From 409c6ac2c9a58c5744b01ad98ecc5dc82b906e5f Mon Sep 17 00:00:00 2001 From: Sc0rch-thinks Date: Sun, 11 Aug 2024 21:08:38 +0800 Subject: [PATCH] game: import modular assets --- ...ssetTrimSheetFolder.meta => Bedframe.meta} | 2 +- ...andardSurface1_AlbedoTransparency.1001.png | 3 + ...dSurface1_AlbedoTransparency.1001.png.meta | 114 +++ ...andardSurface1_MetallicSmoothness.1001.png | 3 + ...dSurface1_MetallicSmoothness.1001.png.meta | 114 +++ ..._bedframe_standardSurface1_Normal.1001.png | 3 + ...rame_standardSurface1_Normal.1001.png.meta | 114 +++ .../TrainStation.mat | 0 .../TrainStation.mat.meta | 0 RunningLateGame/Assets/Material/bedframe.mat | 135 ++++ .../{test.mat.meta => bedframe.mat.meta} | 2 +- .../textureMap.meta => busstopAnd.meta} | 2 +- ...andardSurface1_AlbedoTransparency.1001.png | 3 + ...dSurface1_AlbedoTransparency.1001.png.meta | 114 +++ ...busstop_standardSurface1_Emission.1001.png | 3 + ...op_standardSurface1_Emission.1001.png.meta | 114 +++ ...andardSurface1_MetallicSmoothness.1001.png | 3 + ...dSurface1_MetallicSmoothness.1001.png.meta | 114 +++ ...s_busstop_standardSurface1_Normal.1001.png | 3 + ...stop_standardSurface1_Normal.1001.png.meta | 114 +++ .../Assets/Material/busstopAndCar.mat | 136 ++++ .../Assets/Material/busstopAndCar.mat.meta | 8 + RunningLateGame/Assets/Material/floor.mat | 135 ++++ .../Assets/Material/floor.mat.meta | 8 + RunningLateGame/Assets/Material/floor.meta | 8 + ...andardSurface1_AlbedoTransparency.1001.png | 3 + ...dSurface1_AlbedoTransparency.1001.png.meta | 114 +++ ...andardSurface1_MetallicSmoothness.1001.png | 3 + ...dSurface1_MetallicSmoothness.1001.png.meta | 114 +++ ...eet_floor_standardSurface1_Normal.1001.png | 3 + ...loor_standardSurface1_Normal.1001.png.meta | 114 +++ RunningLateGame/Assets/Material/hdb.mat | 135 ++++ RunningLateGame/Assets/Material/hdb.mat.meta | 8 + RunningLateGame/Assets/Material/hdb.meta | 8 + ...andardSurface1_AlbedoTransparency.1001.png | 3 + ...dSurface1_AlbedoTransparency.1001.png.meta | 114 +++ ...andardSurface1_MetallicSmoothness.1001.png | 3 + ...dSurface1_MetallicSmoothness.1001.png.meta | 114 +++ ...ar_assets_standardSurface1_Normal.1001.png | 3 + ...sets_standardSurface1_Normal.1001.png.meta | 114 +++ .../masterAssetTrimSheet.mat | 0 .../masterAssetTrimSheet.mat.meta | 0 RunningLateGame/Assets/Material/variants.mat | 135 ++++ .../Assets/Material/variants.mat.meta | 8 + .../Material/{test.mat => vehicleGlass.mat} | 8 +- .../Assets/Material/vehicleGlass.mat.meta | 8 + .../Assets/Material/vehicleVariants.meta | 8 + ...andardSurface1_AlbedoTransparency.1001.png | 3 + ...dSurface1_AlbedoTransparency.1001.png.meta | 114 +++ ...andardSurface1_MetallicSmoothness.1001.png | 3 + ...dSurface1_MetallicSmoothness.1001.png.meta | 114 +++ ..._variants_standardSurface1_Normal.1001.png | 3 + ...ants_standardSurface1_Normal.1001.png.meta | 114 +++ .../Assets/Material/vendingMachine.mat | 136 ++++ .../Assets/Material/vendingMachine.mat.meta | 8 + .../Assets/Material/vendingMachine.meta | 8 + ...andardSurface1_AlbedoTransparency.1001.png | 3 + ...dSurface1_AlbedoTransparency.1001.png.meta | 114 +++ ...machine_standardSurface1_Emission.1001.png | 3 + ...ne_standardSurface1_Emission.1001.png.meta | 114 +++ ...andardSurface1_MetallicSmoothness.1001.png | 3 + ...dSurface1_MetallicSmoothness.1001.png.meta | 114 +++ ...g_machine_standardSurface1_Normal.1001.png | 3 + ...hine_standardSurface1_Normal.1001.png.meta | 114 +++ RunningLateGame/Assets/Models/HDB_aircon.fbx | 3 + .../Assets/Models/HDB_aircon.fbx.meta | 114 +++ .../Assets/Models/HDB_ceiling&light.fbx | 3 + .../Assets/Models/HDB_ceiling&light.fbx.meta | 119 +++ .../Assets/Models/HDB_corridor_wall.fbx | 3 + .../Assets/Models/HDB_corridor_wall.fbx.meta | 114 +++ RunningLateGame/Assets/Models/HDB_door.fbx | 3 + .../Assets/Models/HDB_door.fbx.meta | 114 +++ RunningLateGame/Assets/Models/HDB_floor.fbx | 3 + .../Assets/Models/HDB_floor.fbx.meta | 114 +++ .../Assets/Models/HDB_wall&trim.fbx | 3 + .../Assets/Models/HDB_wall&trim.fbx.meta | 114 +++ RunningLateGame/Assets/Models/HDB_window.fbx | 3 + .../Assets/Models/HDB_window.fbx.meta | 119 +++ .../Assets/Models/HDB_windowed_wall.fbx | 3 + .../Assets/Models/HDB_windowed_wall.fbx.meta | 119 +++ .../Models/bedroomPropBedsideTable.fbx.meta | 2 +- .../Models/bedroomPropDeskSetup.fbx.meta | 2 +- .../Assets/Models/bedroomPropLamp.fbx.meta | 2 +- .../Models/bedroomPropOfficeChair.fbx.meta | 2 +- .../Models/bedroomPropWardrobe.fbx.meta | 2 +- RunningLateGame/Assets/Models/bus.fbx | 3 + RunningLateGame/Assets/Models/bus.fbx.meta | 129 ++++ RunningLateGame/Assets/Models/bus_stop.fbx | 3 + .../Assets/Models/bus_stop.fbx.meta | 119 +++ RunningLateGame/Assets/Models/car.fbx | 4 +- RunningLateGame/Assets/Models/car.fbx.meta | 18 +- RunningLateGame/Assets/Models/coffee_cup.fbx | 3 + .../Assets/Models/coffee_cup.fbx.meta | 114 +++ .../Assets/Models/fluorescent_light.fbx | 3 + .../Assets/Models/fluorescent_light.fbx.meta | 119 +++ RunningLateGame/Assets/Models/kerb.fbx | 3 + RunningLateGame/Assets/Models/kerb.fbx.meta | 114 +++ RunningLateGame/Assets/Models/kerb_end.fbx | 3 + .../Assets/Models/kerb_end.fbx.meta | 114 +++ .../Models/kitchenCounterCabinate.fbx.meta | 2 +- .../kitchenCounterCabinateLarge.fbx.meta | 2 +- .../Models/kitchenCounterCorner.fbx.meta | 2 +- .../Models/kitchenCounterDrawer.fbx.meta | 2 +- .../Assets/Models/kitchenCounterSink.fbx.meta | 2 +- .../Models/kitchenPropDiningChair.fbx.meta | 2 +- .../Models/kitchenPropDiningTable.fbx.meta | 2 +- .../Assets/Models/kitchenPropFridge.fbx.meta | 2 +- .../Assets/Models/kitchenPropPan.fbx.meta | 2 +- .../Assets/Models/kitchenPropPot.fbx.meta | 2 +- .../Models/livingRoomPropCouch.fbx.meta | 2 +- .../Models/livingRoomPropCouchside.fbx.meta | 2 +- .../Assets/Models/vending_machine.fbx | 3 + .../Assets/Models/vending_machine.fbx.meta | 119 +++ .../Assets/Models/void_deck_ceiling.fbx | 3 + .../Assets/Models/void_deck_ceiling.fbx.meta | 114 +++ .../Assets/Models/void_deck_chair.fbx | 3 + .../Assets/Models/void_deck_chair.fbx.meta | 114 +++ .../Assets/Models/void_deck_pillar.fbx | 3 + .../Assets/Models/void_deck_pillar.fbx.meta | 114 +++ .../Assets/Models/void_deck_table.fbx | 3 + .../Assets/Models/void_deck_table.fbx.meta | 114 +++ .../Assets/Models/void_deck_wall.fbx | 3 + .../Assets/Models/void_deck_wall.fbx.meta | 114 +++ .../Assets/Models/void_deck_wall_curve.fbx | 3 + .../Models/void_deck_wall_curve.fbx.meta | 114 +++ .../Assets/Prefabs/HDB_aircon.prefab | 85 +++ .../Assets/Prefabs/HDB_aircon.prefab.meta | 7 + .../Assets/Prefabs/HDB_ceiling&light.prefab | 86 +++ .../Prefabs/HDB_ceiling&light.prefab.meta | 7 + .../Assets/Prefabs/HDB_corridor_wall.prefab | 85 +++ .../Prefabs/HDB_corridor_wall.prefab.meta | 7 + .../Assets/Prefabs/HDB_wall&trim.prefab | 85 +++ .../Assets/Prefabs/HDB_wall&trim.prefab.meta | 7 + .../Assets/Prefabs/HDB_window.prefab | 287 +++++++ .../Assets/Prefabs/HDB_window.prefab.meta | 7 + .../Assets/Prefabs/HDB_windowed_wall.prefab | 86 +++ .../Prefabs/HDB_windowed_wall.prefab.meta | 7 + RunningLateGame/Assets/Prefabs/bus.prefab | 722 ++++++++++++++++++ .../Assets/Prefabs/bus.prefab.meta | 7 + .../Assets/Prefabs/bus_stop.prefab | 86 +++ .../Assets/Prefabs/bus_stop.prefab.meta | 7 + RunningLateGame/Assets/Prefabs/car.prefab | 601 +++++++++++++++ .../Assets/Prefabs/car.prefab.meta | 7 + .../Assets/Prefabs/coffee_cup.prefab | 85 +++ .../Assets/Prefabs/coffee_cup.prefab.meta | 7 + .../Assets/Prefabs/fluorescent_light.prefab | 86 +++ .../Prefabs/fluorescent_light.prefab.meta | 7 + RunningLateGame/Assets/Prefabs/kerb.prefab | 85 +++ .../Assets/Prefabs/kerb.prefab.meta | 7 + .../Assets/Prefabs/kerb_end.prefab | 85 +++ .../Assets/Prefabs/kerb_end.prefab.meta | 7 + .../Assets/Prefabs/vending_machine.prefab | 286 +++++++ .../Prefabs/vending_machine.prefab.meta | 7 + .../Assets/Prefabs/void_deck_ceiling.prefab | 85 +++ .../Prefabs/void_deck_ceiling.prefab.meta | 7 + .../Assets/Prefabs/void_deck_chair.prefab | 85 +++ .../Prefabs/void_deck_chair.prefab.meta | 7 + .../Assets/Prefabs/void_deck_pillar.prefab | 85 +++ .../Prefabs/void_deck_pillar.prefab.meta | 7 + .../Assets/Prefabs/void_deck_table.prefab | 85 +++ .../Prefabs/void_deck_table.prefab.meta | 7 + .../Assets/Prefabs/void_deck_wall.prefab | 85 +++ .../Assets/Prefabs/void_deck_wall.prefab.meta | 7 + .../Prefabs/void_deck_wall_curve.prefab | 85 +++ .../Prefabs/void_deck_wall_curve.prefab.meta | 7 + RunningLateGame/Assets/Scenes/home.unity | 316 ++++++++ RunningLateGame/Assets/Scenes/home.unity.meta | 7 + 167 files changed, 9497 insertions(+), 30 deletions(-) rename RunningLateGame/Assets/Material/{masterAssetTrimSheetFolder.meta => Bedframe.meta} (77%) create mode 100644 RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_AlbedoTransparency.1001.png create mode 100644 RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_AlbedoTransparency.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_MetallicSmoothness.1001.png create mode 100644 RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_MetallicSmoothness.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_Normal.1001.png create mode 100644 RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_Normal.1001.png.meta rename RunningLateGame/Assets/Material/{masterAssetTrainStation => }/TrainStation.mat (100%) rename RunningLateGame/Assets/Material/{masterAssetTrainStation => }/TrainStation.mat.meta (100%) create mode 100644 RunningLateGame/Assets/Material/bedframe.mat rename RunningLateGame/Assets/Material/{test.mat.meta => bedframe.mat.meta} (79%) rename RunningLateGame/Assets/Material/{masterAssetTrimSheetFolder/textureMap.meta => busstopAnd.meta} (77%) create mode 100644 RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_AlbedoTransparency.1001.png create mode 100644 RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_AlbedoTransparency.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Emission.1001.png create mode 100644 RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Emission.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_MetallicSmoothness.1001.png create mode 100644 RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_MetallicSmoothness.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Normal.1001.png create mode 100644 RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Normal.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/busstopAndCar.mat create mode 100644 RunningLateGame/Assets/Material/busstopAndCar.mat.meta create mode 100644 RunningLateGame/Assets/Material/floor.mat create mode 100644 RunningLateGame/Assets/Material/floor.mat.meta create mode 100644 RunningLateGame/Assets/Material/floor.meta create mode 100644 RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_AlbedoTransparency.1001.png create mode 100644 RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_AlbedoTransparency.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_MetallicSmoothness.1001.png create mode 100644 RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_MetallicSmoothness.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_Normal.1001.png create mode 100644 RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_Normal.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/hdb.mat create mode 100644 RunningLateGame/Assets/Material/hdb.mat.meta create mode 100644 RunningLateGame/Assets/Material/hdb.meta create mode 100644 RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_AlbedoTransparency.1001.png create mode 100644 RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_AlbedoTransparency.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_MetallicSmoothness.1001.png create mode 100644 RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_MetallicSmoothness.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_Normal.1001.png create mode 100644 RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_Normal.1001.png.meta rename RunningLateGame/Assets/Material/{masterAssetFolder => }/masterAssetTrimSheet.mat (100%) rename RunningLateGame/Assets/Material/{masterAssetFolder => }/masterAssetTrimSheet.mat.meta (100%) create mode 100644 RunningLateGame/Assets/Material/variants.mat create mode 100644 RunningLateGame/Assets/Material/variants.mat.meta rename RunningLateGame/Assets/Material/{test.mat => vehicleGlass.mat} (97%) create mode 100644 RunningLateGame/Assets/Material/vehicleGlass.mat.meta create mode 100644 RunningLateGame/Assets/Material/vehicleVariants.meta create mode 100644 RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_AlbedoTransparency.1001.png create mode 100644 RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_AlbedoTransparency.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_MetallicSmoothness.1001.png create mode 100644 RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_MetallicSmoothness.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_Normal.1001.png create mode 100644 RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_Normal.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/vendingMachine.mat create mode 100644 RunningLateGame/Assets/Material/vendingMachine.mat.meta create mode 100644 RunningLateGame/Assets/Material/vendingMachine.meta create mode 100644 RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_AlbedoTransparency.1001.png create mode 100644 RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_AlbedoTransparency.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Emission.1001.png create mode 100644 RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Emission.