sippy-thinks
29e7f51529
game: prefab vfx
2024-08-12 09:06:43 +08:00
Sc0rch-thinks
261cd14368
game: commit home scene
2024-08-12 07:53:15 +08:00
Mark Joshwel
d9a38311e8
game: sparks vfx
2024-08-12 06:42:29 +08:00
Mark Joshwel
8a301ae6b9
game: smoke vfx
2024-08-12 06:16:21 +08:00
Mark Joshwel
ea7e9d0959
game: wind vfx
2024-08-12 06:00:18 +08:00
Mark Joshwel
9db537bedb
game: init vfx
2024-08-12 05:21:40 +08:00
Sc0rch-thinks
809bf03ba4
game: edit the player house and add lift
2024-08-12 03:15:19 +08:00
Sc0rch-thinks
7e42a690f7
game: setting the player house
2024-08-12 00:26:15 +08:00
Sc0rch-thinks
409c6ac2c9
game: import modular assets
2024-08-11 21:08:49 +08:00
sippy-thinks
537d2173a3
game(ui): very-close-to-done ui
2024-08-11 19:57:50 +08:00
Sc0rch-thinks
fc5ff13fc6
game: interim audio mixer
2024-08-11 16:27:33 +08:00
sippy-thinks
c800b72ef1
game(ui): interim menu commit
2024-08-11 15:51:21 +08:00
sippy-thinks
663b9114ba
game(ui,scripts): donut interactive prompt demo
2024-08-11 15:02:17 +08:00
sippy-thinks
43399cf933
game(ui,scripts): interim options menu
2024-08-11 14:52:08 +08:00
sippy-thinks
b9141cf5ee
game(ui): flesh out overlay menus
2024-08-11 13:52:24 +08:00
Sc0rch-thinks
eaf72a8e90
game: implement lift
2024-08-11 13:51:29 +08:00
sippy-thinks
0f6c739623
game(scripts): freeze player input when paused
...
so the camera doesnt move alongside the cursor
2024-08-11 13:31:01 +08:00
sippy-thinks
d5e7a9970a
game: run completion/failure trigger scripts
2024-08-11 13:11:17 +08:00
Mark Joshwel
a00f8c9b7c
unity: oddities
2024-08-11 13:05:36 +08:00
Mark Joshwel
ce7aec894a
game(ui): working start game
...
next up, overlays
2024-08-11 13:05:00 +08:00
Mark Joshwel
fe965d5c94
game(ui,playground): the main menu looks somewhat snazzy
...
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2024-08-11 07:59:36 +08:00
Mark Joshwel
b198117b51
game: add ssSplash image
...
will be a splash screen (as a stretch dev goal)
2024-08-11 07:34:05 +08:00
Mark Joshwel
7227e06811
game(ui): remove what svgs we cant use and convert
2024-08-11 07:33:40 +08:00
Mark Joshwel
a03e4ab853
unity: oddities + packaging update
2024-08-11 07:21:46 +08:00
Mark Joshwel
92d41c4170
game(ui): attempt to use svgs
2024-08-11 07:21:19 +08:00
Mark Joshwel
92aa45646c
game(ui): interim overlay uxmls and skeleton scripts
2024-08-11 07:20:58 +08:00
Mark Joshwel
fa3eebba97
game(many): upd playg, interim scripts, interfaces tag
2024-08-11 07:20:11 +08:00
Mark Joshwel
0ac2b01c10
game: remove everellia stuff
...
yikes
2024-08-11 07:18:34 +08:00
Mark Joshwel
4f57041a2a
game: add com.unity.vectorgraphics
2024-08-11 07:13:47 +08:00
Mark Joshwel
57a930abf5
game(ui),docs: add fonts under RLFonts + credit
2024-08-11 06:35:09 +08:00
Sc0rch-thinks
18467dc3be
game: added train station master asset
2024-08-11 05:48:21 +08:00
Sc0rch-thinks
711b7c901d
game(scripts): xml code comment todos
2024-08-11 05:41:33 +08:00
sippy-thinks
8521d086ae
modelling: found sp issue
2024-08-11 04:47:21 +08:00
Mark Joshwel
2d237f8d2e
game(ui): naively move interaction prompt overlay
2024-08-11 04:23:56 +08:00
Mark Joshwel
f4cddb73f3
game: naively import utk code from everellia
...
