game(ai): comment out useless (for now) stmt
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@ -67,7 +67,7 @@ private IEnumerator Manager()
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_ais = GameObject.FindGameObjectsWithTag("AIs");
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if (_ais.Length < maxAI)
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{
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var instance = Instantiate(aiPrefab, gameObject.transform);
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// var instance = Instantiate(aiPrefab, gameObject.transform);
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}
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foreach (var i in _ais)
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