/* Author: Reza Date: 3/2/25 Description: To show letter UI when letter is picked up or dropped */ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; public class Letter : MonoBehaviour { public GameObject letterUI; private void Start() { letterUI.SetActive(false); } public void ShowLetterUI() { letterUI.SetActive(true); Debug.Log("Picked up letter - UI should show"); } public void HideLetterUI() { letterUI.SetActive(false); Debug.Log("Dropped letter - UI should hide"); } }