinks 8521d086ae modelling: found sp issue 2024-08-11 04:47:21 +08:00
Mark Joshwel 2d237f8d2e game(ui): naively move interaction prompt overlay 2024-08-11 04:23:56 +08:00
Mark Joshwel f4cddb73f3 game: naively import utk code from everellia
heaugh... 0600 menus done hope
2024-08-11 04:23:54 +08:00
Mark Joshwel f1b5d615c2 game(scripts): merge players 2024-08-11 04:20:08 +08:00
Mark Joshwel 3613b57679 game: add Menus to tags for game manager 2024-08-11 03:23:01 +08:00
Mark Joshwel 2298843eeb game: remove audio manager 2024-08-11 03:22:41 +08:00
Mark Joshwel fc9307d5d0 game: get aerial faith working again 2024-08-11 03:00:59 +08:00
Mark Joshwel 2d13cb0bc6 game(scripts): rename state in MarkPlayer
wops
2024-08-11 03:00:33 +08:00
Sc0rch-thinks 54e10279e8 game: edit bulb material 2024-08-11 02:56:55 +08:00
Mark Joshwel d4a9fe0ae5 game(scripts/gm): finalise states
one scene chump
2024-08-11 02:04:05 +08:00
Mark Joshwel d8956596ef game: remove metas for currently empty dirs 2024-08-11 02:03:37 +08:00
Sc0rch-thinks d909230e6c game: making the asset files prefabs 2024-08-11 01:47:59 +08:00
Mark Joshwel 9557f6401b game: add faithleaptrigger tag 2024-08-11 01:45:37 +08:00
Mark Joshwel ae7c63d171 game: merge playgrounds, again 2024-08-11 01:45:36 +08:00
Mark Joshwel 4734b5c029 Revert "game: merge playgrounds"
This reverts commit 8396078d03.
2024-08-11 01:43:54 +08:00
Mark Joshwel 8396078d03 game: merge playgrounds 2024-08-11 01:35:48 +08:00
Sc0rch-thinks a3bb3ce06e game: import prop assets 2024-08-11 00:46:48 +08:00
Sc0rch-thinks 795cbe7a18 modelling: texture+export assets(4)
assets are the dining table and chair, couch and desk setup
2024-08-11 00:38:02 +08:00
Mark Joshwel d56c523cfb game: flesh out LiftPlayground scene 2024-08-10 20:11:52 +08:00
Mark Joshwel 009ca4053c game(scripts): lift groundwork 2024-08-10 20:11:35 +08:00
Mark Joshwel 158816fbc5 unity: oddities 2024-08-10 20:10:57 +08:00
Mark Joshwel d2c73e02b5 game: add interaction prompt ui 2024-08-10 20:10:47 +08:00
Mark Joshwel 803401dd84 game: organise playground scenes into its own dir 2024-08-10 15:13:01 +08:00
Mark Joshwel b1afdec533 game: add LiftPlayground
moi moi moi moi moi moi moi moi moi moi moi moi moi moi moi moi

i uhhhh

will do like basic speedrun (SRPlayground) after this and then ai (EntityPlayground)

