24 lines
625 B
C#
24 lines
625 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class ResetPosition : MonoBehaviour
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{
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private Vector3 initialPosition;
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private Quaternion initialRotation;
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void Start()
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{
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// Store initial position and rotation at the start
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initialPosition = transform.position;
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initialRotation = transform.rotation;
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}
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public void ResetingPosition()
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{
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// Reset the XR Rig to the stored position and rotation
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transform.position = initialPosition;
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transform.rotation = initialRotation;
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}
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}
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