|
23f7a14d2e
|
game: import path
|
2024-08-13 01:48:26 +08:00 |
|
|
31d8130029
|
modelling: init zebra crossing
|
2024-08-13 01:12:09 +08:00 |
|
|
d2c08ac57d
|
docs: init presentation
|
2024-08-12 13:18:30 +08:00 |
|
Sc0rch-thinks
|
809bf03ba4
|
game: edit the player house and add lift
|
2024-08-12 03:15:19 +08:00 |
|
|
b988d6c0f3
|
modelling: export HDB Background
|
2024-08-12 00:18:39 +08:00 |
|
|
901fc04a75
|
modelling: export road
|
2024-08-11 23:40:13 +08:00 |
|
|
0c69d0beff
|
modelling: new hdb wall
|
2024-08-11 21:45:55 +08:00 |
|
|
417ee5393d
|
modelling: export assets
|
2024-08-11 18:59:26 +08:00 |
|
|
f31f2321dc
|
modelling: texture vehicles
|
2024-08-11 17:38:21 +08:00 |
|
|
8521d086ae
|
modelling: found sp issue
|
2024-08-11 04:47:21 +08:00 |
|
|
5f8b0f1670
|
modelling: texture bed, remove debug.log
|
2024-08-11 02:59:29 +08:00 |
|
Sc0rch-thinks
|
983a4103b7
|
modelling: texture and export asset (3)
assets are the pots pans and lamp
|
2024-08-10 21:42:57 +08:00 |
|
|
417b631df7
|
modelling: import new texture
|
2024-08-10 20:55:10 +08:00 |
|
|
441d488ea6
|
modelling: texture kerb
|
2024-08-10 20:04:12 +08:00 |
|
|
dc8da93115
|
modelling: create variant trimsheet
|
2024-08-10 15:37:06 +08:00 |
|
Sc0rch-thinks
|
6f91c582c3
|
modelling: uv unwrap chair
|
2024-08-10 00:12:48 +08:00 |
|
Sc0rch-thinks
|
6ae837584f
|
modelling: edit trim sheet for master assets
|
2024-08-09 20:07:12 +08:00 |
|
|
f20a7a4faf
|
modelling: texture car
|
2024-08-06 00:50:33 +08:00 |
|
|
67c6b01006
|
modelling: texture assets
|
2024-08-05 16:04:39 +08:00 |
|
|
0301cfc8b7
|
modelling: unwrapped bus stop and bus
|
2024-08-05 00:37:25 +08:00 |
|
Sc0rch-thinks
|
52292204a1
|
modelling: high poly lamp models
high poly models ready for texturing for the lamp
|
2024-07-23 14:19:02 +08:00 |
|