/* * Author: Mark * Date: 16/2/25 * Description: follows the XR Camera's position */ using System; using UnityEngine; public class XRColliderFollow : MonoBehaviour { [SerializeField] private Transform xrCamera; private void Awake() { if (xrCamera != null) return; throw new Exception("Please assign the XR Camera to the XRColliderFollow script!"); } private void Update() { transform.position = xrCamera.position; } }