diff --git a/Game/Assets/Scenes/GoodEnding.unity b/Game/Assets/Scenes/GoodEnding.unity index a3d6790..49ae432 100644 --- a/Game/Assets/Scenes/GoodEnding.unity +++ b/Game/Assets/Scenes/GoodEnding.unity @@ -96,7 +96,7 @@ LightmapSettings: m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} + m_LightingDataAsset: {fileID: 112000000, guid: 7d2c07a649dc1204fb36ce4c8bef7d70, type: 2} m_LightingSettings: {fileID: 545922260} --- !u!196 &4 NavMeshSettings: @@ -38568,7 +38568,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: timeToWait: 60 - NextScene: Start + nextScene: --- !u!4 &224137811 Transform: m_ObjectHideFlags: 0 @@ -103972,8 +103972,8 @@ LightingSettings: m_IndirectOutputScale: 1 m_UsingShadowmask: 0 m_BakeBackend: 2 - m_LightmapMaxSize: 2048 - m_BakeResolution: 20 + m_LightmapMaxSize: 1024 + m_BakeResolution: 10 m_Padding: 2 m_LightmapCompression: 2 m_AO: 0 @@ -103996,8 +103996,8 @@ LightingSettings: m_PVRCulling: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 256 - m_PVREnvironmentSampleCount: 256 + m_PVRSampleCount: 128 + m_PVREnvironmentSampleCount: 128 m_PVREnvironmentReferencePointCount: 2048 m_LightProbeSampleCountMultiplier: 4 m_PVRBounces: 1 @@ -201254,6 +201254,12 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 068fbcec103081147a0588ec72e53ee0, type: 3} m_Name: m_EditorClassIdentifier: + playerRig: {fileID: 0} + startPoint: {fileID: 0} + waypoints: [] + speed: 3 + rotationSpeed: 5 + rotationOffset: {x: 0, y: 0, z: 0} --- !u!65 &1033478654 BoxCollider: m_ObjectHideFlags: 0 @@ -230241,6 +230247,12 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 068fbcec103081147a0588ec72e53ee0, type: 3} m_Name: m_EditorClassIdentifier: + playerRig: {fileID: 0} + startPoint: {fileID: 0} + waypoints: [] + speed: 3 + rotationSpeed: 5 + rotationOffset: {x: 0, y: 0, z: 0} --- !u!65 &1180841227 BoxCollider: m_ObjectHideFlags: 0