wirm/Game/Assets/ResetPosition.cs
2025-02-13 22:10:30 +08:00

24 lines
625 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class ResetPosition : MonoBehaviour
{
private Vector3 initialPosition;
private Quaternion initialRotation;
void Start()
{
// Store initial position and rotation at the start
initialPosition = transform.position;
initialRotation = transform.rotation;
}
public void ResetingPosition()
{
// Reset the XR Rig to the stored position and rotation
transform.position = initialPosition;
transform.rotation = initialRotation;
}
}