Commit graph

291 commits

Author SHA1 Message Date
Sc0rch-thinks 395250a92d game(models): unload car.fbx
i changed the pivot of car by 180deg
i hope un*ty didnt remove anything
2024-08-15 02:29:27 +08:00
Mark Joshwel b4fc631f19 3rt: edit name onto vfx video so q doesnt "walao" 2024-08-15 00:35:13 +08:00
Mark Joshwel 7b3bb1ab5c THE SOTAIGNORE IS REALLLLLLLLLLLLLLLLLLLLLLLLLLLLL
MY EFFORTS WERENT FOR NUN
2024-08-14 23:50:23 +08:00
Mark Joshwel 7b119b6d35 docs(dux): add testing script + credits 2024-08-14 21:51:35 +08:00
Mark Joshwel 832af6fd9f docs(readme): add confiders botd to 3p credits 2024-08-14 21:47:40 +08:00
Mark Joshwel fd973dcca7 dux: add deliverables 2024-08-14 21:47:39 +08:00
sippy-thinks 71fa018b8e meta: 3RT Deliverables 2024-08-14 21:34:12 +08:00
sippy-thinks 8e9c21b5ad meta: 3RT Deliverables 2024-08-14 21:32:14 +08:00
sippy-thinks 5a98019fff meta: added 3RT deliverables 2024-08-14 21:10:42 +08:00
sippy-thinks 277a165737 game: lights baked 2024-08-14 20:36:19 +08:00
sippy-thinks f38ec404d7 game: level complete 2024-08-14 07:55:35 +08:00
sippy-thinks 170f7f5cda game: baked light maps 2024-08-14 07:39:05 +08:00
sippy-thinks e1f466ecd1 game: level build pt 2 2024-08-13 23:26:29 +08:00
sippy-thinks 394ce60495 game: building level pt 1 2024-08-13 23:06:54 +08:00
sippy-thinks 23f7a14d2e game: import path 2024-08-13 01:48:26 +08:00
sippy-thinks b2979cfb65 game: import zebra crossing 2024-08-13 01:30:48 +08:00
sippy-thinks 31d8130029 modelling: init zebra crossing 2024-08-13 01:12:09 +08:00
Mark Joshwel ae7f47de76 initial/interim deliverables folder + moved files 2024-08-13 01:07:13 +08:00
Sc0rch-thinks fbb6d13888 game: redid the hdb block 2024-08-12 23:00:21 +08:00
Sc0rch-thinks 0e29d9ec18 game: final scene 2024-08-12 14:07:33 +08:00
sippy-thinks 3532bd9c65 game: fixed vfx 2024-08-12 13:30:16 +08:00
Mark Joshwel 49a5930c3c game: better scoring/run completion 2024-08-12 13:28:34 +08:00
sippy-thinks d2c08ac57d docs: init presentation 2024-08-12 13:18:30 +08:00
Sc0rch-thinks bdef8b5326 modelling: try fix the modular assets file 2024-08-12 11:30:43 +08:00
Sc0rch-thinks 9a18338fb1 modelling: reviving the modular assets file 2024-08-12 09:29:23 +08:00
sippy-thinks 29e7f51529 game: prefab vfx 2024-08-12 09:06:43 +08:00
Sc0rch-thinks 261cd14368 game: commit home scene 2024-08-12 07:53:15 +08:00
Mark Joshwel d9a38311e8 game: sparks vfx 2024-08-12 06:42:29 +08:00
Mark Joshwel 8a301ae6b9 game: smoke vfx 2024-08-12 06:16:21 +08:00
Mark Joshwel ea7e9d0959 game: wind vfx 2024-08-12 06:00:18 +08:00
Mark Joshwel 9db537bedb game: init vfx 2024-08-12 05:21:40 +08:00
Sc0rch-thinks 809bf03ba4 game: edit the player house and add lift 2024-08-12 03:15:19 +08:00
sippy-thinks 785f525f56 modelling: export lift 2024-08-12 00:49:04 +08:00
Sc0rch-thinks 7e42a690f7 game: setting the player house 2024-08-12 00:26:15 +08:00
sippy-thinks b988d6c0f3 modelling: export HDB Background 2024-08-12 00:18:39 +08:00
sippy-thinks 901fc04a75 modelling: export road 2024-08-11 23:40:13 +08:00
sippy-thinks f1f9d2fc37 modelling: export bed 2024-08-11 23:08:06 +08:00
sippy-thinks 0c69d0beff modelling: new hdb wall 2024-08-11 21:45:55 +08:00
sippy-thinks 3f10c9f3bd modelling: init lift texture 2024-08-11 21:31:27 +08:00
Sc0rch-thinks 409c6ac2c9 game: import modular assets 2024-08-11 21:08:49 +08:00
sippy-thinks 537d2173a3 game(ui): very-close-to-done ui 2024-08-11 19:57:50 +08:00
sippy-thinks 417ee5393d modelling: export assets 2024-08-11 18:59:26 +08:00
sippy-thinks f31f2321dc modelling: texture vehicles 2024-08-11 17:38:21 +08:00
Sc0rch-thinks fc5ff13fc6 game: interim audio mixer 2024-08-11 16:27:33 +08:00
sippy-thinks c800b72ef1 game(ui): interim menu commit 2024-08-11 15:51:21 +08:00
sippy-thinks 663b9114ba game(ui,scripts): donut interactive prompt demo 2024-08-11 15:02:17 +08:00
sippy-thinks 43399cf933 game(ui,scripts): interim options menu 2024-08-11 14:52:08 +08:00
sippy-thinks b9141cf5ee game(ui): flesh out overlay menus 2024-08-11 13:52:24 +08:00
Sc0rch-thinks eaf72a8e90 game: implement lift 2024-08-11 13:51:29 +08:00
sippy-thinks 0f6c739623 game(scripts): freeze player input when paused
so the camera doesnt move alongside the cursor
2024-08-11 13:31:01 +08:00