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_MetallicSmoothness.1001.png create mode 100644 RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_MetallicSmoothness.1001.png.meta create mode 100644 RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Normal.1001.png create mode 100644 RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Normal.1001.png.meta create mode 100644 RunningLateGame/Assets/Models/HDB_aircon.fbx create mode 100644 RunningLateGame/Assets/Models/HDB_aircon.fbx.meta create mode 100644 RunningLateGame/Assets/Models/HDB_ceiling&light.fbx create mode 100644 RunningLateGame/Assets/Models/HDB_ceiling&light.fbx.meta create mode 100644 RunningLateGame/Assets/Models/HDB_corridor_wall.fbx create mode 100644 RunningLateGame/Assets/Models/HDB_corridor_wall.fbx.meta create mode 100644 RunningLateGame/Assets/Models/HDB_door.fbx create mode 100644 RunningLateGame/Assets/Models/HDB_door.fbx.meta create mode 100644 RunningLateGame/Assets/Models/HDB_floor.fbx create mode 100644 RunningLateGame/Assets/Models/HDB_floor.fbx.meta create mode 100644 RunningLateGame/Assets/Models/HDB_wall&trim.fbx create mode 100644 RunningLateGame/Assets/Models/HDB_wall&trim.fbx.meta create mode 100644 RunningLateGame/Assets/Models/HDB_window.fbx create mode 100644 RunningLateGame/Assets/Models/HDB_window.fbx.meta create mode 100644 RunningLateGame/Assets/Models/HDB_windowed_wall.fbx create mode 100644 RunningLateGame/Assets/Models/HDB_windowed_wall.fbx.meta create mode 100644 RunningLateGame/Assets/Models/bus.fbx create mode 100644 RunningLateGame/Assets/Models/bus.fbx.meta create mode 100644 RunningLateGame/Assets/Models/bus_stop.fbx create mode 100644 RunningLateGame/Assets/Models/bus_stop.fbx.meta create mode 100644 RunningLateGame/Assets/Models/coffee_cup.fbx create mode 100644 RunningLateGame/Assets/Models/coffee_cup.fbx.meta create mode 100644 RunningLateGame/Assets/Models/fluorescent_light.fbx create mode 100644 RunningLateGame/Assets/Models/fluorescent_light.fbx.meta create mode 100644 RunningLateGame/Assets/Models/kerb.fbx create mode 100644 RunningLateGame/Assets/Models/kerb.fbx.meta create mode 100644 RunningLateGame/Assets/Models/kerb_end.fbx create mode 100644 RunningLateGame/Assets/Models/kerb_end.fbx.meta create mode 100644 RunningLateGame/Assets/Models/vending_machine.fbx create mode 100644 RunningLateGame/Assets/Models/vending_machine.fbx.meta create mode 100644 RunningLateGame/Assets/Models/void_deck_ceiling.fbx create mode 100644 RunningLateGame/Assets/Models/void_deck_ceiling.fbx.meta create mode 100644 RunningLateGame/Assets/Models/void_deck_chair.fbx create mode 100644 RunningLateGame/Assets/Models/void_deck_chair.fbx.meta create mode 100644 RunningLateGame/Assets/Models/void_deck_pillar.fbx create mode 100644 RunningLateGame/Assets/Models/void_deck_pillar.fbx.meta create mode 100644 RunningLateGame/Assets/Models/void_deck_table.fbx create mode 100644 RunningLateGame/Assets/Models/void_deck_table.fbx.meta create mode 100644 RunningLateGame/Assets/Models/void_deck_wall.fbx create mode 100644 RunningLateGame/Assets/Models/void_deck_wall.fbx.meta create mode 100644 RunningLateGame/Assets/Models/void_deck_wall_curve.fbx create mode 100644 RunningLateGame/Assets/Models/void_deck_wall_curve.fbx.meta create mode 100644 RunningLateGame/Assets/Prefabs/HDB_aircon.prefab create mode 100644 RunningLateGame/Assets/Prefabs/HDB_aircon.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/HDB_ceiling&light.prefab create mode 100644 RunningLateGame/Assets/Prefabs/HDB_ceiling&light.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/HDB_corridor_wall.prefab create mode 100644 RunningLateGame/Assets/Prefabs/HDB_corridor_wall.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/HDB_wall&trim.prefab create mode 100644 RunningLateGame/Assets/Prefabs/HDB_wall&trim.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/HDB_window.prefab create mode 100644 RunningLateGame/Assets/Prefabs/HDB_window.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/HDB_windowed_wall.prefab create mode 100644 RunningLateGame/Assets/Prefabs/HDB_windowed_wall.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/bus.prefab create mode 100644 RunningLateGame/Assets/Prefabs/bus.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/bus_stop.prefab create mode 100644 RunningLateGame/Assets/Prefabs/bus_stop.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/car.prefab create mode 100644 RunningLateGame/Assets/Prefabs/car.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/coffee_cup.prefab create mode 100644 RunningLateGame/Assets/Prefabs/coffee_cup.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/fluorescent_light.prefab create mode 100644 RunningLateGame/Assets/Prefabs/fluorescent_light.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/kerb.prefab create mode 100644 RunningLateGame/Assets/Prefabs/kerb.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/kerb_end.prefab create mode 100644 RunningLateGame/Assets/Prefabs/kerb_end.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/vending_machine.prefab create mode 100644 RunningLateGame/Assets/Prefabs/vending_machine.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_ceiling.prefab create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_ceiling.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_chair.prefab create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_chair.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_pillar.prefab create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_pillar.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_table.prefab create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_table.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_wall.prefab create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_wall.prefab.meta create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_wall_curve.prefab create mode 100644 RunningLateGame/Assets/Prefabs/void_deck_wall_curve.prefab.meta create mode 100644 RunningLateGame/Assets/Scenes/home.unity create mode 100644 RunningLateGame/Assets/Scenes/home.unity.meta diff --git a/RunningLateGame/Assets/Material/masterAssetTrimSheetFolder.meta b/RunningLateGame/Assets/Material/Bedframe.meta similarity index 77% rename from RunningLateGame/Assets/Material/masterAssetTrimSheetFolder.meta rename to RunningLateGame/Assets/Material/Bedframe.meta index 34f0ebf..eca1a44 100644 --- a/RunningLateGame/Assets/Material/masterAssetTrimSheetFolder.meta +++ b/RunningLateGame/Assets/Material/Bedframe.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: def23d8683ca4c34097d22d5cdaa26a7 +guid: 59a7c3f3ac100224baff5577ad57744b folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_AlbedoTransparency.1001.png b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_AlbedoTransparency.1001.png new file mode 100644 index 0000000..87672a5 --- /dev/null +++ b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_AlbedoTransparency.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:04cc74ac206440e07b00d80dff3f814e382d85720062c09e7cd52e024a247d6f +size 6971707 diff --git a/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_AlbedoTransparency.1001.png.meta b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_AlbedoTransparency.1001.png.meta new file mode 100644 index 0000000..4916922 --- /dev/null +++ b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_AlbedoTransparency.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 00d3d46d39eea304abb50aab94f95db9 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_MetallicSmoothness.1001.png b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_MetallicSmoothness.1001.png new file mode 100644 index 0000000..ae86b12 --- /dev/null +++ b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_MetallicSmoothness.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5463e3849babfce8b325ee3cba683992491bf378e45a9c1f33a08a032aa58d45 +size 1508947 diff --git a/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_MetallicSmoothness.1001.png.meta b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_MetallicSmoothness.1001.png.meta new file mode 100644 index 0000000..189aca1 --- /dev/null +++ b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_MetallicSmoothness.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 0b16bf4c63ed2964fa46f27c36126667 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_Normal.1001.png b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_Normal.1001.png new file mode 100644 index 0000000..acd3a8b --- /dev/null +++ b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_Normal.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:05bccadb82f231e7c0d19f3c269d046f5dd5073d84d3629f8114b4cfed959184 +size 10962187 diff --git a/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_Normal.1001.png.meta b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_Normal.1001.png.meta new file mode 100644 index 0000000..5773635 --- /dev/null +++ b/RunningLateGame/Assets/Material/Bedframe/trimsheet_bedframe_standardSurface1_Normal.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 6c2c859e306b0114fa1df1e488726b67 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/masterAssetTrainStation/TrainStation.mat b/RunningLateGame/Assets/Material/TrainStation.mat similarity index 100% rename from RunningLateGame/Assets/Material/masterAssetTrainStation/TrainStation.mat rename to RunningLateGame/Assets/Material/TrainStation.mat diff --git a/RunningLateGame/Assets/Material/masterAssetTrainStation/TrainStation.mat.meta b/RunningLateGame/Assets/Material/TrainStation.mat.meta similarity index 100% rename from RunningLateGame/Assets/Material/masterAssetTrainStation/TrainStation.mat.meta rename to RunningLateGame/Assets/Material/TrainStation.mat.meta diff --git a/RunningLateGame/Assets/Material/bedframe.mat b/RunningLateGame/Assets/Material/bedframe.mat new file mode 100644 index 0000000..68b52f8 --- /dev/null +++ b/RunningLateGame/Assets/Material/bedframe.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3331425743842045005 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: bedframe + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 00d3d46d39eea304abb50aab94f95db9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6c2c859e306b0114fa1df1e488726b67, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 00d3d46d39eea304abb50aab94f95db9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 0b16bf4c63ed2964fa46f27c36126667, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/RunningLateGame/Assets/Material/test.mat.meta b/RunningLateGame/Assets/Material/bedframe.mat.meta similarity index 79% rename from RunningLateGame/Assets/Material/test.mat.meta rename to RunningLateGame/Assets/Material/bedframe.mat.meta index c50fe22..bf1c976 100644 --- a/RunningLateGame/Assets/Material/test.mat.meta +++ b/RunningLateGame/Assets/Material/bedframe.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 25f214a0122f90f43b9d7c18b1421573 +guid: 55a094bb502cc1548b884d6f8fac7c6f NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/RunningLateGame/Assets/Material/masterAssetTrimSheetFolder/textureMap.meta b/RunningLateGame/Assets/Material/busstopAnd.meta similarity index 77% rename from RunningLateGame/Assets/Material/masterAssetTrimSheetFolder/textureMap.meta rename to RunningLateGame/Assets/Material/busstopAnd.meta index 785ed0e..e2fb5c2 100644 --- a/RunningLateGame/Assets/Material/masterAssetTrimSheetFolder/textureMap.meta +++ b/RunningLateGame/Assets/Material/busstopAnd.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: dda42f37d2cb2574f96537efbd1d6598 +guid: 04f71157f20a11a419898bf5ef531e10 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_AlbedoTransparency.1001.png b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_AlbedoTransparency.1001.png new file mode 100644 index 0000000..03309e4 --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_AlbedoTransparency.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6c09dd4c1246438f1210cbe1b73af85749daa204535959071ebe11c71eec48fa +size 2448159 diff --git a/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_AlbedoTransparency.1001.png.meta b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_AlbedoTransparency.1001.png.meta new file mode 100644 index 0000000..db2fa17 --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_AlbedoTransparency.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: ece420df44694df4c9639c619c99470d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Emission.1001.png b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Emission.1001.png new file mode 100644 index 0000000..b1db6e2 --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Emission.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4d1422b3eb1930cf19952d482ad45b8624e9e4c2ae7a05317540ade9ed0f54cb +size 13318 diff --git a/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Emission.1001.png.meta b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Emission.1001.png.meta new file mode 100644 index 0000000..3c0ae98 --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Emission.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: bdf48adda28b01f4e9f041c4fb699e06 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_MetallicSmoothness.1001.png b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_MetallicSmoothness.1001.png new file mode 100644 index 0000000..2142805 --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_MetallicSmoothness.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:036c0d24d19d6c19c95d12e694db57b067d5ddba835b239d6a4100857912bdb8 +size 1317260 diff --git a/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_MetallicSmoothness.1001.png.meta b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_MetallicSmoothness.1001.png.meta new file mode 100644 index 0000000..d9da0c0 --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_MetallicSmoothness.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 3690c9a5a8457754f848bfd1ceb6430a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Normal.1001.png b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Normal.1001.png new file mode 100644 index 0000000..dce2b60 --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Normal.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:548f255af310a47ebcd776302da3a54ac9ff5d88ac6e2cc73d5ca44e85f6ab60 +size 3546514 diff --git a/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Normal.1001.png.meta b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Normal.1001.png.meta new file mode 100644 index 0000000..b33141b --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAnd/trimsheet_vehicles_busstop_standardSurface1_Normal.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 351282971652c79448c9a9d6f5231d85 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/busstopAndCar.mat b/RunningLateGame/Assets/Material/busstopAndCar.mat new file mode 100644 index 0000000..5602692 --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAndCar.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: busstopAndCar + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _METALLICSPECGLOSSMAP + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: ece420df44694df4c9639c619c99470d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 351282971652c79448c9a9d6f5231d85, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: bdf48adda28b01f4e9f041c4fb699e06, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: ece420df44694df4c9639c619c99470d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 3690c9a5a8457754f848bfd1ceb6430a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 2, g: 2, b: 2, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &7293072760807369444 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/RunningLateGame/Assets/Material/busstopAndCar.mat.meta b/RunningLateGame/Assets/Material/busstopAndCar.mat.meta new file mode 100644 index 0000000..75edb6f --- /dev/null +++ b/RunningLateGame/Assets/Material/busstopAndCar.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 31d390e4c3ad9524aa4b7c30582ed97f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/floor.mat b/RunningLateGame/Assets/Material/floor.mat new file mode 100644 index 0000000..5f77fb1 --- /dev/null +++ b/RunningLateGame/Assets/Material/floor.