namespace UnityEngine.XR.Interaction.Toolkit.Samples.SpatialKeyboard.KeyFunctions { /// /// Key function used to hide the keyboard. /// [CreateAssetMenu(fileName = "Hide Function", menuName = "XR/Spatial Keyboard/Hide Key Function", order = 1)] public class HideFunction : KeyFunction { /// public override void ProcessKey(XRKeyboard keyboardContext, XRKeyboardKey key) { if (keyboardContext != null) keyboardContext.Close(false); } } }