wirm/Game/Assets/Scripts
2025-02-16 23:04:51 +08:00
..
AudioLoop.cs game(scripts): reformat 2025-02-14 22:19:28 +08:00
AudioLoop.cs.meta game(scripts): selective recommit 72e2d20 2025-02-11 15:09:12 +08:00
BedroomTask.cs game(scripts): standardise BedroomTask again 2025-02-15 00:25:14 +08:00
BedroomTask.cs.meta game: continuing progress 2025-02-10 12:54:56 +08:00
BroomSweeping.cs game(scripts): update references 2025-02-14 22:25:01 +08:00
BroomSweeping.cs.meta game: basic sweeping interaction w/o ui yet 2025-02-07 21:46:20 +08:00
BrushTeeth.cs game(scripts): reformat 2025-02-14 22:19:28 +08:00
BrushTeeth.cs.meta game(assets): asset management 2025-02-06 23:12:45 +08:00
CameraFollower.cs game(scripts): add CameraFollower and TriggerFunctionRemapper 2025-02-16 22:29:23 +08:00
CameraFollower.cs.meta game(scripts): add CameraFollower and TriggerFunctionRemapper 2025-02-16 22:29:23 +08:00
CameraGhostFollow.cs game(scripts): reformat 2025-02-14 22:19:28 +08:00
CameraGhostFollow.cs.meta game(effects): restructure files 2025-02-14 21:55:40 +08:00
CameraShake.cs game(effects): restructure files 2025-02-14 21:55:40 +08:00
CameraShake.cs.meta game(scripts): fix header comments 2025-02-14 22:12:46 +08:00
CanvasFade.cs game(scripts): update references 2025-02-14 22:25:01 +08:00
CanvasFade.cs.meta game(scripts): selective recommit 72e2d20 2025-02-11 15:09:12 +08:00
Car.cs game(scripts): reformat 2025-02-14 22:19:28 +08:00
Car.cs.meta game(scripts): selective recommit 72e2d20 2025-02-11 15:09:12 +08:00
DayIncrementPlaygroundScript.cs game(scripts): update references 2025-02-14 22:25:01 +08:00
DayIncrementPlaygroundScript.cs.meta game(many,day2): half-working fixes, game still does not compile 2025-02-14 18:05:52 +08:00
DrawerDynamicJointConfiguration.cs game(scripts): reformat 2025-02-14 22:19:28 +08:00
DrawerDynamicJointConfiguration.cs.meta game(interaction): heaugh.... 2025-01-31 22:01:37 +08:00
EffectTrigger.cs game(scripts): standardise EffectTrigger 2025-02-14 22:20:14 +08:00
EffectTrigger.cs.meta game: day 3 done (should be working) 2025-02-13 19:49:34 +08:00
GameManager.cs game: interim to proper build 2025-02-16 23:04:51 +08:00
GameManager.cs.meta game: continuing progress 2025-02-10 12:54:56 +08:00
GoToSchool.cs game: interim to proper build 2025-02-16 23:04:51 +08:00
GoToSchool.cs.meta game(many,day2): half-working fixes, game still does not compile 2025-02-14 18:05:52 +08:00
HelpBox.cs game(scripts,opt): include using stmts in ifdef 2025-02-15 15:11:02 +08:00
HelpBox.cs.meta game(scripts): help box help er 2025-01-31 20:12:25 +08:00
InfoCollector.cs game(scripts): standardise InfoCollector 2025-02-15 00:33:49 +08:00
InfoCollector.cs.meta game(assets): added info collecting script and fixed old scripts 2025-02-07 11:15:46 +08:00
LeaveHouseTrigger.cs made rain sound on day 2 and day fade if day 2 no leave house 2025-02-15 22:07:50 +08:00
LeaveHouseTrigger.cs.meta game: triggering leaving house option to get to next level 2025-02-10 21:34:05 +08:00
Letter.cs game(scripts): standardise Letter 2025-02-15 00:35:27 +08:00
Letter.cs.meta game(assets): made a letter that is pickable 2025-02-03 20:42:45 +08:00
MemoriseInitialPosition.cs game(scripts): move & stdise. ResetPosition -> MemoriseInitalPosition 2025-02-15 00:10:00 +08:00
MemoriseInitialPosition.cs.meta game(scripts): move & stdise. ResetPosition -> MemoriseInitalPosition 2025-02-15 00:10:00 +08:00
MessageTrigger.cs game(scripts): standardise 2025-02-15 00:35:53 +08:00
MessageTrigger.cs.meta game: continued storyline to flow to the sweeping task 2025-02-10 12:20:10 +08:00
NextScene.cs game(scripts): standardise NextScene 2025-02-15 00:36:00 +08:00
NextScene.cs.meta game: badending and goodending 2025-02-14 12:36:14 +08:00
PhoneInteraction.cs game(scripts): standardise PhoneInteraction 2025-02-15 00:36:07 +08:00
PhoneInteraction.cs.meta game(prefab,interaction): recommit 6fded2c 2025-02-11 14:58:01 +08:00
PostProcessingManager.cs game(scripts): standardise PostProcessingManager 2025-02-15 00:36:15 +08:00
PostProcessingManager.cs.meta game(house): recommit 9be96a6 2025-02-11 15:01:17 +08:00
RubbishBinSocket.cs game(scripts): socket -> RubbishBinSocket 2025-02-15 00:42:19 +08:00
RubbishBinSocket.cs.meta game(scripts): socket -> RubbishBinSocket 2025-02-15 00:42:19 +08:00
SceneLoader.cs game(scripts): sceneloader -> SceneLoader 2025-02-15 00:43:55 +08:00
Sceneloader.cs.meta start ui done 2025-02-07 14:14:57 +08:00
SceneTransition.cs game(scripts): standardise SceneTransition 2025-02-15 00:36:21 +08:00
SceneTransition.cs.meta game: added scene transitions 2025-02-06 18:02:44 +08:00
StoryTyping.cs game(scripts): standardise StoryTyping 2025-02-15 00:36:25 +08:00
StoryTyping.cs.meta game: good ending scene done? 2025-02-14 13:20:36 +08:00
TrashBinTracker.cs game(scripts): standardise TrashBinTracker 2025-02-15 00:36:32 +08:00
TrashBinTracker.cs.meta game(scripts): rename & stdise Trash -> TrashBinTracker 2025-02-15 00:12:13 +08:00
TriggerFunctionRemapper.cs game(scripts): add CameraFollower and TriggerFunctionRemapper 2025-02-16 22:29:23 +08:00
TriggerFunctionRemapper.cs.meta game(scripts): add CameraFollower and TriggerFunctionRemapper 2025-02-16 22:29:23 +08:00
VignetteBreathing.cs game(scripts): standardise VignetteBreathing 2025-02-15 00:36:38 +08:00
VignetteBreathing.cs.meta game(scripts): making a postprocessingmanager to handle all effects + edits 2025-02-07 16:12:13 +08:00