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: floor + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: e0879f408c7a33e489467aecf5b16e7d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 84a5aeba5cd08264fa881ca33df40165, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: e0879f408c7a33e489467aecf5b16e7d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 432fa8b62c838b34f8e2a6dd5fe4e025, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &2216853057322660808 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/RunningLateGame/Assets/Material/floor.mat.meta b/RunningLateGame/Assets/Material/floor.mat.meta new file mode 100644 index 0000000..b5a3e7c --- /dev/null +++ b/RunningLateGame/Assets/Material/floor.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3565708f6e2fd8c4a9789ad0e25209af +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/floor.meta b/RunningLateGame/Assets/Material/floor.meta new file mode 100644 index 0000000..40c065b --- /dev/null +++ b/RunningLateGame/Assets/Material/floor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1ae2370d95212bf4cad0bbd5a10fc8a5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_AlbedoTransparency.1001.png b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_AlbedoTransparency.1001.png new file mode 100644 index 0000000..0f83562 --- /dev/null +++ b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_AlbedoTransparency.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe0db1ae0bc46c2b763fbb7408b2db4e7d8dae43d50c206d7c0d89408b21776d +size 7796768 diff --git a/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_AlbedoTransparency.1001.png.meta b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_AlbedoTransparency.1001.png.meta new file mode 100644 index 0000000..8fd7d25 --- /dev/null +++ b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_AlbedoTransparency.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: e0879f408c7a33e489467aecf5b16e7d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_MetallicSmoothness.1001.png b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_MetallicSmoothness.1001.png new file mode 100644 index 0000000..e9219a3 --- /dev/null +++ b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_MetallicSmoothness.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e078a43ad4ab8f7b9553343dd79de367865e2d6ed6ba461e58d589f4bb85787 +size 886600 diff --git a/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_MetallicSmoothness.1001.png.meta b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_MetallicSmoothness.1001.png.meta new file mode 100644 index 0000000..ee2c637 --- /dev/null +++ b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_MetallicSmoothness.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 432fa8b62c838b34f8e2a6dd5fe4e025 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_Normal.1001.png b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_Normal.1001.png new file mode 100644 index 0000000..3426988 --- /dev/null +++ b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_Normal.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48bd1d3b3616281860f5adaad79d1d9a2e7867ccad05024d0796adeab4d524ad +size 1026760 diff --git a/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_Normal.1001.png.meta b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_Normal.1001.png.meta new file mode 100644 index 0000000..f8e4c76 --- /dev/null +++ b/RunningLateGame/Assets/Material/floor/trimsheet_floor_standardSurface1_Normal.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 84a5aeba5cd08264fa881ca33df40165 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/hdb.mat b/RunningLateGame/Assets/Material/hdb.mat new file mode 100644 index 0000000..19ccbf8 --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: hdb + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 15bfec7bcd28feb4097d8970be03fbb3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 1c0f45ceb2c7179488fd5decece7bd43, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 15bfec7bcd28feb4097d8970be03fbb3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 009791f791c189d40ac25e89f99a303c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6109710249461375663 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/RunningLateGame/Assets/Material/hdb.mat.meta b/RunningLateGame/Assets/Material/hdb.mat.meta new file mode 100644 index 0000000..2964559 --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3307c35b6e06b494a885d7e4bb2a734e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/hdb.meta b/RunningLateGame/Assets/Material/hdb.meta new file mode 100644 index 0000000..450ccf1 --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cf058a0464b9e2442b0acc31233bad1e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_AlbedoTransparency.1001.png b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_AlbedoTransparency.1001.png new file mode 100644 index 0000000..5730ae8 --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_AlbedoTransparency.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:73c441ec57ee53ec33547d610b6fb4fe5b4492aee5af8d909f2e3515c6aa0251 +size 3364054 diff --git a/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_AlbedoTransparency.1001.png.meta b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_AlbedoTransparency.1001.png.meta new file mode 100644 index 0000000..2cdf74f --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_AlbedoTransparency.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 15bfec7bcd28feb4097d8970be03fbb3 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_MetallicSmoothness.1001.png b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_MetallicSmoothness.1001.png new file mode 100644 index 0000000..7bfac64 --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_MetallicSmoothness.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:197647282ccce1db1aa94d106dc649ba63108fec941c2cbc26b559a2ded527cc +size 2069158 diff --git a/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_MetallicSmoothness.1001.png.meta b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_MetallicSmoothness.1001.png.meta new file mode 100644 index 0000000..dff0770 --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_MetallicSmoothness.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 009791f791c189d40ac25e89f99a303c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_Normal.1001.png b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_Normal.1001.png new file mode 100644 index 0000000..1efb427 --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_Normal.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8b5eab579c9ebe9e0e621606553f91190842772327893b736219fd10a195a169 +size 5961665 diff --git a/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_Normal.1001.png.meta b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_Normal.1001.png.meta new file mode 100644 index 0000000..eec6316 --- /dev/null +++ b/RunningLateGame/Assets/Material/hdb/trimsheet_modular_assets_standardSurface1_Normal.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 1c0f45ceb2c7179488fd5decece7bd43 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/masterAssetFolder/masterAssetTrimSheet.mat b/RunningLateGame/Assets/Material/masterAssetTrimSheet.mat similarity index 100% rename from RunningLateGame/Assets/Material/masterAssetFolder/masterAssetTrimSheet.mat rename to RunningLateGame/Assets/Material/masterAssetTrimSheet.mat diff --git a/RunningLateGame/Assets/Material/masterAssetFolder/masterAssetTrimSheet.mat.meta b/RunningLateGame/Assets/Material/masterAssetTrimSheet.mat.meta similarity index 100% rename from RunningLateGame/Assets/Material/masterAssetFolder/masterAssetTrimSheet.mat.meta rename to RunningLateGame/Assets/Material/masterAssetTrimSheet.mat.meta diff --git a/RunningLateGame/Assets/Material/variants.mat b/RunningLateGame/Assets/Material/variants.mat new file mode 100644 index 0000000..7d6514a --- /dev/null +++ b/RunningLateGame/Assets/Material/variants.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: variants + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _METALLICSPECGLOSSMAP + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 29cdf8333a542e74c8fffcc70beb9019, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 268b5151f25742847b1c72decb3753ae, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 29cdf8333a542e74c8fffcc70beb9019, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: e4eb84ca7d907be4ebbad8c6841003ae, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &8973971601023314374 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/RunningLateGame/Assets/Material/variants.mat.meta b/RunningLateGame/Assets/Material/variants.mat.meta new file mode 100644 index 0000000..540a72f --- /dev/null +++ b/RunningLateGame/Assets/Material/variants.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e9df41553838d7e47bf48e7c444fb20a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/test.mat b/RunningLateGame/Assets/Material/vehicleGlass.mat similarity index 97% rename from RunningLateGame/Assets/Material/test.mat rename to RunningLateGame/Assets/Material/vehicleGlass.mat index e18e2ca..ffaad92 100644 --- a/RunningLateGame/Assets/Material/test.mat +++ b/RunningLateGame/Assets/Material/vehicleGlass.mat @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!114 &-4126674329794990170 +--- !u!114 &-1232082119841278451 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} @@ -20,7 +20,7 @@ Material: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: test + m_Name: vehicleGlass m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 @@ -28,7 +28,7 @@ Material: m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 1 + m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque @@ -102,7 +102,7 @@ Material: - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - - _Cull: 0 + - _Cull: 2 - _Cutoff: 0.5 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 diff --git a/RunningLateGame/Assets/Material/vehicleGlass.mat.meta b/RunningLateGame/Assets/Material/vehicleGlass.mat.meta new file mode 100644 index 0000000..0c06f8a --- /dev/null +++ b/RunningLateGame/Assets/Material/vehicleGlass.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9acb20771e24dee48a030e2735b66e78 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vehicleVariants.meta b/RunningLateGame/Assets/Material/vehicleVariants.meta new file mode 100644 index 0000000..7cc8769 --- /dev/null +++ b/RunningLateGame/Assets/Material/vehicleVariants.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 12ce235b5dcdcab408297d9464834f20 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_AlbedoTransparency.1001.png b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_AlbedoTransparency.1001.png new file mode 100644 index 0000000..ae95a70 --- /dev/null +++ b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_AlbedoTransparency.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55cd6f08c5563900a878bde57b4113c4a1d6db9600448eb81df011a5953e637f +size 17157 diff --git a/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_AlbedoTransparency.1001.png.meta b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_AlbedoTransparency.1001.png.meta new file mode 100644 index 0000000..0ef6437 --- /dev/null +++ b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_AlbedoTransparency.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 29cdf8333a542e74c8fffcc70beb9019 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_MetallicSmoothness.1001.png b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_MetallicSmoothness.1001.png new file mode 100644 index 0000000..c4030c5 --- /dev/null +++ b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_MetallicSmoothness.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:937a885ed9ef1aaf348c3e3494179e5a8eb61a1a62eb985bcd7de907aff0804f +size 737079 diff --git a/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_MetallicSmoothness.1001.png.meta b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_MetallicSmoothness.1001.png.meta new file mode 100644 index 0000000..20f4f09 --- /dev/null +++ b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_MetallicSmoothness.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: e4eb84ca7d907be4ebbad8c6841003ae +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_Normal.1001.png b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_Normal.1001.png new file mode 100644 index 0000000..fb019ad --- /dev/null +++ b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_Normal.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8075f1baec73359a1db1de8c7e9aabc71c09fad7a1c08de482f1a4c11d772249 +size 1927797 diff --git a/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_Normal.1001.png.meta b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_Normal.1001.png.meta new file mode 100644 index 0000000..f77d9de --- /dev/null +++ b/RunningLateGame/Assets/Material/vehicleVariants/trimsheet_vehicle_variants_standardSurface1_Normal.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 268b5151f25742847b1c72decb3753ae +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vendingMachine.mat b/RunningLateGame/Assets/Material/vendingMachine.mat new file mode 100644 index 0000000..c92a0c2 --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine.mat @@ -0,0 +1,136 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: vendingMachine + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _METALLICSPECGLOSSMAP + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 5685e7d6a1905da49aae96faad03bbff, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 1b1085ce0c6e14e40874290aae8a8f1f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 12c8facf535cda243a3f835de9f110e5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 5685e7d6a1905da49aae96faad03bbff, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 94fd319601f12ca42a9610365d51338d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 2, g: 2, b: 2, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6110868047647396834 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/RunningLateGame/Assets/Material/vendingMachine.mat.meta b/RunningLateGame/Assets/Material/vendingMachine.mat.meta new file mode 100644 index 0000000..8bae181 --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8146a5303814c054a80fbd28075a8272 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vendingMachine.meta b/RunningLateGame/Assets/Material/vendingMachine.meta new file mode 100644 index 0000000..530ab3c --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7cc61a42987ed734bb45cb7ab1648aa1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_AlbedoTransparency.1001.png b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_AlbedoTransparency.1001.png new file mode 100644 index 0000000..efc452e --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_AlbedoTransparency.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:efd2a5b8aaf8ce88389f736af94466889d64bef70a9ec89e1afa173e366868d2 +size 63328 diff --git a/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_AlbedoTransparency.1001.png.meta b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_AlbedoTransparency.1001.png.meta new file mode 100644 index 0000000..be84ed7 --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_AlbedoTransparency.