docs: grammar
This commit is contained in:
parent
1c44f4c99f
commit
f572cef7b3
1 changed files with 38 additions and 35 deletions
73
README.md
73
README.md
|
@ -1,17 +1,17 @@
|
|||
<p align="center" width="100%">
|
||||
<img width="50%" src="Design/Exports/ss-logo-alt-horizontal-bordered-on_dark.svg">
|
||||
<img width="50%" src="Design/Exports/ss-logo-alt-horizontal-bordered-on_dark.svg" alt="sota staircase Horizontal Logo">
|
||||
</p>
|
||||
|
||||
# The sota staircase Monorepository
|
||||
# The sota staircase Mono-repository
|
||||
|
||||
Primary Repository: <https://forge.joshwel.co/mark/sota>
|
||||
Submission Mirror: <https://github.com/markjoshwel/sota>
|
||||
|
||||
| **Name** | **Primary Role** | **Secondary Role** | **Forge** | **GitHub** |
|
||||
|:--------:|:-------------------------------:|:------------------:|:-------------:|:--------------:|
|
||||
| mark | creative and technical director | senior programmer | @mark | @markjoshwel |
|
||||
| ryan | programmer | generalist | @ryan | @sc0rch-thinks |
|
||||
| sai | lead 3d artist | quality checker | @sai-thinks | @sippy-thinks |
|
||||
| **Name** | **Primary Role** | **Secondary Role** | **Forge** | **GitHub** |
|
||||
|:--------:|:-------------------------------:|:------------------:|:-----------:|:--------------:|
|
||||
| mark | creative and technical director | senior programmer | @mark | @markjoshwel |
|
||||
| ryan | programmer | generalist | @ryan | @sc0rch-thinks |
|
||||
| sai | lead 3d artist | quality checker | @sai-thinks | @sippy-thinks |
|
||||
|
||||
- [Handbook](#handbook)
|
||||
- [on 3D Modelling (Maya, Blender, ZBrush, etc.)](#on-3d-modelling-maya-blender-zbrush-etc)
|
||||
|
@ -27,8 +27,8 @@ Submission Mirror: <https://github.com/markjoshwel/sota>
|
|||
|
||||
### on 3D Modelling (Maya, Blender, ZBrush, etc.)
|
||||
|
||||
| Lead | Sai |
|
||||
| :--: | :--: |
|
||||
| Lead | Sai |
|
||||
|:----:|:---:|
|
||||
|
||||
design-as-in-modelling your assets with modularity in mind, anything that can
|
||||
be modular should be modular
|
||||
|
@ -51,7 +51,7 @@ Modelling
|
|||
├── Modulars
|
||||
│ ├── <Asset Name>_lowpoly
|
||||
│ └── <Asset Name>_highpoly
|
||||
└── Heros
|
||||
└── Heroes
|
||||
├── <Asset Name>_lowpoly
|
||||
│ └── *.fbx
|
||||
└── <Asset Name>_highpoly
|
||||
|
@ -60,9 +60,10 @@ Modelling
|
|||
### on Graphic and UI/UX Design
|
||||
|
||||
| Lead | Mark |
|
||||
| :--: | :--: |
|
||||
|:----:|:----:|
|
||||
|
||||
if it involves the brand: follow the brand guidelines at [Documents/sota staircase Brand Guidelines.pdf](Documents/sota%20staircase%20Brand%20Guidelines.pdf)
|
||||
if it involves the brand:
|
||||
follow the brand guidelines at [Documentation/sota staircase Brand Guidelines.pdf](Documentation/sota%20staircase%20Brand%20Guidelines.pdf)
|
||||
|
||||
and then send it to mark for approval (●'◡'●)
|
||||
|
||||
|
@ -74,7 +75,7 @@ organise as you wish but make sure it's logical
|
|||
### on Game Development
|
||||
|
||||
| Lead | Mark |
|
||||
| :--: | :--: |
|
||||
|:----:|:----:|
|
||||
|
||||
1. make changes
|
||||
|
||||
|
@ -89,35 +90,35 @@ organise as you wish but make sure it's logical
|
|||
|
||||
![example](Documentation/Examples/reformat.png)
|
||||
|
||||
5. push **to the forge**, or branch off and make a pull request if there's conflicts
|
||||
5. push **to the forge**, or branch off and make a pull request if there are conflicts
|
||||
|
||||
### on Game and Level Design
|
||||
|
||||
| Lead | kinda everyone moreso mark |
|
||||
| :--: | :------------------------: |
|
||||
| Lead | kinda everyone more so mark |
|
||||
|:----:|:---------------------------:|
|
||||
|
||||
this just discuss with the group; either through the telegram group or through an issue
|
||||
for this, just discuss with the group; either through the telegram group or through an issue
