/* * Author: Reza * Date: 3/2/25 * Description: To show letter UI when the letter is picked up or dropped */ using UnityEngine; public class Letter : MonoBehaviour { public GameObject letterUI; public AudioClip scribble; private void Start() { letterUI.SetActive(false); } public void ShowLetterUI() { letterUI.SetActive(true); Debug.Log("Picked up letter - UI should show"); } public void HideLetterUI() { letterUI.SetActive(false); Debug.Log("Dropped letter - UI should hide"); } }