Commit graph

31 commits

Author SHA1 Message Date
Sc0rch-thinks 0c615b206c game: implement vending machine 2024-08-15 19:04:52 +08:00
Sc0rch-thinks 4f2a1290cb game: applying layer changes to prefabs
changed to AIWalkable layer to allow the ai to nav mesh over

# Conflicts:
#	RunningLateGame/Assets/Scenes/Playgrounds/RyanAIPlaygroundA/playgroundTestingGround.asset
2024-08-15 17:05:54 +08:00
Mark Joshwel 5c1af00c1e game: create VehicularPlayground scene 2024-08-15 15:31:52 +08:00
sippy-thinks 394ce60495 game: building level pt 1 2024-08-13 23:06:54 +08:00
sippy-thinks 31d8130029 modelling: init zebra crossing 2024-08-13 01:12:09 +08:00
Sc0rch-thinks fbb6d13888 game: redid the hdb block 2024-08-12 23:00:21 +08:00
Sc0rch-thinks 0e29d9ec18 game: final scene 2024-08-12 14:07:33 +08:00
Sc0rch-thinks 7e42a690f7 game: setting the player house 2024-08-12 00:26:15 +08:00
sippy-thinks 537d2173a3 game(ui): very-close-to-done ui 2024-08-11 19:57:50 +08:00
Sc0rch-thinks fc5ff13fc6 game: interim audio mixer 2024-08-11 16:27:33 +08:00
sippy-thinks c800b72ef1 game(ui): interim menu commit 2024-08-11 15:51:21 +08:00
sippy-thinks 663b9114ba game(ui,scripts): donut interactive prompt demo 2024-08-11 15:02:17 +08:00
Mark Joshwel a00f8c9b7c unity: oddities 2024-08-11 13:05:36 +08:00
Mark Joshwel a03e4ab853 unity: oddities + packaging update 2024-08-11 07:21:46 +08:00
Mark Joshwel fa3eebba97 game(many): upd playg, interim scripts, interfaces tag 2024-08-11 07:20:11 +08:00
Mark Joshwel 3613b57679 game: add Menus to tags for game manager 2024-08-11 03:23:01 +08:00
Mark Joshwel 9557f6401b game: add faithleaptrigger tag 2024-08-11 01:45:37 +08:00
Sc0rch-thinks 795cbe7a18 modelling: texture+export assets(4)
assets are the dining table and chair, couch and desk setup
2024-08-11 00:38:02 +08:00
Mark Joshwel 158816fbc5 unity: oddities 2024-08-10 20:10:57 +08:00
Mark Joshwel a00c166f94 unity: probuilder settings update 2024-08-10 15:04:48 +08:00
Mark Joshwel 0e6928ae37 unity: probuilder settings update
commiting this separately because we all love vcs clashes
(c-can we just move to pijul >~<)
2024-08-10 02:46:29 +08:00
Sc0rch-thinks b92b3b5d75 game: add ai manager 2024-08-08 16:39:39 +08:00
Sc0rch-thinks 139aff95ef game: add raycast and door functionality 2024-08-08 16:39:38 +08:00
Sc0rch-thinks fcc1929a1d game: make kitchen counter assets prefabs 2024-08-08 16:39:35 +08:00
Sc0rch-thinks f93aa56b0e game: rework car ai scripts and rename 2024-08-08 16:39:22 +08:00
Sc0rch-thinks efdcacb822 game: refactor and commenting the ai plus some testing 2024-08-02 16:50:22 +08:00
Sc0rch-thinks c2350c0912 game: first iteration of passive ai 2024-08-02 16:50:21 +08:00
Sc0rch-thinks 1df2624133 game: adding unity packages (2)
added ai navigaion, input system, postprocessing and adding the starter asset charactor controler
2024-07-28 13:34:47 +08:00
Sc0rch-thinks 76b09f88ad game: adding unity packages (1)
added probuilder, terrain tools, terrain asset pack and fbx exporter
2024-07-28 13:16:27 +08:00
sippy-thinks e997d51663 game: update unity editor version to 2022.3.38f1 2024-07-23 10:21:18 +08:00
Mark Joshwel 0b78c9add1 meta: we decided on a name 2024-07-22 16:33:35 +08:00