|
||||
on [the forge](https://forge.joshwel.co/mark/sota/issues)
|
||||
|
||||
### on Documentation (for All Modules)
|
||||
|
||||
| Lead | kinda everyone moreso mark |
|
||||
| :--: | :------------------------: |
|
||||
| Lead | kinda everyone more so mark |
|
||||
|:----:|:---------------------------:|
|
||||
|
||||
follow the brand guidelines at [Documents/sota staircase Brand Guidelines.pdf](Documents/sota%20staircase%20Brand%20Guidelines.pdf)
|
||||
follow the brand guidelines at [Documentation/sota staircase Brand Guidelines.pdf](Documentation/sota%20staircase%20Brand%20Guidelines.pdf)
|
||||
|
||||
source files (.docx, .fig, etc) should be in the respective modules' directory,
|
||||
source files (.docx, .fig, etc.) should be in the respective modules' directory,
|
||||
and then exported as .pdfs to `Documentation/*.pdf`
|
||||
|
||||
### on Repository Syncing
|
||||
|
||||
| Wizard | Mark |
|
||||
| :----: | :--: |
|
||||
|:------:|:----:|
|
||||
|
||||
instructions:
|
||||
|
||||
```text
|
||||
python sync.py
|
||||
python restepper.py
|
||||
```
|
||||
|
||||
if it screams at you, fix them
|
||||
|
@ -133,11 +134,11 @@ development of the project
|
|||
|
||||
1. software source code
|
||||
|
||||
software source code, unless otherwise stated, is licenced under the 0bsd licence.
|
||||
software source code, unless otherwise stated, is licenced under the 0BSD licence.
|
||||
for more information, see [LICENCE.0BSD](LICENCE.0BSD)
|
||||
|
||||
considering how much youtube tutorials were used on ryans end,
|
||||
i doubt we extenstively used NP resources
|
||||
considering how many YouTube tutorials were used on ryan's end,
|
||||
I doubt we extensively used NP resources
|
||||
|
||||
2. models made with ["extensive use of NP resources"](https://www.np.edu.sg/student_ip):
|
||||
|
||||
|
@ -157,11 +158,11 @@ development of the project
|
|||
|
||||
(_i mean mr q said this already lol_)
|
||||
|
||||
the only exception to this is if the model was made in blender, and doesn't
|
||||
the only exception to this is if the model was made in blender and doesn't
|
||||
touch substance painter, in which it falls under the modified unsplash licence
|
||||
noted below
|
||||
|
||||
3. whatever's left
|
||||
3. whatever is left
|
||||
|
||||
everything else, from assets to documentation, unless otherwise stated,
|
||||
is licenced under a modified unsplash licence.
|
||||
|
@ -169,20 +170,22 @@ development of the project
|
|||
|
||||
**disclaimer**: the creative lead (mark) has been using adobe software even
|
||||
[before enrolling into np](https://github.com/markjoshwel/portfolio-eae/blob/main/public/assets/skill-adobe.png),
|
||||
so whether or not it's "extensive use" is fair game lol
|
||||
so whether it's "extensive use" is fair game lol
|
||||
|
||||
(_also yea i don't really have a better example than my eae portfolio oops_)
|
||||
(_also yea I don't really have a better example than my eae portfolio oops_)
|
||||
|
||||
### Third-party Licences
|
||||
|
||||
Exceptions to the above licences are as follows:
|
||||
exceptions to the above licences are as follows:
|
||||
|
||||
> Template:
|
||||
> ```
|
||||
> - `path/to/file`: (Asset/Work Name) by (Author Name)
|
||||
> (Licence Name)
|
||||
> - (Asset/Work Name) by (Author Name): (Licence Name)
|
||||
> `directory path, file path or glob pattern`
|
||||
> ```
|
||||
> Example:
|
||||
>
|
||||
> - `Game/Assets/Character/Frogman`: Frogman by Frog Creator
|
||||
> Standard Unity Asset Store EULA (Extension Asset)
|
||||
> - Frogman by Frog Creator: Standard Unity Asset Store EULA (Extension Asset)
|
||||
> `Assets/Characters/Frogman`
|
||||
>
|
||||
> comma-separate multiple licences, and use code blocks if you need to list multiple files/directories/patterns
|
||||
|
|
Reference in a new issue