namespace UnityEngine.XR.Interaction.Toolkit.Samples.SpatialKeyboard.KeyFunctions
{
///
/// Key function used to hide the keyboard.
///
[CreateAssetMenu(fileName = "Hide Function", menuName = "XR/Spatial Keyboard/Hide Key Function", order = 1)]
public class HideFunction : KeyFunction
{
///
public override void ProcessKey(XRKeyboard keyboardContext, XRKeyboardKey key)
{
if (keyboardContext != null)
keyboardContext.Close(false);
}
}
}