Sc0rch-thinks
8074991e11
game: ready to build
2024-08-16 23:27:30 +08:00
Sc0rch-thinks
9f81a7a6ab
game: post processing
2024-08-16 23:02:15 +08:00
Sc0rch-thinks
6ba4e96ca7
game: editing AI
2024-08-16 22:29:42 +08:00
Sc0rch-thinks
d3875906a1
game: edits to how the ai spawner works
2024-08-16 21:58:40 +08:00
Sc0rch-thinks
e75ae7df7d
game: edits before bouild for stld and 3rt
2024-08-16 21:20:31 +08:00
a33c40878d
docs: GDD COMPLETE
2024-08-16 20:56:36 +08:00
Sc0rch-thinks
46ef5d1bdb
game: commit before light baking once again
...
i will kill if i need to do this again
2024-08-16 00:55:10 +08:00
Sc0rch-thinks
d8c9757158
game: prepare for the oven
...
lightmap baking
2024-08-15 19:14:02 +08:00
Sc0rch-thinks
4f2a1290cb
game: applying layer changes to prefabs
...
changed to AIWalkable layer to allow the ai to nav mesh over
# Conflicts:
# RunningLateGame/Assets/Scenes/Playgrounds/RyanAIPlaygroundA/playgroundTestingGround.asset
2024-08-15 17:05:54 +08:00
f38ec404d7
game: level complete
2024-08-14 07:55:35 +08:00
170f7f5cda
game: baked light maps
2024-08-14 07:39:05 +08:00
e1f466ecd1
game: level build pt 2
2024-08-13 23:26:29 +08:00
394ce60495
game: building level pt 1
2024-08-13 23:06:54 +08:00
23f7a14d2e
game: import path
2024-08-13 01:48:26 +08:00
31d8130029
modelling: init zebra crossing
2024-08-13 01:12:09 +08:00