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8 changed files with 745 additions and 7 deletions
6
Game/.idea/.idea.Game/.idea/vcs.xml
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6
Game/.idea/.idea.Game/.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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37
Game/Assets/ProgressHelper.cs
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37
Game/Assets/ProgressHelper.cs
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// ******------------------------------------------------------******
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// ProgressHelper.cs
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//
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// Author:
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// K.Sinan Acar <ksa@puzzledwizard.com>
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//
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// Copyright (c) 2019 PuzzledWizard
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//
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// ******------------------------------------------------------******
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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namespace PW
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{
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public class ProgressHelper : MonoBehaviour
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{
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public Image m_Image;
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public void UpdateProcessUI(float curAmount,float totalProcess)
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{
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if (m_Image != null)
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m_Image.fillAmount = curAmount / totalProcess;
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}
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public void ToggleHelper(bool result)
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{
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gameObject.SetActive(result);
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m_Image.fillAmount = 0;
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}
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}
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}
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11
Game/Assets/ProgressHelper.cs.meta
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11
Game/Assets/ProgressHelper.cs.meta
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359
Game/Assets/ProgressHelper.prefab
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359
Game/Assets/ProgressHelper.prefab
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m_StereoSeparation: 0.022
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||||||
|
--- !u!4 &1689546742
|
||||||
|
Transform:
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||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
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||||||
|
m_PrefabAsset: {fileID: 0}
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||||||
|
m_GameObject: {fileID: 1689546739}
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||||||
|
serializedVersion: 2
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||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||||
|
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1660057539 &9223372036854775807
|
||||||
|
SceneRoots:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Roots:
|
||||||
|
- {fileID: 1689546742}
|
||||||
|
- {fileID: 19031482}
|
7
Game/Assets/Scenes/Wai Lam's interaction.unity.meta
Normal file
7
Game/Assets/Scenes/Wai Lam's interaction.unity.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 66fe0e94fa29b1f4fb504e90cf59f1a2
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -99,7 +99,7 @@
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "editor.lastMeshSelectMode",
|
"key": "editor.lastMeshSelectMode",
|
||||||
"value": "{\"m_Value\":8}"
|
"value": "{\"m_Value\":4}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
@ -139,7 +139,7 @@
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.LastSize",
|
"key": "ShapeBuilder.LastSize",
|
||||||
"value": "{\"m_Value\":{\"x\":65.09213256835938,\"y\":0.0,\"z\":67.21356201171875}}"
|
"value": "{\"m_Value\":{\"x\":1.7010703086853028,\"y\":0.0,\"z\":3.243170738220215}}"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
@ -186,11 +186,6 @@
|
||||||
"key": "ShapeBuilder.Stairs",
|
"key": "ShapeBuilder.Stairs",
|
||||||
"value": "{}"
|
"value": "{}"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
|
||||||
"key": "ShapeBuilder.Sprite",
|
|
||||||
"value": "{}"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
"key": "ShapeBuilder.Plane",
|
"key": "ShapeBuilder.Plane",
|
||||||
|
|
Loading…
Add table
Reference in a new issue