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 5685e7d6a1905da49aae96faad03bbff +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Emission.1001.png b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Emission.1001.png new file mode 100644 index 0000000..5749933 --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Emission.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d0380c776c0d700afc1d4267b4e4f36c7b19ffbde789960d17dd38a1f7c51103 +size 44193 diff --git a/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Emission.1001.png.meta b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Emission.1001.png.meta new file mode 100644 index 0000000..5dc696c --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Emission.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 12c8facf535cda243a3f835de9f110e5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_MetallicSmoothness.1001.png b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_MetallicSmoothness.1001.png new file mode 100644 index 0000000..8d0a42f --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_MetallicSmoothness.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cd6d7bf3209c8c1856a22687a59fb3c4be44bb8e122a30649fa5be8e4057dd6b +size 718658 diff --git a/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_MetallicSmoothness.1001.png.meta b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_MetallicSmoothness.1001.png.meta new file mode 100644 index 0000000..b4c9f1c --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_MetallicSmoothness.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 94fd319601f12ca42a9610365d51338d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Normal.1001.png b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Normal.1001.png new file mode 100644 index 0000000..5cf396a --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Normal.1001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea41caf1fc4bc0491337a0e5b9570e516e660f16d97428dc0b4522f86f352e80 +size 2782240 diff --git a/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Normal.1001.png.meta b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Normal.1001.png.meta new file mode 100644 index 0000000..6f2051f --- /dev/null +++ b/RunningLateGame/Assets/Material/vendingMachine/trimsheet_vending_machine_standardSurface1_Normal.1001.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 1b1085ce0c6e14e40874290aae8a8f1f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/HDB_aircon.fbx b/RunningLateGame/Assets/Models/HDB_aircon.fbx new file mode 100644 index 0000000..01beefe --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_aircon.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2343ac418f3e8cb4fa7eac2542c86a08d1a3a28e73bf7d6e3250590945accce +size 9812672 diff --git a/RunningLateGame/Assets/Models/HDB_aircon.fbx.meta b/RunningLateGame/Assets/Models/HDB_aircon.fbx.meta new file mode 100644 index 0000000..55991f1 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_aircon.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 5c3493e7cf69d9942a73c7f1d5d75c4c +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_master_assets + second: {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/HDB_ceiling&light.fbx b/RunningLateGame/Assets/Models/HDB_ceiling&light.fbx new file mode 100644 index 0000000..78fc2f9 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_ceiling&light.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0cffbd33408d8cbbd9872f48d966fd17668b93cb039f2212fc3289f80f15ca57 +size 8711872 diff --git a/RunningLateGame/Assets/Models/HDB_ceiling&light.fbx.meta b/RunningLateGame/Assets/Models/HDB_ceiling&light.fbx.meta new file mode 100644 index 0000000..47282c7 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_ceiling&light.fbx.meta @@ -0,0 +1,119 @@ +fileFormatVersion: 2 +guid: 8e9efffc09db16040bdd48da598f52bd +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: glass + second: {fileID: 2100000, guid: 7d81c4d1a8f87df409187aaf17dddd9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/HDB_corridor_wall.fbx b/RunningLateGame/Assets/Models/HDB_corridor_wall.fbx new file mode 100644 index 0000000..34489a5 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_corridor_wall.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:21bc5df10bfefa9ab1b28afc2b26b763c32dccb5707435cbfe280a7dec026adb +size 8712048 diff --git a/RunningLateGame/Assets/Models/HDB_corridor_wall.fbx.meta b/RunningLateGame/Assets/Models/HDB_corridor_wall.fbx.meta new file mode 100644 index 0000000..3efe3c7 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_corridor_wall.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 963e09338ae86bb47804dec732957e60 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/HDB_door.fbx b/RunningLateGame/Assets/Models/HDB_door.fbx new file mode 100644 index 0000000..c886cf3 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_door.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:809b21ec41935bc684ce307cff56a0ed26f52e4332cb9f24ea89fdb4222c3c87 +size 9812768 diff --git a/RunningLateGame/Assets/Models/HDB_door.fbx.meta b/RunningLateGame/Assets/Models/HDB_door.fbx.meta new file mode 100644 index 0000000..e1328cd --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_door.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: a88e846e5cd0fbd4782cf503e03e75cd +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_master_assets + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/HDB_floor.fbx b/RunningLateGame/Assets/Models/HDB_floor.fbx new file mode 100644 index 0000000..3ebfd1a --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_floor.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8481773f2a87630887302f1a73b23dd5d09ea59a3fead6393cf43ac398d8926d +size 1961248 diff --git a/RunningLateGame/Assets/Models/HDB_floor.fbx.meta b/RunningLateGame/Assets/Models/HDB_floor.fbx.meta new file mode 100644 index 0000000..d753cdc --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_floor.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 9a706f77fb8914846a8b12ee58a11c08 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: floor1 + second: {fileID: 2100000, guid: 3565708f6e2fd8c4a9789ad0e25209af, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/HDB_wall&trim.fbx b/RunningLateGame/Assets/Models/HDB_wall&trim.fbx new file mode 100644 index 0000000..5e21d5f --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_wall&trim.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f490183ba57b8774cc0ee44b9426c07d94dbd52d7b5d53b85efbc3b58c533776 +size 8078736 diff --git a/RunningLateGame/Assets/Models/HDB_wall&trim.fbx.meta b/RunningLateGame/Assets/Models/HDB_wall&trim.fbx.meta new file mode 100644 index 0000000..6f05d28 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_wall&trim.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: a8ee1be57f14dd5409c7d112b527a72a +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/HDB_window.fbx b/RunningLateGame/Assets/Models/HDB_window.fbx new file mode 100644 index 0000000..e3754e3 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_window.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e1de91ac00152a6b0b0f54605278255eb02e3e80c5830856d13df059e64114f2 +size 9825008 diff --git a/RunningLateGame/Assets/Models/HDB_window.fbx.meta b/RunningLateGame/Assets/Models/HDB_window.fbx.meta new file mode 100644 index 0000000..f208e47 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_window.fbx.meta @@ -0,0 +1,119 @@ +fileFormatVersion: 2 +guid: 7bfb92e316e18364a95718fb28a310fe +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: glass + second: {fileID: 2100000, guid: c8307bc3f06474c428efb0638b4ee7d4, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_master_assets + second: {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/HDB_windowed_wall.fbx b/RunningLateGame/Assets/Models/HDB_windowed_wall.fbx new file mode 100644 index 0000000..d65ff4e --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_windowed_wall.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:585f437daba8f0f052f881cfc162669b16aa96be4a969cbf9c4700b54921bfb6 +size 8079984 diff --git a/RunningLateGame/Assets/Models/HDB_windowed_wall.fbx.meta b/RunningLateGame/Assets/Models/HDB_windowed_wall.fbx.meta new file mode 100644 index 0000000..d5b05d9 --- /dev/null +++ b/RunningLateGame/Assets/Models/HDB_windowed_wall.fbx.meta @@ -0,0 +1,119 @@ +fileFormatVersion: 2 +guid: bec57c38098d0334aae303f554dfa5a8 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: glass + second: {fileID: 2100000, guid: c8307bc3f06474c428efb0638b4ee7d4, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/bedroomPropBedsideTable.fbx.meta b/RunningLateGame/Assets/Models/bedroomPropBedsideTable.fbx.meta index 4fa18fa..b12706f 100644 --- a/RunningLateGame/Assets/Models/bedroomPropBedsideTable.fbx.meta +++ b/RunningLateGame/Assets/Models/bedroomPropBedsideTable.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/bedroomPropDeskSetup.fbx.meta b/RunningLateGame/Assets/Models/bedroomPropDeskSetup.fbx.meta index d84af4f..817ea64 100644 --- a/RunningLateGame/Assets/Models/bedroomPropDeskSetup.fbx.meta +++ b/RunningLateGame/Assets/Models/bedroomPropDeskSetup.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/bedroomPropLamp.fbx.meta b/RunningLateGame/Assets/Models/bedroomPropLamp.fbx.meta index d451be3..5a0cebb 100644 --- a/RunningLateGame/Assets/Models/bedroomPropLamp.fbx.meta +++ b/RunningLateGame/Assets/Models/bedroomPropLamp.fbx.meta @@ -105,7 +105,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/bedroomPropOfficeChair.fbx.meta b/RunningLateGame/Assets/Models/bedroomPropOfficeChair.fbx.meta index 59fd0e9..c1b2cd2 100644 --- a/RunningLateGame/Assets/Models/bedroomPropOfficeChair.fbx.meta +++ b/RunningLateGame/Assets/Models/bedroomPropOfficeChair.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/bedroomPropWardrobe.fbx.meta b/RunningLateGame/Assets/Models/bedroomPropWardrobe.fbx.meta index 5fb188c..51c685a 100644 --- a/RunningLateGame/Assets/Models/bedroomPropWardrobe.fbx.meta +++ b/RunningLateGame/Assets/Models/bedroomPropWardrobe.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/bus.fbx b/RunningLateGame/Assets/Models/bus.fbx new file mode 100644 index 0000000..2f72467 --- /dev/null +++ b/RunningLateGame/Assets/Models/bus.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f3640f589e51072f96635a9f9db64784e57fb9ee879f27daad9fcc41c51566c +size 17468288 diff --git a/RunningLateGame/Assets/Models/bus.fbx.meta b/RunningLateGame/Assets/Models/bus.fbx.meta new file mode 100644 index 0000000..31e1178 --- /dev/null +++ b/RunningLateGame/Assets/Models/bus.fbx.meta @@ -0,0 +1,129 @@ +fileFormatVersion: 2 +guid: 407f9ea241d5b9348b135576b87edc63 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: glass + second: {fileID: 2100000, guid: 9acb20771e24dee48a030e2735b66e78, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_busstop_car + second: {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_master_assets + second: {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: vehicle_variants + second: {fileID: 2100000, guid: e9df41553838d7e47bf48e7c444fb20a, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/bus_stop.fbx b/RunningLateGame/Assets/Models/bus_stop.fbx new file mode 100644 index 0000000..3cd306c --- /dev/null +++ b/RunningLateGame/Assets/Models/bus_stop.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:97c0074034d0313a2c26e62bb0d22fb16f7af8bc5c8fd72b639bc77dff618bb1 +size 4937008 diff --git a/RunningLateGame/Assets/Models/bus_stop.fbx.meta b/RunningLateGame/Assets/Models/bus_stop.fbx.meta new file mode 100644 index 0000000..740bb41 --- /dev/null +++ b/RunningLateGame/Assets/Models/bus_stop.fbx.meta @@ -0,0 +1,119 @@ +fileFormatVersion: 2 +guid: 750306000e90c0243b50f63e39b53f9c +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: glass + second: {fileID: 2100000, guid: 9acb20771e24dee48a030e2735b66e78, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_busstop_car + second: {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/car.fbx b/RunningLateGame/Assets/Models/car.fbx index be1503b..4665fde 100644 --- a/RunningLateGame/Assets/Models/car.fbx +++ b/RunningLateGame/Assets/Models/car.fbx @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:99522274aada1e339247baa4cf92ecede1f797d6d26b1300303792c5b84c0f12 -size 100848 +oid sha256:0d5574b7d74b4c801a977e069328e4a883bf2293d20ef66fb3f476c9c9b99a3c +size 7665616 diff --git a/RunningLateGame/Assets/Models/car.fbx.meta b/RunningLateGame/Assets/Models/car.fbx.meta index b433d6d..067d440 100644 --- a/RunningLateGame/Assets/Models/car.fbx.meta +++ b/RunningLateGame/Assets/Models/car.fbx.meta @@ -3,9 +3,19 @@ guid: ea8f4c36c1c70304680c14a8eaa0a194 ModelImporter: serializedVersion: 22200 internalIDToNameTable: [] - externalObjects: {} + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_busstop_car + second: {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: vehicle_variants + second: {fileID: 2100000, guid: e9df41553838d7e47bf48e7c444fb20a, type: 2} materials: - materialImportMode: 0 + materialImportMode: 2 materialName: 0 materialSearch: 1 materialLocation: 1 @@ -35,7 +45,7 @@ ModelImporter: isReadable: 0 meshes: lODScreenPercentages: [] - globalScale: 1 + globalScale: 1.2 meshCompression: 0 addColliders: 1 useSRGBMaterialColor: 1 @@ -90,7 +100,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/coffee_cup.fbx b/RunningLateGame/Assets/Models/coffee_cup.fbx new file mode 100644 index 0000000..cd6af10 --- /dev/null +++ b/RunningLateGame/Assets/Models/coffee_cup.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e294fe049380f354fbdbb0987c64dce82d2e00efa4a4afa9516aa0084b0d520 +size 9823392 diff --git a/RunningLateGame/Assets/Models/coffee_cup.fbx.meta b/RunningLateGame/Assets/Models/coffee_cup.fbx.meta new file mode 100644 index 0000000..2e46264 --- /dev/null +++ b/RunningLateGame/Assets/Models/coffee_cup.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 0d98e348cc602404cbfe8967316fb5f2 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_master_assets + second: {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/fluorescent_light.fbx b/RunningLateGame/Assets/Models/fluorescent_light.fbx new file mode 100644 index 0000000..9bb0991 --- /dev/null +++ b/RunningLateGame/Assets/Models/fluorescent_light.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2f1f05dc914de0ca574c0e0d09a23dd51b32ca81f5f24eb1022d55c40b8687f +size 9815200 diff --git a/RunningLateGame/Assets/Models/fluorescent_light.fbx.meta b/RunningLateGame/Assets/Models/fluorescent_light.fbx.meta new file mode 100644 index 0000000..750795d --- /dev/null +++ b/RunningLateGame/Assets/Models/fluorescent_light.fbx.meta @@ -0,0 +1,119 @@ +fileFormatVersion: 2 +guid: 2ab6e97c5b1ffc844a359c46e666d5a8 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: glass + second: {fileID: 2100000, guid: 7d81c4d1a8f87df409187aaf17dddd9e, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_master_assets + second: {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/kerb.fbx b/RunningLateGame/Assets/Models/kerb.fbx new file mode 100644 index 0000000..7482d59 --- /dev/null +++ b/RunningLateGame/Assets/Models/kerb.