Sc0rch-thinks
5036822d38
game: final build
2024-08-16 23:57:21 +08:00
Sc0rch-thinks
6ba4e96ca7
game: editing AI
2024-08-16 22:29:42 +08:00
Sc0rch-thinks
d3875906a1
game: edits to how the ai spawner works
2024-08-16 21:58:40 +08:00
Mark Joshwel
33c05275b8
game,meta: interim build test (took 25m)
2024-08-16 01:34:09 +08:00
Sc0rch-thinks
0c615b206c
game: implement vending machine
2024-08-15 19:04:52 +08:00
Sc0rch-thinks
4f2a1290cb
game: applying layer changes to prefabs
...
changed to AIWalkable layer to allow the ai to nav mesh over
# Conflicts:
# RunningLateGame/Assets/Scenes/Playgrounds/RyanAIPlaygroundA/playgroundTestingGround.asset
2024-08-15 17:05:54 +08:00
Mark Joshwel
5c1af00c1e
game: create VehicularPlayground scene
2024-08-15 15:31:52 +08:00
sippy-thinks
394ce60495
game: building level pt 1
2024-08-13 23:06:54 +08:00
sippy-thinks
31d8130029
modelling: init zebra crossing
2024-08-13 01:12:09 +08:00
Sc0rch-thinks
fbb6d13888
game: redid the hdb block
2024-08-12 23:00:21 +08:00
Sc0rch-thinks
0e29d9ec18
game: final scene
2024-08-12 14:07:33 +08:00
Sc0rch-thinks
7e42a690f7
game: setting the player house
2024-08-12 00:26:15 +08:00
sippy-thinks
537d2173a3
game(ui): very-close-to-done ui
2024-08-11 19:57:50 +08:00
Sc0rch-thinks
fc5ff13fc6
game: interim audio mixer
2024-08-11 16:27:33 +08:00
sippy-thinks
c800b72ef1
game(ui): interim menu commit
2024-08-11 15:51:21 +08:00
sippy-thinks
663b9114ba
game(ui,scripts): donut interactive prompt demo
2024-08-11 15:02:17 +08:00
Mark Joshwel
a00f8c9b7c
unity: oddities
2024-08-11 13:05:36 +08:00
Mark Joshwel
a03e4ab853
unity: oddities + packaging update
2024-08-11 07:21:46 +08:00
Mark Joshwel
fa3eebba97
game(many): upd playg, interim scripts, interfaces tag
2024-08-11 07:20:11 +08:00
Mark Joshwel
3613b57679
game: add Menus to tags for game manager
2024-08-11 03:23:01 +08:00
Mark Joshwel
9557f6401b
game: add faithleaptrigger tag
2024-08-11 01:45:37 +08:00
Sc0rch-thinks
795cbe7a18
modelling: texture+export assets(4)
...
assets are the dining table and chair, couch and desk setup
2024-08-11 00:38:02 +08:00
Mark Joshwel
158816fbc5
unity: oddities
2024-08-10 20:10:57 +08:00
Mark Joshwel
a00c166f94
unity: probuilder settings update
2024-08-10 15:04:48 +08:00
Mark Joshwel
0e6928ae37
unity: probuilder settings update
...
commiting this separately because we all love vcs clashes
(c-can we just move to pijul >~<)
2024-08-10 02:46:29 +08:00
Sc0rch-thinks
b92b3b5d75
game: add ai manager
2024-08-08 16:39:39 +08:00
Sc0rch-thinks
139aff95ef
game: add raycast and door functionality
2024-08-08 16:39:38 +08:00
Sc0rch-thinks
fcc1929a1d
game: make kitchen counter assets prefabs
2024-08-08 16:39:35 +08:00
Sc0rch-thinks
f93aa56b0e
game: rework car ai scripts and rename
2024-08-08 16:39:22 +08:00
Sc0rch-thinks
efdcacb822
game: refactor and commenting the ai plus some testing
2024-08-02 16:50:22 +08:00
Sc0rch-thinks
c2350c0912
game: first iteration of passive ai
2024-08-02 16:50:21 +08:00
Sc0rch-thinks
1df2624133
game: adding unity packages (2)
...
added ai navigaion, input system, postprocessing and adding the starter asset charactor controler
2024-07-28 13:34:47 +08:00
Sc0rch-thinks
76b09f88ad
game: adding unity packages (1)
...
added probuilder, terrain tools, terrain asset pack and fbx exporter
2024-07-28 13:16:27 +08:00
sippy-thinks
e997d51663
game: update unity editor version to 2022.3.38f1
2024-07-23 10:21:18 +08:00
Mark Joshwel
0b78c9add1
meta: we decided on a name
2024-07-22 16:33:35 +08:00