
files from the uniity asset store are grouped and added the files used for terrain and texturing bug fixed for door opening in weird directions
25 lines
1.8 KiB
XML
25 lines
1.8 KiB
XML
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
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<Style src="project://database/Assets/Starter%20Assets/Runtime/Mobile/UI/ToucScreenInputStyle.uss?fileID=7433441132597879392&guid=65f131e357a5ced4b9f5d34f036bd440&type=3#ToucScreenInputStyle" />
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<ui:VisualElement name="MobileInput" style="height: 100%; width: 100%; flex-shrink: 0; flex-grow: 1;">
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<ui:VisualElement name="JoystickMove">
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<ui:VisualElement name="JoystickBackground">
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<ui:VisualElement name="JoystickHandle" picking-mode="Ignore" usage-hints="DynamicTransform" class="touchscreen-button">
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<ui:VisualElement name="JoystickIcon" class="button-icon" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:VisualElement>
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<ui:VisualElement name="JoystickLook">
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<ui:VisualElement name="JoystickBackground">
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<ui:VisualElement name="JoystickHandle" picking-mode="Ignore" usage-hints="DynamicTransform" class="touchscreen-button">
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<ui:VisualElement name="JoystickIcon" class="button-icon" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:VisualElement>
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<ui:VisualElement name="ButtonJump" class="touchscreen-button">
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<ui:VisualElement name="ButtonImage" class="button-icon" style="flex-grow: 1;" />
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</ui:VisualElement>
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<ui:VisualElement name="ButtonSprint" class="touchscreen-button">
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<ui:VisualElement name="ButtonImage" class="button-icon" style="flex-grow: 1;" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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