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5a1ed4ec291a0950cdb39e62cba60fb53e16f636e14009db6940143831382d6c +size 8077872 diff --git a/RunningLateGame/Assets/Models/kerb.fbx.meta b/RunningLateGame/Assets/Models/kerb.fbx.meta new file mode 100644 index 0000000..7b029e0 --- /dev/null +++ b/RunningLateGame/Assets/Models/kerb.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: cc586a074bc0c2843a72fdc83a64fcbe +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/kerb_end.fbx b/RunningLateGame/Assets/Models/kerb_end.fbx new file mode 100644 index 0000000..b3c12eb --- /dev/null +++ b/RunningLateGame/Assets/Models/kerb_end.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2467c447b225e26fa8b9a4fe56e37fa1fd46a802c437b1c1d24673a2b48e9250 +size 8079856 diff --git a/RunningLateGame/Assets/Models/kerb_end.fbx.meta b/RunningLateGame/Assets/Models/kerb_end.fbx.meta new file mode 100644 index 0000000..53fcda4 --- /dev/null +++ b/RunningLateGame/Assets/Models/kerb_end.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 4dde17e9e77fe2549a8bdb985fdcefa5 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/kitchenCounterCabinate.fbx.meta b/RunningLateGame/Assets/Models/kitchenCounterCabinate.fbx.meta index 16331d8..f6f24fa 100644 --- a/RunningLateGame/Assets/Models/kitchenCounterCabinate.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenCounterCabinate.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenCounterCabinateLarge.fbx.meta b/RunningLateGame/Assets/Models/kitchenCounterCabinateLarge.fbx.meta index 2ce271e..8823e0c 100644 --- a/RunningLateGame/Assets/Models/kitchenCounterCabinateLarge.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenCounterCabinateLarge.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenCounterCorner.fbx.meta b/RunningLateGame/Assets/Models/kitchenCounterCorner.fbx.meta index b6daf99..0317f6a 100644 --- a/RunningLateGame/Assets/Models/kitchenCounterCorner.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenCounterCorner.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenCounterDrawer.fbx.meta b/RunningLateGame/Assets/Models/kitchenCounterDrawer.fbx.meta index 82bed4e..8b49576 100644 --- a/RunningLateGame/Assets/Models/kitchenCounterDrawer.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenCounterDrawer.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenCounterSink.fbx.meta b/RunningLateGame/Assets/Models/kitchenCounterSink.fbx.meta index 828faa9..79812d0 100644 --- a/RunningLateGame/Assets/Models/kitchenCounterSink.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenCounterSink.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenPropDiningChair.fbx.meta b/RunningLateGame/Assets/Models/kitchenPropDiningChair.fbx.meta index 6dfe72a..2f830a6 100644 --- a/RunningLateGame/Assets/Models/kitchenPropDiningChair.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenPropDiningChair.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenPropDiningTable.fbx.meta b/RunningLateGame/Assets/Models/kitchenPropDiningTable.fbx.meta index 99fb237..2b16ee4 100644 --- a/RunningLateGame/Assets/Models/kitchenPropDiningTable.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenPropDiningTable.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenPropFridge.fbx.meta b/RunningLateGame/Assets/Models/kitchenPropFridge.fbx.meta index 79bb29a..db04e65 100644 --- a/RunningLateGame/Assets/Models/kitchenPropFridge.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenPropFridge.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenPropPan.fbx.meta b/RunningLateGame/Assets/Models/kitchenPropPan.fbx.meta index c95e4ec..63aca17 100644 --- a/RunningLateGame/Assets/Models/kitchenPropPan.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenPropPan.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/kitchenPropPot.fbx.meta b/RunningLateGame/Assets/Models/kitchenPropPot.fbx.meta index 93b88ae..bfc4e2f 100644 --- a/RunningLateGame/Assets/Models/kitchenPropPot.fbx.meta +++ b/RunningLateGame/Assets/Models/kitchenPropPot.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/livingRoomPropCouch.fbx.meta b/RunningLateGame/Assets/Models/livingRoomPropCouch.fbx.meta index 81dbb84..146528c 100644 --- a/RunningLateGame/Assets/Models/livingRoomPropCouch.fbx.meta +++ b/RunningLateGame/Assets/Models/livingRoomPropCouch.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/livingRoomPropCouchside.fbx.meta b/RunningLateGame/Assets/Models/livingRoomPropCouchside.fbx.meta index 545daa4..2494ca6 100644 --- a/RunningLateGame/Assets/Models/livingRoomPropCouchside.fbx.meta +++ b/RunningLateGame/Assets/Models/livingRoomPropCouchside.fbx.meta @@ -95,7 +95,7 @@ ModelImporter: armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 - globalScale: 1.2 + globalScale: 0.012 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 diff --git a/RunningLateGame/Assets/Models/vending_machine.fbx b/RunningLateGame/Assets/Models/vending_machine.fbx new file mode 100644 index 0000000..8b5f1b5 --- /dev/null +++ b/RunningLateGame/Assets/Models/vending_machine.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:daa9ac79b5e2fbf90d60894b77dca55256ee3e043643e138d673789929b2bf76 +size 3612960 diff --git a/RunningLateGame/Assets/Models/vending_machine.fbx.meta b/RunningLateGame/Assets/Models/vending_machine.fbx.meta new file mode 100644 index 0000000..a7a34b8 --- /dev/null +++ b/RunningLateGame/Assets/Models/vending_machine.fbx.meta @@ -0,0 +1,119 @@ +fileFormatVersion: 2 +guid: 6bcd198fa01d91b4897b68cfea33f2a8 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: glass + second: {fileID: 2100000, guid: c8307bc3f06474c428efb0638b4ee7d4, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: vending_machine + second: {fileID: 2100000, guid: 8146a5303814c054a80fbd28075a8272, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/void_deck_ceiling.fbx b/RunningLateGame/Assets/Models/void_deck_ceiling.fbx new file mode 100644 index 0000000..c0fb1d9 --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_ceiling.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d5b393bf3db0c10d1750fe59fc56f6eb2be977c18a1ef566de76f99180ab8cf3 +size 8079200 diff --git a/RunningLateGame/Assets/Models/void_deck_ceiling.fbx.meta b/RunningLateGame/Assets/Models/void_deck_ceiling.fbx.meta new file mode 100644 index 0000000..488e660 --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_ceiling.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: b0ec08b3be8147643953961229227666 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/void_deck_chair.fbx b/RunningLateGame/Assets/Models/void_deck_chair.fbx new file mode 100644 index 0000000..c72977a --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_chair.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ddb0923792df44e3e03a7bceda2eb9265abb31a3120aced7d5870ae76b7e9a1f +size 9813600 diff --git a/RunningLateGame/Assets/Models/void_deck_chair.fbx.meta b/RunningLateGame/Assets/Models/void_deck_chair.fbx.meta new file mode 100644 index 0000000..d67e036 --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_chair.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 375d5ad26eb699b41914ded87fdd67d4 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_master_assets + second: {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/void_deck_pillar.fbx b/RunningLateGame/Assets/Models/void_deck_pillar.fbx new file mode 100644 index 0000000..c70c389 --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_pillar.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8c4e85643d90de39e416b1591272f2df240162185d03c3f3d447f11bed20b6a +size 8076448 diff --git a/RunningLateGame/Assets/Models/void_deck_pillar.fbx.meta b/RunningLateGame/Assets/Models/void_deck_pillar.fbx.meta new file mode 100644 index 0000000..41d6227 --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_pillar.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 6553e13a0a0de5b4fabc97bbdabc8358 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/void_deck_table.fbx b/RunningLateGame/Assets/Models/void_deck_table.fbx new file mode 100644 index 0000000..698f379 --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_table.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d55e942be20fee5311a97c878fdf856b00fb5fb128808de80d0a1b65843fee35 +size 9813808 diff --git a/RunningLateGame/Assets/Models/void_deck_table.fbx.meta b/RunningLateGame/Assets/Models/void_deck_table.fbx.meta new file mode 100644 index 0000000..240b46c --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_table.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: c06f2d5205d546d45a1f310de974e8cd +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_master_assets + second: {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/void_deck_wall.fbx b/RunningLateGame/Assets/Models/void_deck_wall.fbx new file mode 100644 index 0000000..47ce378 --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_wall.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c82f9f1adaead77981da348b1c642e944ded0979668f814a8500f85a7305e89 +size 8076368 diff --git a/RunningLateGame/Assets/Models/void_deck_wall.fbx.meta b/RunningLateGame/Assets/Models/void_deck_wall.fbx.meta new file mode 100644 index 0000000..29411bc --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_wall.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 43f51be7ba096c74baad66179b57a494 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Models/void_deck_wall_curve.fbx b/RunningLateGame/Assets/Models/void_deck_wall_curve.fbx new file mode 100644 index 0000000..28fbfd9 --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_wall_curve.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c59136be9ba5f0cb233da289b086e1393f5314881550bb334804ce86c6fbb320 +size 8080640 diff --git a/RunningLateGame/Assets/Models/void_deck_wall_curve.fbx.meta b/RunningLateGame/Assets/Models/void_deck_wall_curve.fbx.meta new file mode 100644 index 0000000..5ea5b7f --- /dev/null +++ b/RunningLateGame/Assets/Models/void_deck_wall_curve.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: d94a9b248a97e674e83ca1bf34fbbab6 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: trimsheet_HDB + second: {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1.2 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.012 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/HDB_aircon.prefab b/RunningLateGame/Assets/Prefabs/HDB_aircon.prefab new file mode 100644 index 0000000..080ac7a --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_aircon.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3492752157487056013 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6731748903882871241} + - component: {fileID: 4639214356922245837} + - component: {fileID: 5123081889991710950} + m_Layer: 0 + m_Name: HDB_aircon + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6731748903882871241 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3492752157487056013} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -36.003025, y: 1.196, z: -28.336725} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4639214356922245837 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3492752157487056013} + m_Mesh: {fileID: -2167295616703326187, guid: 5c3493e7cf69d9942a73c7f1d5d75c4c, type: 3} +--- !u!23 &5123081889991710950 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3492752157487056013} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/HDB_aircon.prefab.meta b/RunningLateGame/Assets/Prefabs/HDB_aircon.prefab.meta new file mode 100644 index 0000000..b7c8071 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_aircon.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 38428b6d236b7d64a838061e8bde033a +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/HDB_ceiling&light.prefab b/RunningLateGame/Assets/Prefabs/HDB_ceiling&light.prefab new file mode 100644 index 0000000..911a2d4 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_ceiling&light.prefab @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &847293980924100244 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 226257078210999076} + - component: {fileID: 4358463758440524983} + - component: {fileID: 2729303529407205010} + m_Layer: 0 + m_Name: HDB_ceiling&light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &226257078210999076 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847293980924100244} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -23.64659, y: 3.73, z: -30.686018} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4358463758440524983 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847293980924100244} + m_Mesh: {fileID: -2526106760735953937, guid: 8e9efffc09db16040bdd48da598f52bd, type: 3} +--- !u!23 &2729303529407205010 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 847293980924100244} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + - {fileID: 2100000, guid: 7d81c4d1a8f87df409187aaf17dddd9e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/HDB_ceiling&light.prefab.meta b/RunningLateGame/Assets/Prefabs/HDB_ceiling&light.prefab.meta new file mode 100644 index 0000000..730f2c7 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_ceiling&light.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 45d9e1d33b7ca3d41b1a6f6fe8508234 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/HDB_corridor_wall.prefab b/RunningLateGame/Assets/Prefabs/HDB_corridor_wall.prefab new file mode 100644 index 0000000..1eca43a --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_corridor_wall.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8474435700131444654 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8645506716667762761} + - component: {fileID: 2484278485336340920} + - component: {fileID: 7952974777940727806} + m_Layer: 0 + m_Name: HDB_corridor_wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8645506716667762761 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8474435700131444654} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -27.779247, y: 2.83, z: -25.831621} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2484278485336340920 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8474435700131444654} + m_Mesh: {fileID: 8860821459023702858, guid: 963e09338ae86bb47804dec732957e60, type: 3} +--- !u!23 &7952974777940727806 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8474435700131444654} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/HDB_corridor_wall.prefab.meta b/RunningLateGame/Assets/Prefabs/HDB_corridor_wall.prefab.meta new file mode 100644 index 0000000..c10b463 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_corridor_wall.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b526e2c1a98afa24b96fa531b2a4f1ea +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/HDB_wall&trim.prefab b/RunningLateGame/Assets/Prefabs/HDB_wall&trim.prefab new file mode 100644 index 0000000..2dc8842 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_wall&trim.