/* * Author: Reza * Date: 13/2/25 * Description: Day 3 script that goes to the last scene after a certain amount of time */ using UnityEngine; public class Day3 : MonoBehaviour { // Time in seconds to wait before transitioning to the next scene public float timeToWait = 60f; // Change this to the desired wait time public string nextScene; private float _timer; private void Start() { // Initialize timer _timer = 0f; } private void Update() { // Increment timer _timer += Time.deltaTime; // Check if the time has passed if (_timer >= timeToWait) // Call method to change the scene GameManager.Instance.IncrementDay(); } }