modelling: init zebra crossing
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Modelling/Exports/Assets/zebra_crossing.fbx
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Modelling/Exports/Assets/zebra_crossing.fbx
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Modelling/Exports/Trimsheets/trimsheet_for_modular_assets/zebra_crossing/zebra_crossing_lambert1_AlbedoTransparency.1001.png
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Modelling/Exports/Trimsheets/trimsheet_for_modular_assets/zebra_crossing/zebra_crossing_lambert1_MetallicSmoothness.1001.png
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Modelling/Exports/Trimsheets/trimsheet_for_modular_assets/zebra_crossing/zebra_crossing_lambert1_Normal.1001.png
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Modelling/Exports/Trimsheets/trimsheet_mesh/zebra_crossing.fbx
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Modelling/Sources/Maya/scenes/ModularAssets.ma
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Modelling/Sources/Substance/zebra_crossing.spp
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Modelling/Sources/Substance/zebra_crossing.spp
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@ -6,7 +6,7 @@ EditorBuildSettings:
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/Playgrounds/Playground 1.unity
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path: Assets/Scenes/Playgrounds/FInalScene.unity
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guid: dbb9142cefc76bf4699c134772135ebc
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m_configObjects:
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com.unity.input.settings: {fileID: 11400000, guid: 9e7be553448fa2546aea5752021cbcf7,
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