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8812181679493249760 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2195086582356236529} + - component: {fileID: 8880399343934324954} + - component: {fileID: 905581924461920965} + m_Layer: 0 + m_Name: HDB_wall&trim + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2195086582356236529 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8812181679493249760} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -24.949741, y: 2.14, z: -28.825272} + m_LocalScale: {x: 275.26553, y: 275.26553, z: 31.732637} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8880399343934324954 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8812181679493249760} + m_Mesh: {fileID: 6219354098510645459, guid: a8ee1be57f14dd5409c7d112b527a72a, type: 3} +--- !u!23 &905581924461920965 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8812181679493249760} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/HDB_wall&trim.prefab.meta b/RunningLateGame/Assets/Prefabs/HDB_wall&trim.prefab.meta new file mode 100644 index 0000000..2b4f61f --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_wall&trim.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a488f80556afebc4f82fe4b34697d1da +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/HDB_window.prefab b/RunningLateGame/Assets/Prefabs/HDB_window.prefab new file mode 100644 index 0000000..50b6483 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_window.prefab @@ -0,0 +1,287 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4661048702026735023 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2658529792438306097} + - component: {fileID: 430606539127128936} + - component: {fileID: 3005002733889605530} + m_Layer: 0 + m_Name: window_pane_left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2658529792438306097 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4661048702026735023} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1159667074460156447} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &430606539127128936 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4661048702026735023} + m_Mesh: {fileID: 4788512850741498638, guid: 7bfb92e316e18364a95718fb28a310fe, type: 3} +--- !u!23 &3005002733889605530 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4661048702026735023} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + - {fileID: 2100000, guid: c8307bc3f06474c428efb0638b4ee7d4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6324705487725127939 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1103907035057343638} + - component: {fileID: 8676253218396592554} + - component: {fileID: 6224814565764123899} + m_Layer: 0 + m_Name: window_frame + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1103907035057343638 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6324705487725127939} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1159667074460156447} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8676253218396592554 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6324705487725127939} + m_Mesh: {fileID: -3516437505248118242, guid: 7bfb92e316e18364a95718fb28a310fe, type: 3} +--- !u!23 &6224814565764123899 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6324705487725127939} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6821512606144523924 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1159667074460156447} + m_Layer: 0 + m_Name: HDB_window + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1159667074460156447 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6821512606144523924} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -19.995007, y: 2.46, z: -29.463913} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1103907035057343638} + - {fileID: 2658529792438306097} + - {fileID: 8207647862892658695} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9021000529898306978 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8207647862892658695} + - component: {fileID: 4085637867416333479} + - component: {fileID: 2481548278202311027} + m_Layer: 0 + m_Name: window_pane_right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8207647862892658695 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9021000529898306978} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1159667074460156447} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4085637867416333479 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9021000529898306978} + m_Mesh: {fileID: 3410625105687328541, guid: 7bfb92e316e18364a95718fb28a310fe, type: 3} +--- !u!23 &2481548278202311027 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9021000529898306978} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + - {fileID: 2100000, guid: c8307bc3f06474c428efb0638b4ee7d4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/HDB_window.prefab.meta b/RunningLateGame/Assets/Prefabs/HDB_window.prefab.meta new file mode 100644 index 0000000..0efdeb9 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_window.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3b2ea66fff87ca14793a884e07cc1849 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/HDB_windowed_wall.prefab b/RunningLateGame/Assets/Prefabs/HDB_windowed_wall.prefab new file mode 100644 index 0000000..29efe76 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_windowed_wall.prefab @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3828886863979082120 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 741512394099068906} + - component: {fileID: 6688346932797464506} + - component: {fileID: 1038301862310324338} + m_Layer: 0 + m_Name: HDB_windowed_wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &741512394099068906 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3828886863979082120} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -17.12598, y: 2.21, z: -28.033438} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6688346932797464506 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3828886863979082120} + m_Mesh: {fileID: -3916339421207930923, guid: bec57c38098d0334aae303f554dfa5a8, type: 3} +--- !u!23 &1038301862310324338 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3828886863979082120} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + - {fileID: 2100000, guid: c8307bc3f06474c428efb0638b4ee7d4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/HDB_windowed_wall.prefab.meta b/RunningLateGame/Assets/Prefabs/HDB_windowed_wall.prefab.meta new file mode 100644 index 0000000..eb68600 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/HDB_windowed_wall.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3e689982529be5c44afee55804119deb +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/bus.prefab b/RunningLateGame/Assets/Prefabs/bus.prefab new file mode 100644 index 0000000..617dfe5 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/bus.prefab @@ -0,0 +1,722 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2046821963499367621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4109969352298343032} + - component: {fileID: 1374842470702580626} + - component: {fileID: 1585020244672432302} + m_Layer: 0 + m_Name: front_r + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4109969352298343032 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2046821963499367621} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.825354, y: -1.1192452, z: -1.1406059} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7931118820792024141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1374842470702580626 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2046821963499367621} + m_Mesh: {fileID: 8926006964169710815, guid: 407f9ea241d5b9348b135576b87edc63, type: 3} +--- !u!23 &1585020244672432302 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2046821963499367621} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &2086066504909248451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7931118820792024141} + m_Layer: 0 + m_Name: wheels + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7931118820792024141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2086066504909248451} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3510514961482109901} + - {fileID: 3382755945981330258} + - {fileID: 4110569294938632749} + - {fileID: 4109969352298343032} + m_Father: {fileID: 702219344809907613} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2600441154694327424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5027149038016428586} + m_Layer: 0 + m_Name: doors + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5027149038016428586 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2600441154694327424} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 510085439042822627} + - {fileID: 6827182571450047526} + m_Father: {fileID: 630811735586228950} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2874570567527569720 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 630811735586228950} + m_Layer: 0 + m_Name: bus_body + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &630811735586228950 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2874570567527569720} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3397771936028669402} + - {fileID: 5027149038016428586} + m_Father: {fileID: 702219344809907613} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4196258966972552438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4110569294938632749} + - component: {fileID: 7155507551029544271} + - component: {fileID: 2465137204769559499} + m_Layer: 0 + m_Name: front_l + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4110569294938632749 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4196258966972552438} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.825354, y: -1.1192452, z: 1.1406059} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7931118820792024141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7155507551029544271 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4196258966972552438} + m_Mesh: {fileID: -4127900863617580785, guid: 407f9ea241d5b9348b135576b87edc63, type: 3} +--- !u!23 &2465137204769559499 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4196258966972552438} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &4948687715928279438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 702219344809907613} + m_Layer: 0 + m_Name: bus + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &702219344809907613 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4948687715928279438} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -32.42, y: 1.37, z: -30.364706} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 630811735586228950} + - {fileID: 7931118820792024141} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5987421507358197357 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 510085439042822627} + - component: {fileID: 8648729496381106468} + - component: {fileID: 5192519365916989441} + m_Layer: 0 + m_Name: left_door + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &510085439042822627 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5987421507358197357} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 4.2329693, y: 0.9610222, z: 1.1406059} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5027149038016428586} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8648729496381106468 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5987421507358197357} + m_Mesh: {fileID: 5585705562171473042, guid: 407f9ea241d5b9348b135576b87edc63, type: 3} +--- !u!23 &5192519365916989441 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5987421507358197357} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e9df41553838d7e47bf48e7c444fb20a, type: 2} + - {fileID: 2100000, guid: 9acb20771e24dee48a030e2735b66e78, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6711732684562821653 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3382755945981330258} + - component: {fileID: 4700446425876020086} + - component: {fileID: 7925334235104426945} + m_Layer: 0 + m_Name: back_r + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3382755945981330258 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6711732684562821653} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.2050068, y: -1.1192452, z: -1.1406059} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7931118820792024141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4700446425876020086 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6711732684562821653} + m_Mesh: {fileID: -4314786260924398865, guid: 407f9ea241d5b9348b135576b87edc63, type: 3} +--- !u!23 &7925334235104426945 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6711732684562821653} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &7534812463487337456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3397771936028669402} + - component: {fileID: 4212677173759573484} + - component: {fileID: 5375998657362749351} + m_Layer: 0 + m_Name: bus_body + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3397771936028669402 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7534812463487337456} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 630811735586228950} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4212677173759573484 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7534812463487337456} + m_Mesh: {fileID: 7757975369958659924, guid: 407f9ea241d5b9348b135576b87edc63, type: 3} +--- !u!23 &5375998657362749351 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7534812463487337456} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e9df41553838d7e47bf48e7c444fb20a, type: 2} + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + - {fileID: 2100000, guid: 9acb20771e24dee48a030e2735b66e78, type: 2} + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &7904233173666634410 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6827182571450047526} + - component: {fileID: 1297600078188371909} + - component: {fileID: 5640011681937496316} + m_Layer: 0 + m_Name: right_door + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6827182571450047526 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7904233173666634410} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 3.307809, y: 0.9610222, z: 1.1406059} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5027149038016428586} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1297600078188371909 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7904233173666634410} + m_Mesh: {fileID: 75683518878056079, guid: 407f9ea241d5b9348b135576b87edc63, type: 3} +--- !u!23 &5640011681937496316 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7904233173666634410} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e9df41553838d7e47bf48e7c444fb20a, type: 2} + - {fileID: 2100000, guid: 9acb20771e24dee48a030e2735b66e78, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &8456643545501696984 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3510514961482109901} + - component: {fileID: 2044420343903734120} + - component: {fileID: 2240945841725866955} + m_Layer: 0 + m_Name: back_l + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3510514961482109901 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8456643545501696984} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.2050068, y: -1.1192452, z: 1.1406059} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7931118820792024141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2044420343903734120 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8456643545501696984} + m_Mesh: {fileID: -6689342680031020648, guid: 407f9ea241d5b9348b135576b87edc63, type: 3} +--- !u!23 &2240945841725866955 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8456643545501696984} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/bus.prefab.meta b/RunningLateGame/Assets/Prefabs/bus.prefab.meta new file mode 100644 index 0000000..d4bad1b --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/bus.