game: ready to build
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@ -4,6 +4,7 @@
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* description: lift button behaviour implementation
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*/
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using System;
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using UnityEngine;
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/// <summary>
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@ -30,4 +31,9 @@ public override void Interact()
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{
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if (!liftController.moving && !door.isOpen) StartCoroutine(liftController.Move(floorsMoved));
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}
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public void Awake()
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{
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interactionPrompt = "Press [E] to go down";
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}
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}
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