Commit graph

40 commits

Author SHA1 Message Date
Sc0rch-thinks 0c615b206c game: implement vending machine 2024-08-15 19:04:52 +08:00
Sc0rch-thinks 12e433e0a6 game: adding Vending Machine 2024-08-15 17:06:00 +08:00
Sc0rch-thinks 4f2a1290cb game: applying layer changes to prefabs
changed to AIWalkable layer to allow the ai to nav mesh over

# Conflicts:
#	RunningLateGame/Assets/Scenes/Playgrounds/RyanAIPlaygroundA/playgroundTestingGround.asset
2024-08-15 17:05:54 +08:00
Mark Joshwel a648009e44 game: transplant working ground from sai 2024-08-15 16:55:42 +08:00
Mark Joshwel 965feebe8c game: cleanup scenes 2024-08-15 16:33:04 +08:00
Mark Joshwel 72596f0b07 game: interim new vehicle controller 2024-08-15 16:25:18 +08:00
Sc0rch-thinks 2b0c71bd4d game: adding car to scene to hand off to mark 2024-08-15 15:36:10 +08:00
Mark Joshwel 5c1af00c1e game: create VehicularPlayground scene 2024-08-15 15:31:52 +08:00
sippy-thinks 8e9c21b5ad meta: 3RT Deliverables 2024-08-14 21:32:14 +08:00
sippy-thinks 277a165737 game: lights baked 2024-08-14 20:36:19 +08:00
sippy-thinks f38ec404d7 game: level complete 2024-08-14 07:55:35 +08:00
sippy-thinks 170f7f5cda game: baked light maps 2024-08-14 07:39:05 +08:00
sippy-thinks e1f466ecd1 game: level build pt 2 2024-08-13 23:26:29 +08:00
sippy-thinks 394ce60495 game: building level pt 1 2024-08-13 23:06:54 +08:00
sippy-thinks 23f7a14d2e game: import path 2024-08-13 01:48:26 +08:00
sippy-thinks b2979cfb65 game: import zebra crossing 2024-08-13 01:30:48 +08:00
sippy-thinks 31d8130029 modelling: init zebra crossing 2024-08-13 01:12:09 +08:00
Sc0rch-thinks fbb6d13888 game: redid the hdb block 2024-08-12 23:00:21 +08:00
Sc0rch-thinks 0e29d9ec18 game: final scene 2024-08-12 14:07:33 +08:00
sippy-thinks 3532bd9c65 game: fixed vfx 2024-08-12 13:30:16 +08:00
Mark Joshwel 49a5930c3c game: better scoring/run completion 2024-08-12 13:28:34 +08:00
sippy-thinks d2c08ac57d docs: init presentation 2024-08-12 13:18:30 +08:00
sippy-thinks 29e7f51529 game: prefab vfx 2024-08-12 09:06:43 +08:00
Mark Joshwel d9a38311e8 game: sparks vfx 2024-08-12 06:42:29 +08:00
Mark Joshwel 8a301ae6b9 game: smoke vfx 2024-08-12 06:16:21 +08:00
sippy-thinks 537d2173a3 game(ui): very-close-to-done ui 2024-08-11 19:57:50 +08:00
Sc0rch-thinks fc5ff13fc6 game: interim audio mixer 2024-08-11 16:27:33 +08:00
sippy-thinks c800b72ef1 game(ui): interim menu commit 2024-08-11 15:51:21 +08:00
Sc0rch-thinks eaf72a8e90 game: implement lift 2024-08-11 13:51:29 +08:00
sippy-thinks d5e7a9970a game: run completion/failure trigger scripts 2024-08-11 13:11:17 +08:00
Mark Joshwel ce7aec894a game(ui): working start game
next up, overlays
2024-08-11 13:05:00 +08:00
Mark Joshwel fe965d5c94 game(ui,playground): the main menu looks somewhat snazzy
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2024-08-11 07:59:36 +08:00
Mark Joshwel fa3eebba97 game(many): upd playg, interim scripts, interfaces tag 2024-08-11 07:20:11 +08:00
Mark Joshwel fc9307d5d0 game: get aerial faith working again 2024-08-11 03:00:59 +08:00
Sc0rch-thinks 54e10279e8 game: edit bulb material 2024-08-11 02:56:55 +08:00
Mark Joshwel ae7c63d171 game: merge playgrounds, again 2024-08-11 01:45:36 +08:00
Mark Joshwel 4734b5c029 Revert "game: merge playgrounds"
This reverts commit 8396078d03.
2024-08-11 01:43:54 +08:00
Mark Joshwel 8396078d03 game: merge playgrounds 2024-08-11 01:35:48 +08:00
Mark Joshwel d56c523cfb game: flesh out LiftPlayground scene 2024-08-10 20:11:52 +08:00
Mark Joshwel 803401dd84 game: organise playground scenes into its own dir 2024-08-10 15:13:01 +08:00