Merge branch 'mark-staging'
This commit is contained in:
commit
debb125d22
29 changed files with 7166 additions and 247 deletions
42
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@ -2209,7 +2196,6 @@
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"m_Space": 0
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}
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"m_SGVersion": 2,
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"m_ActiveSubTarget": {
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"m_Id": "4f5ac9a480ac4addaabd14ae58f8f316"
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@ -2391,13 +2394,12 @@
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}
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"m_SGVersion": 0,
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{
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@ -2463,7 +2465,6 @@
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@ -2553,7 +2553,6 @@
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@ -2639,7 +2638,6 @@
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"m_GeneratePropertyBlock": true,
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"m_CustomSlotLabel": "",
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@ -2728,7 +2726,6 @@
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"synonyms": [],
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"m_PreviewExpanded": true,
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"m_DismissedVersion": 0,
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"m_CustomColors": {
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"m_SerializableColors": []
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@ -2853,7 +2850,6 @@
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],
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_DismissedVersion": 0,
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@ -2916,7 +2912,6 @@
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],
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"m_CustomColors": {
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@ -3000,7 +2995,6 @@
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@ -3102,15 +3096,13 @@
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"synonyms": [],
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"m_EnableGlobalMipBias": true
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}
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{
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@ -3139,7 +3131,6 @@
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"synonyms": [],
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@ -3237,7 +3227,6 @@
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@ -3573,7 +3560,6 @@
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@ -3692,7 +3678,6 @@
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@ -3942,7 +3924,6 @@
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@ -129,4 +129,3 @@ SortingGroup:
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|
2399
Game/Assets/Scenes/DrawerInteractionPlayground.unity
Normal file
2399
Game/Assets/Scenes/DrawerInteractionPlayground.unity
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: beda9a1653d106a479bb5805e12d3d43
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externalObjects: {}
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userData:
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assetBundleVariant:
|
141
Game/Assets/Scripts/DrawerDynamicJointConfiguration.cs
Normal file
141
Game/Assets/Scripts/DrawerDynamicJointConfiguration.cs
Normal file
|
@ -0,0 +1,141 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.Interaction.Toolkit.Interactables;
|
||||
|
||||
[RequireComponent(typeof(XRGrabInteractable))]
|
||||
[RequireComponent(typeof(ConfigurableJoint))]
|
||||
public class DrawerDynamicJointConfiguration : MonoBehaviour
|
||||
{
|
||||
[Header("mark's all-in-one dynamic drawer component")]
|
||||
[Space(10)]
|
||||
[HelpBox("make sure every child inside both prefabs are under the" +
|
||||
"'Interactable Environment' layer.\n\n" +
|
||||
"whatever non-standard (a la ProBuilder) object geometry under the " +
|
||||
"interactable prefab should have a convex mesh collider if the console nags about it!\n\n" +
|
||||
"any Curve Interaction Casters (a la 'XR Origin (VR)' > 'Camera Offset' > '... Controller' " +
|
||||
"> 'Near-Far Interactor' > 'Curve Interaction Caster') should be have the " +
|
||||
"'Interactable Environment' layer included in its' Raycast Mask.",
|
||||
HelpBoxMessageType.Error)]
|
||||
[Space(10)]
|
||||
[SerializeField]
|
||||
private MovementAxis movementAxis = MovementAxis.Z;
|
||||
|
||||
/// <summary>
|
||||
/// the maximum distance the drawer can be pulled out
|
||||
/// </summary>
|
||||
[Tooltip("the maximum distance the drawer can be pulled out")] [SerializeField]
|
||||
private float maxMovementDistance = 0.5f;
|
||||
|
||||
/// <summary>
|
||||
/// the velocity scale of the drawer, how fast it can move
|
||||
/// </summary>
|
||||
[Tooltip("the velocity scale of the drawer, how fast it can move")] [SerializeField]
|
||||
private float velocityScale = 0.5f;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// configure the configurable joint component
|
||||
