28 lines
487 B
C#
28 lines
487 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.AI;
|
|
|
|
public class EnemyAI : MonoBehaviour
|
|
{
|
|
public NavMeshAgent agent;
|
|
public Transform player;
|
|
|
|
public LayerMask whatIsGround, whatIsPlayer;
|
|
|
|
//<summary>//
|
|
//Idle Walk Cycle//
|
|
//<summary>//
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|