.. |
Audio
|
game(audio): add the rest
|
2024-08-16 00:08:14 +08:00 |
Compositor
|
game: final scene
|
2024-08-12 14:07:33 +08:00 |
Forst
|
unity: oddities
|
2024-08-17 00:11:06 +08:00 |
HDRPDefaultResources
|
game: adding unity packages (1)
|
2024-07-28 13:16:27 +08:00 |
Material
|
game: commit before light baking once again
|
2024-08-16 00:55:10 +08:00 |
Materials
|
game: smoke vfx
|
2024-08-12 06:16:21 +08:00 |
Meshes
|
game: smoke vfx
|
2024-08-12 06:16:21 +08:00 |
Models
|
game: edits to how the ai spawner works
|
2024-08-16 21:58:40 +08:00 |
Prefabs
|
game(scripts): interim prompt
|
2024-08-16 23:09:30 +08:00 |
Scenes
|
game: ready to build
|
2024-08-16 23:27:30 +08:00 |
Scripts
|
game: ready to build
|
2024-08-16 23:27:30 +08:00 |
Settings
|
game: redid the hdb block
|
2024-08-12 23:00:21 +08:00 |
Sounds
|
game: commit before light baking once again
|
2024-08-16 00:55:10 +08:00 |
Starter Assets
|
game: editing AI
|
2024-08-16 22:29:42 +08:00 |
TerrainSampleAssets
|
game: ai refactor + comments
|
2024-08-05 17:49:47 +08:00 |
TutorialInfo
|
game: adding unity packages (2)
|
2024-07-28 13:34:47 +08:00 |
UI Toolkit
|
game(ui): change dnf to cmi
|
2024-08-16 23:09:30 +08:00 |
Audio.meta
|
game: naively import utk code from everellia
|
2024-08-11 04:23:54 +08:00 |
Compositor.meta
|
game: final scene
|
2024-08-12 14:07:33 +08:00 |
Forst.meta
|
game: building level pt 1
|
2024-08-13 23:06:54 +08:00 |
FX_texNmat.meta
|
game: sparks vfx
|
2024-08-12 06:42:29 +08:00 |
HDRPDefaultResources.meta
|
game: adding unity packages (1)
|
2024-07-28 13:16:27 +08:00 |
lightSettings.lighting
|
game: final scene
|
2024-08-12 14:07:33 +08:00 |
lightSettings.lighting.meta
|
game: setting the player house
|
2024-08-12 00:26:15 +08:00 |
Material.meta
|
game: ai refactor + comments
|
2024-08-05 17:49:47 +08:00 |
Materials.meta
|
game: smoke vfx
|
2024-08-12 06:16:21 +08:00 |
Meshes.meta
|
game: smoke vfx
|
2024-08-12 06:16:21 +08:00 |
Models.meta
|
modelling: fix pivot for kitchen counter
|
2024-08-08 16:39:31 +08:00 |
New Physic Material.physicMaterial
|
game: editing AI
|
2024-08-16 22:29:42 +08:00 |
New Physic Material.physicMaterial.meta
|
game: editing AI
|
2024-08-16 22:29:42 +08:00 |
Prefabs.meta
|
game: first iteration of passive ai
|
2024-08-02 16:50:21 +08:00 |
Scenes.meta
|
meta: we decided on a name
|
2024-07-22 16:33:35 +08:00 |
Scripts.meta
|
game: first iteration of passive ai
|
2024-08-02 16:50:21 +08:00 |
Settings.meta
|
meta: we decided on a name
|
2024-07-22 16:33:35 +08:00 |
smoke.vfx
|
game: prefab vfx
|
2024-08-12 09:06:43 +08:00 |
smoke.vfx.meta
|
game: prefab vfx
|
2024-08-12 09:06:43 +08:00 |
Sounds.meta
|
game: commit before light baking once again
|
2024-08-16 00:55:10 +08:00 |
ssSplash.png
|
game: add ssSplash image
|
2024-08-11 07:34:05 +08:00 |
ssSplash.png.meta
|
game: add ssSplash image
|
2024-08-11 07:34:05 +08:00 |
Starter Assets.meta
|
game: adding unity packages (2)
|
2024-07-28 13:34:47 +08:00 |
TerrainSampleAssets.meta
|
game: adding unity packages (1)
|
2024-07-28 13:16:27 +08:00 |
TutorialInfo.meta
|
meta: we decided on a name
|
2024-07-22 16:33:35 +08:00 |
UI Toolkit.meta
|
game: naively import utk code from everellia
|
2024-08-11 04:23:54 +08:00 |
UniversalRenderPipelineGlobalSettings.asset
|
meta: we decided on a name
|
2024-07-22 16:33:35 +08:00 |
UniversalRenderPipelineGlobalSettings.asset.meta
|
meta: we decided on a name
|
2024-07-22 16:33:35 +08:00 |