fixed jump
changed jump height value for sphere script, also just to check if the commit worked
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@ -6,7 +6,7 @@ public class Sphere : CommonCollectibles
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{
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public override void Collect(GameObject gameObject)
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{
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gameObject.GetComponent<StarterAssets.FirstPersonController>().MoveSpeed += 5.0f;
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gameObject.GetComponent<StarterAssets.FirstPersonController>().MoveSpeed += 6.0f;
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Destroy(this);
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}
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}
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