i3e-asg2/Assets/assetStore/Starter Assets/Runtime/Mobile/Scripts/VirtualInput.cs
Sc0rch-thinks ae77a68e01 add files
files from the uniity asset store are grouped and added the files used for terrain and texturing

bug fixed for door opening in weird directions
2024-07-02 22:44:55 +08:00

29 lines
696 B
C#

using StarterAssets;
using UnityEngine;
public class VirtualInput : MonoBehaviour
{
[Header("Output")]
public StarterAssetsInputs StarterAssetsInputs;
public void VirtualMoveInput(Vector2 virtualMoveDirection)
{
StarterAssetsInputs.MoveInput(virtualMoveDirection);
}
public void VirtualLookInput(Vector2 virtualLookDirection)
{
StarterAssetsInputs.LookInput(virtualLookDirection);
}
public void VirtualJumpInput(bool virtualJumpState)
{
StarterAssetsInputs.JumpInput(virtualJumpState);
}
public void VirtualSprintInput(bool virtualSprintState)
{
StarterAssetsInputs.SprintInput(virtualSprintState);
}
}