heaugh... 0600 menus done hope
2024-08-11 04:23:54 +08:00
Mark Joshwel
f1b5d615c2
game(scripts): merge players
2024-08-11 04:20:08 +08:00
Mark Joshwel
3613b57679
game: add Menus to tags for game manager
2024-08-11 03:23:01 +08:00
Mark Joshwel
2298843eeb
game: remove audio manager
2024-08-11 03:22:41 +08:00
Mark Joshwel
fc9307d5d0
game: get aerial faith working again
2024-08-11 03:00:59 +08:00
Mark Joshwel
2d13cb0bc6
game(scripts): rename state in MarkPlayer
...
wops
2024-08-11 03:00:33 +08:00
Sc0rch-thinks
54e10279e8
game: edit bulb material
2024-08-11 02:56:55 +08:00
Mark Joshwel
d4a9fe0ae5
game(scripts/gm): finalise states
...
one scene chump
2024-08-11 02:04:05 +08:00
Mark Joshwel
d8956596ef
game: remove metas for currently empty dirs
2024-08-11 02:03:37 +08:00
Sc0rch-thinks
d909230e6c
game: making the asset files prefabs
2024-08-11 01:47:59 +08:00
Mark Joshwel
9557f6401b
game: add faithleaptrigger tag
2024-08-11 01:45:37 +08:00
Mark Joshwel
ae7c63d171
game: merge playgrounds, again
2024-08-11 01:45:36 +08:00
Mark Joshwel
4734b5c029
Revert "game: merge playgrounds"
...
This reverts commit 8396078d03
.
2024-08-11 01:43:54 +08:00
Mark Joshwel
8396078d03
game: merge playgrounds
2024-08-11 01:35:48 +08:00
Sc0rch-thinks
a3bb3ce06e
game: import prop assets
2024-08-11 00:46:48 +08:00
Sc0rch-thinks
795cbe7a18
modelling: texture+export assets(4)
...
assets are the dining table and chair, couch and desk setup
2024-08-11 00:38:02 +08:00
Mark Joshwel
d56c523cfb
game: flesh out LiftPlayground scene
2024-08-10 20:11:52 +08:00
Mark Joshwel
009ca4053c
game(scripts): lift groundwork
2024-08-10 20:11:35 +08:00
Mark Joshwel
158816fbc5
unity: oddities
2024-08-10 20:10:57 +08:00
Mark Joshwel
d2c73e02b5
game: add interaction prompt ui
2024-08-10 20:10:47 +08:00
Mark Joshwel
803401dd84
game: organise playground scenes into its own dir
2024-08-10 15:13:01 +08:00
Mark Joshwel
b1afdec533
game: add LiftPlayground
...
moi moi moi moi moi moi moi moi moi moi moi moi moi moi moi moi
i uhhhh
will do like basic speedrun (SRPlayground) after this and then ai (EntityPlayground)
im pretty sure thats it (PLEASE PLEASE PLEASE MY HEART IS GOING TO EXPLODE)
2024-08-10 15:09:59 +08:00
Mark Joshwel
a00c166f94
unity: probuilder settings update
2024-08-10 15:04:48 +08:00
Mark Joshwel
fbea2d117d
game: RLPlayground is now AerialFaithPlayground
...
for now im really indecisive
2024-08-10 15:04:33 +08:00
Mark Joshwel
3b7ed3694b
game(scripts/af): rename jump to leap
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geddit... leap of faith... ha... ha...
2024-08-10 15:04:02 +08:00
Mark Joshwel
11f36b94aa
game(scripts): add aerial faith detection scripts
...
wheeeeeeeee!
2024-08-10 13:20:53 +08:00
Mark Joshwel
5d4583caca
game(scripts): refmt door and player
2024-08-10 13:14:03 +08:00
Mark Joshwel
db13087900
game(scripts): add old scripts from everellia
2024-08-10 13:13:40 +08:00
Mark Joshwel
e74332781d
Revert "game(ai): use System.Random directly in ChangeState"
...
