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31d8130029
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modelling: init zebra crossing
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2024-08-13 01:12:09 +08:00 |
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d2c08ac57d
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docs: init presentation
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2024-08-12 13:18:30 +08:00 |
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Sc0rch-thinks
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809bf03ba4
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game: edit the player house and add lift
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2024-08-12 03:15:19 +08:00 |
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785f525f56
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modelling: export lift
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2024-08-12 00:49:04 +08:00 |
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b988d6c0f3
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modelling: export HDB Background
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2024-08-12 00:18:39 +08:00 |
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901fc04a75
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modelling: export road
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2024-08-11 23:40:13 +08:00 |
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f1f9d2fc37
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modelling: export bed
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2024-08-11 23:08:06 +08:00 |
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3f10c9f3bd
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modelling: init lift texture
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2024-08-11 21:31:27 +08:00 |
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417ee5393d
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modelling: export assets
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2024-08-11 18:59:26 +08:00 |
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359fd07a72
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modelling: vehicle var texture
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2024-08-11 05:08:04 +08:00 |
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8521d086ae
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modelling: found sp issue
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2024-08-11 04:47:21 +08:00 |
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5f8b0f1670
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modelling: texture bed, remove debug.log
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2024-08-11 02:59:29 +08:00 |
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Sc0rch-thinks
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d909230e6c
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game: making the asset files prefabs
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2024-08-11 01:47:59 +08:00 |
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Sc0rch-thinks
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795cbe7a18
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modelling: texture+export assets(4)
assets are the dining table and chair, couch and desk setup
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2024-08-11 00:38:02 +08:00 |
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441d488ea6
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modelling: texture kerb
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2024-08-10 20:04:12 +08:00 |
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Sc0rch-thinks
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8a4082e298
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modelling: master asset trimsheet textures + export
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2024-08-10 20:02:58 +08:00 |
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dc8da93115
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modelling: create variant trimsheet
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2024-08-10 15:37:06 +08:00 |
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Sc0rch-thinks
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6f91c582c3
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modelling: uv unwrap chair
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2024-08-10 00:12:48 +08:00 |
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Sc0rch-thinks
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6ae837584f
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modelling: edit trim sheet for master assets
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2024-08-09 20:07:12 +08:00 |
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1e3cab8302
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modelling: export trimsheet textures
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2024-08-08 21:33:23 +08:00 |
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0301cfc8b7
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modelling: unwrapped bus stop and bus
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2024-08-05 00:37:25 +08:00 |
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511506e32c
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modelling: init bus stop vehicle texture
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2024-08-03 18:42:05 +08:00 |
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08cbd0c9d0
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modelling: HDB trimsheet
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2024-08-02 19:57:00 +08:00 |
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65a23b8598
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modelling: init textures
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2024-08-02 17:55:32 +08:00 |
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