23 lines
No EOL
448 B
C#
23 lines
No EOL
448 B
C#
/*
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* Author: Mark
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* Date: 16/2/25
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* Description: allows changing what code is executed when a trigger is entered
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*/
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using System;
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using UnityEngine;
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public class TriggerFunctionRemapper : MonoBehaviour
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{
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private Action<Collider> _onTriggerEnter;
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private void OnTriggerEnter(Collider other)
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{
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_onTriggerEnter?.Invoke(other);
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}
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public void Remap(Action<Collider> func)
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{
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_onTriggerEnter = func;
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}
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} |