wirm/Game/Assets/Scripts/NextScene.cs

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No EOL
744 B
C#

/*
* Author: Reza
* Date: 13/2/25
* Description: Day 3 script that goes to the last scene after a certain amount of time
*/
using UnityEngine;
public class Day3 : MonoBehaviour
{
// Time in seconds to wait before transitioning to the next scene
public float timeToWait = 60f; // Change this to the desired wait time
public string nextScene;
private float _timer;
private void Start()
{
// Initialize timer
_timer = 0f;
}
private void Update()
{
// Increment timer
_timer += Time.deltaTime;
// Check if the time has passed
if (_timer >= timeToWait)
// Call method to change the scene
GameManager.Instance.IncrementDay();
}
}