var cJoint = GetComponent<ConfigurableJoint>();
|
||||
if (cJoint == null)
|
||||
throw new Exception("Drawer (Dynamic): ConfigurableJoint component not found (unreachable?)");
|
||||
|
||||
// lock all motions (linear and angular) except for the desired (linear) axis
|
||||
Debug.Log($"Drawer (Dynamic): locking movement to axis {movementAxis}");
|
||||
cJoint.xMotion = movementAxis == MovementAxis.X
|
||||
? ConfigurableJointMotion.Limited
|
||||
: ConfigurableJointMotion.Locked;
|
||||
cJoint.yMotion = movementAxis == MovementAxis.Y
|
||||
? ConfigurableJointMotion.Limited
|
||||
: ConfigurableJointMotion.Locked;
|
||||
cJoint.zMotion = movementAxis == MovementAxis.Z
|
||||
? ConfigurableJointMotion.Limited
|
||||
: ConfigurableJointMotion.Locked;
|
||||
cJoint.angularXMotion = ConfigurableJointMotion.Locked;
|
||||
cJoint.angularYMotion = ConfigurableJointMotion.Locked;
|
||||
cJoint.angularZMotion = ConfigurableJointMotion.Locked;
|
||||
|
||||
// set linear limit
|
||||
cJoint.linearLimit = new SoftJointLimit
|
||||
{
|
||||
limit = maxMovementDistance,
|
||||
bounciness = 0,
|
||||
contactDistance = 0
|
||||
};
|
||||
|
||||
// configure the rigidbody
|
||||
var rb = GetComponent<Rigidbody>();
|
||||
rb.isKinematic = false;
|
||||
rb.useGravity = false;
|
||||
rb.collisionDetectionMode = CollisionDetectionMode.ContinuousDynamic;
|
||||
|
||||
// configure the grab interactable
|
||||
var grabInteractable = GetComponent<XRGrabInteractable>();
|
||||
grabInteractable.movementType = XRBaseInteractable.MovementType.VelocityTracking;
|
||||
grabInteractable.trackPosition = true;
|
||||
grabInteractable.velocityScale = velocityScale;
|
||||
|
||||
// guess the handle collider, lol
|
||||
Collider drawerDoorHandleCollider = GetComponentInChildren<BoxCollider>();
|
||||
if (drawerDoorHandleCollider == null)
|
||||
{
|
||||
drawerDoorHandleCollider = GetComponentInChildren<SphereCollider>();
|
||||
if (drawerDoorHandleCollider == null)
|
||||
{
|
||||
drawerDoorHandleCollider = GetComponentInChildren<CapsuleCollider>();
|
||||
if (drawerDoorHandleCollider == null)
|
||||
{
|
||||
drawerDoorHandleCollider = GetComponentInChildren<MeshCollider>();
|
||||
if (drawerDoorHandleCollider == null)
|
||||
throw new Exception("Drawer (Dynamic): Drawer door handle collider not found");
|
||||
|
||||
Debug.Log("Drawer (Dynamic): MeshCollider collider found");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Drawer (Dynamic): CapsuleCollider found");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Drawer (Dynamic): SphereCollider found");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Drawer (Dynamic): BoxCollider found");
|
||||
}
|
||||
|
||||
// set the joint's anchor to the handle's world position
|
||||
var handleWorldPosition =
|
||||
drawerDoorHandleCollider.transform.TransformPoint(drawerDoorHandleCollider.bounds.center);
|
||||
var jointAnchor = cJoint.transform.InverseTransformPoint(handleWorldPosition);
|
||||
switch (movementAxis)
|
||||
{
|
||||
case MovementAxis.X:
|
||||
jointAnchor.y = 0;
|
||||
jointAnchor.z = 0;
|
||||
break;
|
||||
case MovementAxis.Y:
|
||||
jointAnchor.x = 0;
|
||||
jointAnchor.z = 0;
|
||||
break;
|
||||
case MovementAxis.Z:
|
||||
jointAnchor.x = 0;
|
||||
jointAnchor.y = 0;
|
||||
break;
|
||||
default:
|
||||
jointAnchor = Vector3.zero;
|
||||
break;
|
||||
}
|
||||
|
||||
cJoint.anchor = jointAnchor;
|
||||
Debug.Log($"Drawer (Dynamic): set to {jointAnchor}");
|
||||
}
|
||||
|
||||
private enum MovementAxis
|
||||
{
|
||||
X,
|
||||
Y,
|
||||
Z
|
||||
}
|
||||
}
|
11
Game/Assets/Scripts/DrawerDynamicJointConfiguration.cs.meta
Normal file
11
Game/Assets/Scripts/DrawerDynamicJointConfiguration.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: da315c3f1e28be241badd4ee9c4b6e76
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
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assetBundleVariant:
|
47
Game/Assets/Scripts/HelpBox.cs
Normal file
47
Game/Assets/Scripts/HelpBox.cs
Normal file
|
@ -0,0 +1,47 @@
|
|||
// https://discussions.unity.com/t/helpattribute-allows-you-to-use-helpbox-in-the-unity-inspector-window/659414/22
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
public enum HelpBoxMessageType { None, Info, Warning, Error }
|
||||
|
||||
public class HelpBoxAttribute : PropertyAttribute {
|
||||
|
||||
public string Text;
|
||||
public HelpBoxMessageType MessageType;
|
||||
|
||||
public HelpBoxAttribute(string text, HelpBoxMessageType messageType = HelpBoxMessageType.None) {
|
||||
this.Text = text;
|
||||
this.MessageType = messageType;
|
||||
}
|
||||
}
|
||||
|
||||
[CustomPropertyDrawer(typeof(HelpBoxAttribute))]
|
||||
public class HelpBoxAttributeDrawer : DecoratorDrawer {
|
||||
|
||||
public override float GetHeight() {
|
||||
try {
|
||||
var helpBoxAttribute = attribute as HelpBoxAttribute;
|
||||
if (helpBoxAttribute == null) return base.GetHeight();
|
||||
var helpBoxStyle = (GUI.skin != null) ? GUI.skin.GetStyle("helpbox") : null;
|
||||
return helpBoxStyle == null ? base.GetHeight() : Mathf.Max(40f, helpBoxStyle.CalcHeight(new GUIContent(helpBoxAttribute.Text), EditorGUIUtility.currentViewWidth) + 4);
|
||||
}
|
||||
catch (System.ArgumentException) {
|
||||
return 3 * EditorGUIUtility.singleLineHeight; // Handle Unity 2022.2 bug by returning default value.