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: cfb670161b008f14b9486d710bf1e507 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/bus_stop.prefab b/RunningLateGame/Assets/Prefabs/bus_stop.prefab new file mode 100644 index 0000000..38149b3 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/bus_stop.prefab @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1390757251570687593 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8424524266410636850} + - component: {fileID: 1808938437824544432} + - component: {fileID: 8405964208107725481} + m_Layer: 0 + m_Name: bus_stop + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8424524266410636850 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390757251570687593} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -32.137714, y: 1.59, z: -24.992327} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1808938437824544432 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390757251570687593} + m_Mesh: {fileID: -3413266993059160312, guid: 750306000e90c0243b50f63e39b53f9c, type: 3} +--- !u!23 &8405964208107725481 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1390757251570687593} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + - {fileID: 2100000, guid: 9acb20771e24dee48a030e2735b66e78, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/bus_stop.prefab.meta b/RunningLateGame/Assets/Prefabs/bus_stop.prefab.meta new file mode 100644 index 0000000..9d4bc1b --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/bus_stop.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 35bd1b837857d5d4b9665991e163773a +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/car.prefab b/RunningLateGame/Assets/Prefabs/car.prefab new file mode 100644 index 0000000..17700a3 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/car.prefab @@ -0,0 +1,601 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1576117342465633437 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3504275986247488853} + - component: {fileID: 393277625487223837} + - component: {fileID: 1178082712844161183} + - component: {fileID: 7159686522921610759} + m_Layer: 0 + m_Name: front_r + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3504275986247488853 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1576117342465633437} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.9111191, y: -0.27687195, z: -1.1892651} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 252434513173039199} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &393277625487223837 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1576117342465633437} + m_Mesh: {fileID: 8926006964169710815, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!23 &1178082712844161183 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1576117342465633437} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &7159686522921610759 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1576117342465633437} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 8926006964169710815, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!1 &1585823250401313723 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 252434513173039199} + m_Layer: 0 + m_Name: wheels + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &252434513173039199 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1585823250401313723} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6917814205349713841} + - {fileID: 847916940694079671} + - {fileID: 1272228358489072068} + - {fileID: 3504275986247488853} + m_Father: {fileID: 333875775932258059} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1882828802120218224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8528071647759204021} + - component: {fileID: 5494633654054301628} + - component: {fileID: 7525013905322787369} + - component: {fileID: 6793730355832833145} + m_Layer: 0 + m_Name: car_body + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8528071647759204021 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882828802120218224} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 333875775932258059} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5494633654054301628 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882828802120218224} + m_Mesh: {fileID: 7289310808242944780, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!23 &7525013905322787369 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882828802120218224} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e9df41553838d7e47bf48e7c444fb20a, type: 2} + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &6793730355832833145 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1882828802120218224} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 7289310808242944780, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!1 &1997848066853809217 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 333875775932258059} + m_Layer: 0 + m_Name: car + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &333875775932258059 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1997848066853809217} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35.003853, y: 0.53, z: -25.432411} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8528071647759204021} + - {fileID: 252434513173039199} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2031704112130455496 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 847916940694079671} + - component: {fileID: 2136089017536569327} + - component: {fileID: 8264774488120869002} + - component: {fileID: 285125094718234229} + m_Layer: 0 + m_Name: back_r + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &847916940694079671 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031704112130455496} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.9111191, y: -0.27687195, z: 1.1892672} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 252434513173039199} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2136089017536569327 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031704112130455496} + m_Mesh: {fileID: -4314786260924398865, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!23 &8264774488120869002 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031704112130455496} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &285125094718234229 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031704112130455496} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -4314786260924398865, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!1 &3633800379248508774 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1272228358489072068} + - component: {fileID: 5227444665846327554} + - component: {fileID: 1848986504018414813} + - component: {fileID: 4824614669126866911} + m_Layer: 0 + m_Name: front_l + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1272228358489072068 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3633800379248508774} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.9111191, y: -0.27687195, z: -1.1892651} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 252434513173039199} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5227444665846327554 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3633800379248508774} + m_Mesh: {fileID: -4127900863617580785, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!23 &1848986504018414813 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3633800379248508774} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &4824614669126866911 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3633800379248508774} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -4127900863617580785, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!1 &3993773033060434468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6917814205349713841} + - component: {fileID: 5683561058445176945} + - component: {fileID: 1381997775711085228} + - component: {fileID: 7748614662863676227} + m_Layer: 0 + m_Name: back_l + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6917814205349713841 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3993773033060434468} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.9111191, y: -0.27687195, z: 1.1892672} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 252434513173039199} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5683561058445176945 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3993773033060434468} + m_Mesh: {fileID: -6689342680031020648, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} +--- !u!23 &1381997775711085228 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3993773033060434468} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31d390e4c3ad9524aa4b7c30582ed97f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &7748614662863676227 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3993773033060434468} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -6689342680031020648, guid: ea8f4c36c1c70304680c14a8eaa0a194, type: 3} diff --git a/RunningLateGame/Assets/Prefabs/car.prefab.meta b/RunningLateGame/Assets/Prefabs/car.prefab.meta new file mode 100644 index 0000000..4ea1566 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/car.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f48228445e4e3ed478ee937411db5a5e +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/coffee_cup.prefab b/RunningLateGame/Assets/Prefabs/coffee_cup.prefab new file mode 100644 index 0000000..743b0ab --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/coffee_cup.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &5391765043731144851 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3450189480263887611} + - component: {fileID: 4306660149059946821} + - component: {fileID: 2487906228647857105} + m_Layer: 0 + m_Name: coffee_cup + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3450189480263887611 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5391765043731144851} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -34.90778, y: 0.0426, z: -33.65903} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4306660149059946821 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5391765043731144851} + m_Mesh: {fileID: 8980752533943413279, guid: 0d98e348cc602404cbfe8967316fb5f2, type: 3} +--- !u!23 &2487906228647857105 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5391765043731144851} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/coffee_cup.prefab.meta b/RunningLateGame/Assets/Prefabs/coffee_cup.prefab.meta new file mode 100644 index 0000000..aa1cccf --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/coffee_cup.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: bd2e111dcce2c7f46b5d702cf4fd4025 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/fluorescent_light.prefab b/RunningLateGame/Assets/Prefabs/fluorescent_light.prefab new file mode 100644 index 0000000..a02d9d6 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/fluorescent_light.prefab @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4477882457964345163 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 854047951475608631} + - component: {fileID: 6590983009478116522} + - component: {fileID: 3608741396593986159} + m_Layer: 0 + m_Name: fluorescent_light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &854047951475608631 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4477882457964345163} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6590983009478116522 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4477882457964345163} + m_Mesh: {fileID: -3306898987095051141, guid: 2ab6e97c5b1ffc844a359c46e666d5a8, type: 3} +--- !u!23 &3608741396593986159 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4477882457964345163} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7d81c4d1a8f87df409187aaf17dddd9e, type: 2} + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/fluorescent_light.prefab.meta b/RunningLateGame/Assets/Prefabs/fluorescent_light.prefab.meta new file mode 100644 index 0000000..422e3f1 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/fluorescent_light.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b03f3770c78ea7947b54c88973f443de +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/kerb.prefab b/RunningLateGame/Assets/Prefabs/kerb.prefab new file mode 100644 index 0000000..8e10b2b --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/kerb.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3305719101383336178 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 689814999970020915} + - component: {fileID: 6777203139563071386} + - component: {fileID: 3776144600318798936} + m_Layer: 0 + m_Name: kerb + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &689814999970020915 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3305719101383336178} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -16.608843, y: 0.267, z: -25.896065} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6777203139563071386 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3305719101383336178} + m_Mesh: {fileID: 4233647521686671704, guid: cc586a074bc0c2843a72fdc83a64fcbe, type: 3} +--- !u!23 &3776144600318798936 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3305719101383336178} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/kerb.prefab.meta b/RunningLateGame/Assets/Prefabs/kerb.prefab.meta new file mode 100644 index 0000000..bc6b815 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/kerb.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e50d0dbdac95a224a9254aa803d026e3 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/kerb_end.prefab b/RunningLateGame/Assets/Prefabs/kerb_end.prefab new file mode 100644 index 0000000..30d60fb --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/kerb_end.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4689367649304571917 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4386637910739725598} + - component: {fileID: 7346033799989452794} + - component: {fileID: 5441167972583322306} + m_Layer: 0 + m_Name: kerb_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4386637910739725598 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4689367649304571917} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -16.956388, y: 0.946, z: -23.831715} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7346033799989452794 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4689367649304571917} + m_Mesh: {fileID: -4714173279399341292, guid: 4dde17e9e77fe2549a8bdb985fdcefa5, type: 3} +--- !u!23 &5441167972583322306 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4689367649304571917} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/kerb_end.prefab.meta b/RunningLateGame/Assets/Prefabs/kerb_end.prefab.meta new file mode 100644 index 0000000..dad9f0c --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/kerb_end.