/* Author: Wai Lam Date: 7/2/25 Description: Loading scene from start to game */ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class Sceneloader : MonoBehaviour { public string sceneName; // Name of the scene to load public void LoadScene() { if (!string.IsNullOrEmpty(sceneName)) { SceneManager.LoadScene(sceneName); } else { Debug.LogWarning("Scene name is not assigned!"); } } }