i3e-asg2/Assets/assetStore/TerrainSampleAssets/TerrainBrushes/Terrainstamp_Ridge03_Brush.brush
Sc0rch-thinks ae77a68e01 add files
files from the uniity asset store are grouped and added the files used for terrain and texturing

bug fixed for door opening in weird directions
2024-07-02 22:44:55 +08:00

44 lines
1 KiB
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 12146, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Terrainstamp_Ridge03_Brush
m_EditorClassIdentifier:
m_Mask: {fileID: 2800000, guid: b1dadb884e92879469e470aba88f0096, type: 3}
m_Falloff:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_RadiusScale: 1.4849247
m_BlackWhiteRemapMin: 0
m_BlackWhiteRemapMax: 1
m_InvertRemapRange: 0