I3E_STLD-ASG2/Assets/UnityTechnologies/Adam Character Pack/Adam/Materials/Adam_monitors.mat
sippy-thinks 144cb38b24 Added Assets
3D models imported and textured, terrain is finalised and textured
2024-07-01 13:34:36 +08:00

196 lines
5.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Adam_monitors
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _SPECULAR_SETUP
m_InvalidKeywords: []
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnimatedAlbedo:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AnimatedEmission:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMapVariant:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: f8cbc074db9ca3c44a61d4778742e77d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexVariant:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMapVariant:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmissionThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VariantMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _AnimatedRandomRowOffset: 1
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _CullMode: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailMode: 0
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.843
- _GlossyReflections: 1
- _HasAnimatedAlbedo: 0
- _HasAnimatedEmission: 1
- _HasTransmission: 1
- _LightProbeScale: 1
- _MetaDiffuseScale: 1
- _MetaEmissionScale: 1
- _MetaMetallicSoup: 1
- _MetaSpecularScale: 1
- _MetaUseCustom: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReflectionProbeBoost: 1
- _Smoothness: 0.843
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _Translucency: 0
- _TransmissionThicknessScale: 1
- _UVDetailMask: 0
- _UVSec: 0
- _VertexOcclusionPower: 1
- _WorkflowMode: 0
- _ZWrite: 1
m_Colors:
- _AnimatedAlbedoFrameSize: {r: 0.125, g: 0.25, b: 0, a: 0}
- _AnimatedAlbedoRowsColsTotal: {r: 8, g: 4, b: 32, a: 0}
- _AnimatedAlbedoUVRange: {r: 0, g: 0, b: 0.25, a: 1}
- _AnimatedFrameSize: {r: 0.125, g: 0.25, b: 0, a: 0}
- _AnimatedRowsColsTotal: {r: 8, g: 4, b: 32, a: 0}
- _AnimatedUVRange: {r: 0, g: 0, b: 0.5, a: 1}
- _AnimatedUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
- _BaseColor: {r: 0.04768595, g: 0.051470563, b: 0.050687537, a: 1}
- _Color: {r: 0.04768592, g: 0.051470548, b: 0.050687514, a: 1}
- _EmissionColor: {r: 0.45712584, g: 0.5886493, b: 0.6985294, a: 1}
- _MetaDiffuseAdd: {r: 0, g: 0, b: 0, a: 1}
- _MetaDiffuseTint: {r: 1, g: 1, b: 1, a: 1}
- _MetaEmissionAdd: {r: 0, g: 0, b: 0, a: 1}
- _MetaEmissionTint: {r: 1, g: 1, b: 1, a: 1}
- _MetaSpecularAdd: {r: 0, g: 0, b: 0, a: 1}
- _MetaSpecularTint: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &4316331117317578040
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7