This reverts commit 2c6ee68988
.
2024-08-10 13:12:09 +08:00
Mark Joshwel
2c6ee68988
game(ai): use System.Random directly in ChangeState
2024-08-10 12:30:51 +08:00
Mark Joshwel
0e6928ae37
unity: probuilder settings update
...
commiting this separately because we all love vcs clashes
(c-can we just move to pijul >~<)
2024-08-10 02:46:29 +08:00
Mark Joshwel
eb8623d4f0
game: add RLPlayground scene
...
rapid proto speedrun ip% (my mental health will TANK)
2024-08-10 02:46:29 +08:00
Mark Joshwel
a125803f52
unity: weird floating point recalcs
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wah ptn unity... </3
2024-08-10 02:46:27 +08:00
Mark Joshwel
15ac78b26a
game: simplify if expr for OpenDoor()
2024-08-10 02:28:59 +08:00
Mark Joshwel
327d51a7e3
game(ai): linq the foreach in Steering()
2024-08-10 02:28:26 +08:00
Mark Joshwel
e38602910d
game(ai): comment out useless (for now) stmt
2024-08-10 02:27:50 +08:00
Mark Joshwel
98b9bfae92
game(ai): nicen car code
2024-08-10 02:27:32 +08:00
Mark Joshwel
51148ef5e2
game(scripts): [big] standardise
...
just format and add placeholder xml comments where not placed
2024-08-10 02:25:46 +08:00
Sc0rch-thinks
9d44c2f928
game: bug fix
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the ai person was able to fing the car like it has no mass
add rigidbody with capsule collider to the ai person
2024-08-08 18:25:45 +08:00
Sc0rch-thinks
b92b3b5d75
game: add ai manager
2024-08-08 16:39:39 +08:00
Sc0rch-thinks
139aff95ef
game: add raycast and door functionality
2024-08-08 16:39:38 +08:00
Sc0rch-thinks
fcc1929a1d
game: make kitchen counter assets prefabs
2024-08-08 16:39:35 +08:00
Sc0rch-thinks
82d41fb4b0
game: rename objects
2024-08-08 16:39:33 +08:00
Sc0rch-thinks
c31d709d49
modelling: fix pivot for kitchen counter
2024-08-08 16:39:31 +08:00
Sc0rch-thinks
f93aa56b0e
game: rework car ai scripts and rename
2024-08-08 16:39:22 +08:00
Sc0rch-thinks
0e83b9e541
Merge branch 'AI-fixed'
2024-08-06 09:39:20 +08:00
Mark Joshwel
16d5b3faad
game: add car navigation to a target position
2024-08-05 17:56:43 +08:00
Sc0rch-thinks
429b96f0e1
game: adding the car manager scripts
2024-08-05 17:49:48 +08:00
Sc0rch-thinks
297ead7a21
game: ai refactor + comments
...
i tested it out manually
2024-08-05 17:49:47 +08:00
Sc0rch-thinks
26bd6d49e7
game: adding the car manger Scripts
2024-08-02 16:50:22 +08:00
Sc0rch-thinks
efdcacb822
game: refactor and commenting the ai plus some testing
2024-08-02 16:50:22 +08:00
Sc0rch-thinks
c2350c0912
game: first iteration of passive ai
2024-08-02 16:50:21 +08:00
Sc0rch-thinks
2a0ed5cd67
game: first iteration of passive ai
2024-07-30 14:06:00 +08:00
Sc0rch-thinks
1df2624133
game: adding unity packages (2)
...
added ai navigaion, input system, postprocessing and adding the starter asset charactor controler
2024-07-28 13:34:47 +08:00
Sc0rch-thinks
76b09f88ad
game: adding unity packages (1)
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added probuilder, terrain tools, terrain asset pack and fbx exporter
2024-07-28 13:16:27 +08:00
sippy-thinks
e997d51663
game: update unity editor version to 2022.3.38f1
2024-07-23 10:21:18 +08:00
Mark Joshwel
0b78c9add1
meta: we decided on a name
2024-07-22 16:33:35 +08:00