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnGUI(Rect position) {
|
||||
if (attribute is not HelpBoxAttribute helpBoxAttribute) return;
|
||||
EditorGUI.HelpBox(position, helpBoxAttribute.Text, GetMessageType(helpBoxAttribute.MessageType));
|
||||
}
|
||||
|
||||
private static MessageType GetMessageType(HelpBoxMessageType helpBoxMessageType) {
|
||||
switch (helpBoxMessageType) {
|
||||
default:
|
||||
case HelpBoxMessageType.None: return MessageType.None;
|
||||
case HelpBoxMessageType.Info: return MessageType.Info;
|
||||
case HelpBoxMessageType.Warning: return MessageType.Warning;
|
||||
case HelpBoxMessageType.Error: return MessageType.Error;
|
||||
}
|
||||
}
|
||||
}
|
11
Game/Assets/Scripts/HelpBox.cs.meta
Normal file
11
Game/Assets/Scripts/HelpBox.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 08e77f16aecb3cf41b13291313e08860
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -121,7 +121,8 @@ MonoBehaviour:
|
|||
m_RequiresSettingsUpdate: 0
|
||||
m_AutomaticLoading: 0
|
||||
m_AutomaticRunning: 0
|
||||
m_Loaders: []
|
||||
m_Loaders:
|
||||
- {fileID: 11400000, guid: eb6d337c1678a97408eb0481002d9ae2, type: 2}
|
||||
--- !u!114 &4897379186331661704
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.ads": "4.4.2",
|
||||
"com.unity.ads": "4.12.0",
|
||||
"com.unity.ai.navigation": "1.1.5",
|
||||
"com.unity.analytics": "3.8.1",
|
||||
"com.unity.collab-proxy": "2.6.0",
|
||||
|
@ -14,16 +14,17 @@
|
|||
"com.unity.inputsystem": "1.11.2",
|
||||
"com.unity.learn.iet-framework": "3.1.3",
|
||||
"com.unity.probuilder": "5.2.3",
|
||||
"com.unity.purchasing": "4.11.0",
|
||||
"com.unity.purchasing": "4.12.2",
|
||||
"com.unity.render-pipelines.universal": "14.0.11",
|
||||
"com.unity.test-framework": "1.1.33",
|
||||
"com.unity.textmeshpro": "3.0.7",
|
||||
"com.unity.textmeshpro": "3.0.9",
|
||||
"com.unity.timeline": "1.7.6",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.visualscripting": "1.9.4",
|
||||
"com.unity.visualscripting": "1.9.5",
|
||||
"com.unity.xr.interaction.toolkit": "3.0.3",
|
||||
"com.unity.xr.legacyinputhelpers": "2.1.11",
|
||||
"com.unity.xr.management": "4.4.0",
|
||||
"com.unity.xr.legacyinputhelpers": "2.1.12",
|
||||
"com.unity.xr.management": "4.5.0",
|
||||
"com.unity.xr.oculus": "4.4.0",
|
||||
"com.unity.xr.openxr": "1.14.0",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
}
|
||||
},
|
||||
"com.unity.ads": {
|
||||
"version": "4.4.2",
|
||||
"version": "4.12.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
@ -174,12 +174,12 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.purchasing": {
|
||||
"version": "4.11.0",
|
||||
"version": "4.12.2",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.services.core": "1.8.2",
|
||||
"com.unity.services.core": "1.12.5",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||
|
@ -284,7 +284,7 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.textmeshpro": {
|
||||
"version": "3.0.7",
|
||||
"version": "3.0.9",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
@ -314,7 +314,7 @@
|
|||
}
|
||||
},
|
||||
"com.unity.visualscripting": {
|
||||
"version": "1.9.4",
|
||||
"version": "1.9.5",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
@ -349,7 +349,7 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.xr.legacyinputhelpers": {