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 497969b7442291f41b7afe959c930771 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/vending_machine.prefab b/RunningLateGame/Assets/Prefabs/vending_machine.prefab new file mode 100644 index 0000000..e002fb2 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/vending_machine.prefab @@ -0,0 +1,286 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2231152297891095387 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5742140082779547894} + - component: {fileID: 5147499445586601588} + - component: {fileID: 5882984846435783062} + m_Layer: 0 + m_Name: coin_slot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5742140082779547894 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2231152297891095387} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.6303478, y: -0.27623302, z: -0.5391484} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7887827639382949055} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5147499445586601588 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2231152297891095387} + m_Mesh: {fileID: -6857854025244850020, guid: 6bcd198fa01d91b4897b68cfea33f2a8, type: 3} +--- !u!23 &5882984846435783062 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2231152297891095387} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8146a5303814c054a80fbd28075a8272, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6710388089020521919 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1889742995580835534} + - component: {fileID: 6750363630926859418} + - component: {fileID: 4704934640855228769} + m_Layer: 0 + m_Name: flap + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1889742995580835534 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6710388089020521919} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -1.0694349, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7887827639382949055} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6750363630926859418 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6710388089020521919} + m_Mesh: {fileID: -6381181683147784805, guid: 6bcd198fa01d91b4897b68cfea33f2a8, type: 3} +--- !u!23 &4704934640855228769 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6710388089020521919} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8146a5303814c054a80fbd28075a8272, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &7694395376745169482 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 275997392809632536} + - component: {fileID: 5230493620313765622} + - component: {fileID: 1809865208115710985} + m_Layer: 0 + m_Name: machine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &275997392809632536 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7694395376745169482} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7887827639382949055} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5230493620313765622 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7694395376745169482} + m_Mesh: {fileID: 1067930958509661013, guid: 6bcd198fa01d91b4897b68cfea33f2a8, type: 3} +--- !u!23 &1809865208115710985 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7694395376745169482} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 8146a5303814c054a80fbd28075a8272, type: 2} + - {fileID: 2100000, guid: c8307bc3f06474c428efb0638b4ee7d4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &7788865092637683210 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7887827639382949055} + m_Layer: 0 + m_Name: vending_machine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7887827639382949055 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7788865092637683210} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -23.283413, y: 2.13, z: -20.521217} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5742140082779547894} + - {fileID: 1889742995580835534} + - {fileID: 275997392809632536} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/RunningLateGame/Assets/Prefabs/vending_machine.prefab.meta b/RunningLateGame/Assets/Prefabs/vending_machine.prefab.meta new file mode 100644 index 0000000..508cdd1 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/vending_machine.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 699551d9af9a03f43ae97592f34d6c94 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/void_deck_ceiling.prefab b/RunningLateGame/Assets/Prefabs/void_deck_ceiling.prefab new file mode 100644 index 0000000..d3b72f7 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_ceiling.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2303202424244847698 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5844342646927784975} + - component: {fileID: 2046130932644698804} + - component: {fileID: 512517251004333265} + m_Layer: 0 + m_Name: void_deck_ceiling + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5844342646927784975 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2303202424244847698} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -18.278141, y: 2.82, z: -19.273075} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2046130932644698804 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2303202424244847698} + m_Mesh: {fileID: -3880290086297170407, guid: b0ec08b3be8147643953961229227666, type: 3} +--- !u!23 &512517251004333265 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2303202424244847698} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/void_deck_ceiling.prefab.meta b/RunningLateGame/Assets/Prefabs/void_deck_ceiling.prefab.meta new file mode 100644 index 0000000..319a06f --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_ceiling.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e9cdb09349a5b8247bd8b6342e64205f +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/void_deck_chair.prefab b/RunningLateGame/Assets/Prefabs/void_deck_chair.prefab new file mode 100644 index 0000000..5842665 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_chair.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &7447248210131550606 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3262537878763509816} + - component: {fileID: 7567155046824448435} + - component: {fileID: 3890187715839054530} + m_Layer: 0 + m_Name: void_deck_chair + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3262537878763509816 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7447248210131550606} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -14.574742, y: 0, z: -16.574135} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7567155046824448435 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7447248210131550606} + m_Mesh: {fileID: 6030552529462020755, guid: 375d5ad26eb699b41914ded87fdd67d4, type: 3} +--- !u!23 &3890187715839054530 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7447248210131550606} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/void_deck_chair.prefab.meta b/RunningLateGame/Assets/Prefabs/void_deck_chair.prefab.meta new file mode 100644 index 0000000..9da95bd --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_chair.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a0b30de1818541347a9260a7d9bf84d1 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/void_deck_pillar.prefab b/RunningLateGame/Assets/Prefabs/void_deck_pillar.prefab new file mode 100644 index 0000000..20bd4c7 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_pillar.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2218315374122582928 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7979038421409489794} + - component: {fileID: 3675320566933932198} + - component: {fileID: 877630806651685093} + m_Layer: 0 + m_Name: void_deck_pillar + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7979038421409489794 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2218315374122582928} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15.754909, y: 0, z: -16.673592} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &3675320566933932198 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2218315374122582928} + m_Mesh: {fileID: 8924059513363225488, guid: 6553e13a0a0de5b4fabc97bbdabc8358, type: 3} +--- !u!23 &877630806651685093 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2218315374122582928} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/void_deck_pillar.prefab.meta b/RunningLateGame/Assets/Prefabs/void_deck_pillar.prefab.meta new file mode 100644 index 0000000..5cdd739 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_pillar.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b9b77ba0ca3c9764f8f3a85df99d83aa +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/void_deck_table.prefab b/RunningLateGame/Assets/Prefabs/void_deck_table.prefab new file mode 100644 index 0000000..32f4e57 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_table.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &338591628021186748 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7849958948168263802} + - component: {fileID: 2093235212415173480} + - component: {fileID: 4179640797161101867} + m_Layer: 0 + m_Name: void_deck_table + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7849958948168263802 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 338591628021186748} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -14.516998, y: 0, z: -10.815075} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2093235212415173480 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 338591628021186748} + m_Mesh: {fileID: 6005772828854197550, guid: c06f2d5205d546d45a1f310de974e8cd, type: 3} +--- !u!23 &4179640797161101867 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 338591628021186748} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e596739bb49306a4e90d27ba913769d5, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/void_deck_table.prefab.meta b/RunningLateGame/Assets/Prefabs/void_deck_table.prefab.meta new file mode 100644 index 0000000..c896f5c --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_table.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 9c7b1eebb8264fa4d870a0443931b457 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/void_deck_wall.prefab b/RunningLateGame/Assets/Prefabs/void_deck_wall.prefab new file mode 100644 index 0000000..92be7a9 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_wall.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4453824497228050548 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7267433319937222976} + - component: {fileID: 6050536722641928013} + - component: {fileID: 2990603666932500073} + m_Layer: 0 + m_Name: void_deck_wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7267433319937222976 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4453824497228050548} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -11.410195, y: 0, z: -8.02922} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6050536722641928013 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4453824497228050548} + m_Mesh: {fileID: -1841487446977348334, guid: 43f51be7ba096c74baad66179b57a494, type: 3} +--- !u!23 &2990603666932500073 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4453824497228050548} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/void_deck_wall.prefab.meta b/RunningLateGame/Assets/Prefabs/void_deck_wall.prefab.meta new file mode 100644 index 0000000..266cbe6 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_wall.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 7565a74c93366ef4ab8821a3ab49d2a3 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Prefabs/void_deck_wall_curve.prefab b/RunningLateGame/Assets/Prefabs/void_deck_wall_curve.prefab new file mode 100644 index 0000000..18c73cc --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_wall_curve.prefab @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8776809562402924064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3229964009745257982} + - component: {fileID: 5483300590441447760} + - component: {fileID: 7245177249817224536} + m_Layer: 0 + m_Name: void_deck_wall_curve + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3229964009745257982 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8776809562402924064} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -12.249281, y: 0, z: -11.02624} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5483300590441447760 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8776809562402924064} + m_Mesh: {fileID: 2094853903153887779, guid: d94a9b248a97e674e83ca1bf34fbbab6, type: 3} +--- !u!23 &7245177249817224536 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8776809562402924064} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 3307c35b6e06b494a885d7e4bb2a734e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/RunningLateGame/Assets/Prefabs/void_deck_wall_curve.prefab.meta b/RunningLateGame/Assets/Prefabs/void_deck_wall_curve.prefab.meta new file mode 100644 index 0000000..1c0e5b5 --- /dev/null +++ b/RunningLateGame/Assets/Prefabs/void_deck_wall_curve.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: fd1598434c6bc3049b4c5a1dce7078c0 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/RunningLateGame/Assets/Scenes/home.unity b/RunningLateGame/Assets/Scenes/home.unity new file mode 100644 index 0000000..6d4086f --- /dev/null +++ b/RunningLateGame/Assets/Scenes/home.unity @@ -0,0 +1,316 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &750248782 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 750248784} + - component: {fileID: 750248783} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &750248783 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750248782} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &750248784 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750248782} + serializedVersion: 2 + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &1122873349 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1122873352} + - component: {fileID: 1122873351} + - component: {fileID: 1122873350} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1122873350 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1122873349} + m_Enabled: 1 +--- !u!20 &1122873351 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1122873349} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1122873352 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1122873349} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 1122873352} + - {fileID: 750248784} diff --git a/RunningLateGame/Assets/Scenes/home.unity.meta b/RunningLateGame/Assets/Scenes/home.unity.meta new file mode 100644 index 0000000..d8bc5cd --- /dev/null +++ b/RunningLateGame/Assets/Scenes/home.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e1e12cd7c8ea57f41b8cfe6eebb6d11b +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: