diff --git a/RunningLateGame/Assets/Scripts/AiManager.cs b/RunningLateGame/Assets/Scripts/AiManager.cs index 600e5e0..a0ddd82 100644 --- a/RunningLateGame/Assets/Scripts/AiManager.cs +++ b/RunningLateGame/Assets/Scripts/AiManager.cs @@ -67,7 +67,7 @@ private IEnumerator Manager() _ais = GameObject.FindGameObjectsWithTag("AIs"); if (_ais.Length < maxAI) { - var instance = Instantiate(aiPrefab, gameObject.transform); + // var instance = Instantiate(aiPrefab, gameObject.transform); } foreach (var i in _ais)