game(scripts): commenting
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2 changed files with 14 additions and 1 deletions
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@ -132,7 +132,12 @@ public class InfoCollector : MonoBehaviour
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// Allows new information to be displayed
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isDisplaying = false;
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}
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// mark : this info collecting mechanism is more of easter eggs and if the players are
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// observant enough to look around the room / find out what the character is going through
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// can use this as statistics of what players tend to focus on
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string GetObjectInfo(GameObject obj)
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{
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// Check if the object's name is the same
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@ -60,6 +60,14 @@ public class PhoneInteraction : MonoBehaviour
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}
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}
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}
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// mark : this is whether the player chooses between seeking help/not seeking help
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// maybe because they were scared or smtg?
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// we can save this to ask them why they chose this and gather info on this bcos
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// that time i pitched this to a teacher they were happy
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// smtg along the lines of the MSF wanting to know how to improve and get people to reach out???
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private void AnswerCall()
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{
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