/* Author: Reza Date: 4/2/25 Description: To track how much trash has been thrown in the trashbin */ using System.Collections; using System.Collections.Generic; using UnityEngine; public class Trash : MonoBehaviour { public static int trashCollected = 0; private void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("TrashBin")) { trashCollected++; Debug.Log("Trash thrown in the bin! Count: " + trashCollected); Destroy(gameObject); } } }