.. |
BrickPhoneLowDownload.fbx
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
BrickPhoneLowDownload.fbx.meta
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
BrickPhoneLowDownload.prefab
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
BrickPhoneLowDownload.prefab.meta
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
phone.mat
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
phone.mat.meta
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
TT_checker_4096x4096_UV_GRID_Base_Color_10.png
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
TT_checker_4096x4096_UV_GRID_Base_Color_10.png.meta
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
TT_checker_4096x4096_UV_GRID_Mixed_AO_1001.png
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
TT_checker_4096x4096_UV_GRID_Mixed_AO_1001.png.meta
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
TT_checker_4096x4096_UV_GRID_Normal_Direct.png
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game(prefab,interaction): recommit 6fded2c
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2025-02-11 14:58:01 +08:00 |
TT_checker_4096x4096_UV_GRID_Normal_Direct.png.meta
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game(prefab,interaction): recommit 6fded2c
|
2025-02-11 14:58:01 +08:00 |
TT_checker_4096x4096_UV_GRID_Roughness_100.png
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game(prefab,interaction): recommit 6fded2c
|
2025-02-11 14:58:01 +08:00 |
TT_checker_4096x4096_UV_GRID_Roughness_100.png.meta
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game(prefab,interaction): recommit 6fded2c
|
2025-02-11 14:58:01 +08:00 |