im pretty sure thats it (PLEASE PLEASE PLEASE MY HEART IS GOING TO EXPLODE)
2024-08-10 15:09:59 +08:00
Mark Joshwel a00c166f94 unity: probuilder settings update 2024-08-10 15:04:48 +08:00
Mark Joshwel fbea2d117d game: RLPlayground is now AerialFaithPlayground
for now im really indecisive
2024-08-10 15:04:33 +08:00
Mark Joshwel 3b7ed3694b game(scripts/af): rename jump to leap
geddit... leap of faith... ha... ha...
2024-08-10 15:04:02 +08:00
Mark Joshwel 11f36b94aa game(scripts): add aerial faith detection scripts
wheeeeeeeee!
2024-08-10 13:20:53 +08:00
Mark Joshwel 5d4583caca game(scripts): refmt door and player 2024-08-10 13:14:03 +08:00
Mark Joshwel db13087900 game(scripts): add old scripts from everellia 2024-08-10 13:13:40 +08:00
Mark Joshwel e74332781d Revert "game(ai): use System.Random directly in ChangeState"
This reverts commit 2c6ee68988.
2024-08-10 13:12:09 +08:00
Mark Joshwel 2c6ee68988 game(ai): use System.Random directly in ChangeState 2024-08-10 12:30:51 +08:00
Mark Joshwel 0e6928ae37 unity: probuilder settings update
commiting this separately because we all love vcs clashes
(c-can we just move to pijul >~<)
2024-08-10 02:46:29 +08:00
Mark Joshwel eb8623d4f0 game: add RLPlayground scene
rapid proto speedrun ip% (my mental health will TANK)
2024-08-10 02:46:29 +08:00
Mark Joshwel a125803f52 unity: weird floating point recalcs
wah ptn unity... </3
2024-08-10 02:46:27 +08:00
Mark Joshwel 15ac78b26a game: simplify if expr for OpenDoor() 2024-08-10 02:28:59 +08:00
Mark Joshwel 327d51a7e3 game(ai): linq the foreach in Steering() 2024-08-10 02:28:26 +08:00
Mark Joshwel e38602910d game(ai): comment out useless (for now) stmt 2024-08-10 02:27:50 +08:00
Mark Joshwel 98b9bfae92 game(ai): nicen car code 2024-08-10 02:27:32 +08:00
Mark Joshwel 51148ef5e2 game(scripts): [big] standardise
just format and add placeholder xml comments where not placed
2024-08-10 02:25:46 +08:00
Sc0rch-thinks 9d44c2f928 game: bug fix
the ai person was able to fing the car like it has no mass
add rigidbody with capsule collider to the ai person
2024-08-08 18:25:45 +08:00
Sc0rch-thinks b92b3b5d75 game: add ai manager 2024-08-08 16:39:39 +08:00
Sc0rch-thinks 139aff95ef game: add raycast and door functionality 2024-08-08 16:39:38 +08:00
Sc0rch-thinks fcc1929a1d game: make kitchen counter assets prefabs 2024-08-08 16:39:35 +08:00
Sc0rch-thinks 82d41fb4b0 game: rename objects 2024-08-08 16:39:33 +08:00
Sc0rch-thinks c31d709d49 modelling: fix pivot for kitchen counter 2024-08-08 16:39:31 +08:00
Sc0rch-thinks f93aa56b0e game: rework car ai scripts and rename 2024-08-08 16:39:22 +08:00
Sc0rch-thinks 0e83b9e541 Merge branch 'AI-fixed' 2024-08-06 09:39:20 +08:00
Mark Joshwel 16d5b3faad game: add car navigation to a target position 2024-08-05 17:56:43 +08:00
Sc0rch-thinks 429b96f0e1 game: adding the car manager scripts 2024-08-05 17:49:48 +08:00
Sc0rch-thinks 297ead7a21 game: ai refactor + comments
i tested it out manually
2024-08-05 17:49:47 +08:00
Sc0rch-thinks 26bd6d49e7 game: adding the car manger Scripts 2024-08-02 16:50:22 +08:00
Sc0rch-thinks efdcacb822 game: refactor and commenting the ai plus some testing 2024-08-02 16:50:22 +08:00
Sc0rch-thinks c2350c0912 game: first iteration of passive ai 2024-08-02 16:50:21 +08:00
Sc0rch-thinks 2a0ed5cd67 game: first iteration of passive ai 2024-07-30 14:06:00 +08:00
Sc0rch-thinks 1df2624133 game: adding unity packages (2)
added ai navigaion, input system, postprocessing and adding the starter asset charactor controler
2024-07-28 13:34:47 +08:00
Sc0rch-thinks 76b09f88ad game: adding unity packages (1)
added probuilder, terrain tools, terrain asset pack and fbx exporter
2024-07-28 13:16:27 +08:00
sippy-thinks e997d51663 game: update unity editor version to 2022.3.38f1 2024-07-23 10:21:18 +08:00
Mark Joshwel 0b78c9add1 meta: we decided on a name 2024-07-22 16:33:35 +08:00