/* Author: Reza Date: 13/2/25 Description: Day 3 script that goes to the last scene after a certain amount of time */ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class Day3 : MonoBehaviour { // Time in seconds to wait before transitioning to the next scene public float timeToWait = 60f; // Change this to the desired wait time private float timer; public string NextScene; void Start() { // Initialize timer timer = 0f; } void Update() { // Increment timer timer += Time.deltaTime; // Check if the time has passed if (timer >= timeToWait) { // Call method to change the scene GameManager.Instance.IncrementDay(); } } }