|
||||
"version": "2.1.11",
|
||||
"version": "2.1.12",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
@ -359,7 +359,7 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.xr.management": {
|
||||
"version": "4.4.0",
|
||||
"version": "4.5.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
|
@ -372,7 +372,7 @@
|
|||
},
|
||||
"com.unity.xr.oculus": {
|
||||
"version": "4.4.0",
|
||||
"depth": 1,
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.xr.management": "4.4.0"
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
--- !u!55 &1
|
||||
PhysicsManager:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 13
|
||||
serializedVersion: 14
|
||||
m_Gravity: {x: 0, y: -9.81, z: 0}
|
||||
m_DefaultMaterial: {fileID: 0}
|
||||
m_BounceThreshold: 2
|
||||
|
@ -18,10 +18,11 @@ PhysicsManager:
|
|||
m_ClothInterCollisionDistance: 0
|
||||
m_ClothInterCollisionStiffness: 0
|
||||
m_ContactsGeneration: 1
|
||||
m_LayerCollisionMatrix: ffffffffffffffffdffffffffffffffffffffffffbffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_AutoSimulation: 1
|
||||
m_LayerCollisionMatrix: fffbffffffffffffdffffffffffffffffffffffffbfffffffffffffffffffffffffffffffffffffffeffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_SimulationMode: 0
|
||||
m_AutoSyncTransforms: 1
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
m_InvokeCollisionCallbacks: 1
|
||||
m_ClothInterCollisionSettingsToggle: 0
|
||||
m_ClothGravity: {x: 0, y: -9.81, z: 0}
|
||||
m_ContactPairsMode: 0
|
||||
|
@ -36,3 +37,4 @@ PhysicsManager:
|
|||
m_ImprovedPatchFriction: 0
|
||||
m_SolverType: 0
|
||||
m_DefaultMaxAngularSpeed: 7
|
||||
m_FastMotionThreshold: 3.4028235e+38
|
||||
|
|
|
@ -831,7 +831,7 @@ PlayerSettings:
|
|||
webGLMemoryGeometricGrowthCap: 96
|
||||
webGLPowerPreference: 2
|
||||
scriptingDefineSymbols:
|
||||
Android: USE_INPUT_SYSTEM_POSE_CONTROL;USE_INPUT_SYSTEM_POSE_CONTROL;UNITY_POST_PROCESSING_STACK_V2
|
||||
Android: USE_INPUT_SYSTEM_POSE_CONTROL;UNITY_POST_PROCESSING_STACK_V2;USE_STICK_CONTROL_THUMBSTICKS
|
||||
CloudRendering: UNITY_POST_PROCESSING_STACK_V2
|
||||
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
||||
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||
|
@ -840,9 +840,9 @@ PlayerSettings:
|
|||
PS4: UNITY_POST_PROCESSING_STACK_V2
|
||||
PS5: UNITY_POST_PROCESSING_STACK_V2
|
||||
Stadia: UNITY_POST_PROCESSING_STACK_V2
|
||||
Standalone: USE_INPUT_SYSTEM_POSE_CONTROL;USE_INPUT_SYSTEM_POSE_CONTROL;UNITY_POST_PROCESSING_STACK_V2
|
||||
Standalone: USE_INPUT_SYSTEM_POSE_CONTROL;UNITY_POST_PROCESSING_STACK_V2;USE_STICK_CONTROL_THUMBSTICKS
|
||||
WebGL: UNITY_POST_PROCESSING_STACK_V2
|
||||
Windows Store Apps: USE_INPUT_SYSTEM_POSE_CONTROL;USE_INPUT_SYSTEM_POSE_CONTROL;UNITY_POST_PROCESSING_STACK_V2
|
||||
Windows Store Apps: USE_INPUT_SYSTEM_POSE_CONTROL;UNITY_POST_PROCESSING_STACK_V2;USE_STICK_CONTROL_THUMBSTICKS
|
||||
XboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||
tvOS: UNITY_POST_PROCESSING_STACK_V2
|
||||
additionalCompilerArguments: {}
|
||||
|
|
|
@ -23,7 +23,7 @@ TagManager:
|
|||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
- Interactable Environment
|
||||
-
|
||||
-
|
||||
-
|
||||
|
|
Loading…
Add table
Reference in a new issue