game(scripts): standardise NextScene

This commit is contained in:
Mark Joshwel 2025-02-15 00:36:00 +08:00
parent 3d57dbe7b7
commit 05367fb7ae

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@ -1,37 +1,32 @@
/*
Author: Reza
Date: 13/2/25
Description: Day 3 script that goes to the last scene after a certain amount of time
*/
* Author: Reza
* Date: 13/2/25
* Description: Day 3 script that goes to the last scene after a certain amount of time
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Day3 : MonoBehaviour
{
// Time in seconds to wait before transitioning to the next scene
public float timeToWait = 60f; // Change this to the desired wait time
private float timer;
public string NextScene;
public string nextScene;
private float _timer;
void Start()
private void Start()
{
// Initialize timer
timer = 0f;
_timer = 0f;
}
void Update()
private void Update()
{
// Increment timer
timer += Time.deltaTime;
_timer += Time.deltaTime;
// Check if the time has passed
if (timer >= timeToWait)
{
if (_timer >= timeToWait)
// Call method to change the scene
GameManager.Instance.IncrementDay();
}
GameManager.Instance.IncrementDay();
}
}