game(scene/day1,lighting): low-qual bake
This commit is contained in:
parent
fb9f65a48a
commit
a6976afcbf
12 changed files with 77 additions and 78 deletions
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@ -97,7 +97,7 @@ LightmapSettings:
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m_TrainingDataDestination: TrainingData
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m_TrainingDataDestination: TrainingData
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m_LightProbeSampleCountMultiplier: 4
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 112000000, guid: b701e58d176512d4dab82ea0b05efc4e, type: 2}
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m_LightingDataAsset: {fileID: 112000000, guid: b701e58d176512d4dab82ea0b05efc4e, type: 2}
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m_LightingSettings: {fileID: 545922260}
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m_LightingSettings: {fileID: 4890085278179872738, guid: ab6ecd5ac90452a48a18b38d1fd7cc30, type: 2}
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--- !u!196 &4
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--- !u!196 &4
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NavMeshSettings:
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NavMeshSettings:
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serializedVersion: 2
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serializedVersion: 2
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@ -58483,7 +58483,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e01448acf10665b469bdbd43de140feb, type: 3}
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m_Script: {fileID: 11500000, guid: e01448acf10665b469bdbd43de140feb, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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currentDay: 1
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storyPanelUI: {fileID: 620624014}
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storyPanelUI: {fileID: 620624014}
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storyText: {fileID: 1214791149}
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storyText: {fileID: 1214791149}
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--- !u!43 &278678358
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--- !u!43 &278678358
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@ -112145,70 +112144,6 @@ MonoBehaviour:
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m_SelectedFaces:
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m_SelectedFaces:
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m_SelectedEdges: []
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m_SelectedEdges: []
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m_SelectedVertices:
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m_SelectedVertices:
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--- !u!850595691 &545922260
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LightingSettings:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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serializedVersion: 6
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m_GIWorkflowMode: 1
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m_EnableBakedLightmaps: 1
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m_EnableRealtimeLightmaps: 0
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m_RealtimeEnvironmentLighting: 1
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m_BounceScale: 1
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m_AlbedoBoost: 1
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m_IndirectOutputScale: 1
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m_UsingShadowmask: 0
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m_BakeBackend: 2
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m_LightmapMaxSize: 2048
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m_BakeResolution: 10
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m_Padding: 2
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m_LightmapCompression: 2
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m_AO: 0
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m_AOMaxDistance: 1
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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m_ExtractAO: 0
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m_MixedBakeMode: 0
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m_LightmapsBakeMode: 1
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m_FilterMode: 1
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m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_RealtimeResolution: 2
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m_ForceWhiteAlbedo: 0
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m_ForceUpdates: 0
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m_FinalGather: 0
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m_FinalGatherRayCount: 256
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m_FinalGatherFiltering: 1
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m_PVRCulling: 1
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m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 256
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m_PVREnvironmentSampleCount: 256
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m_PVREnvironmentReferencePointCount: 2048
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m_LightProbeSampleCountMultiplier: 4
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m_PVRBounces: 1
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m_PVRMinBounces: 1
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m_PVREnvironmentImportanceSampling: 1
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m_PVRFilteringMode: 1
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m_PVRDenoiserTypeDirect: 1
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m_PVRDenoiserTypeIndirect: 1
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m_PVRDenoiserTypeAO: 1
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m_PVRFilterTypeDirect: 0
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m_PVRFilterTypeIndirect: 0
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m_PVRFilterTypeAO: 0
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m_PVRFilteringGaussRadiusDirect: 1
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m_PVRFilteringGaussRadiusIndirect: 5
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m_PVRFilteringGaussRadiusAO: 2
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_PVRTiledBaking: 0
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m_NumRaysToShootPerTexel: -1
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m_RespectSceneVisibilityWhenBakingGI: 0
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--- !u!43 &545937315
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--- !u!43 &545937315
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Mesh:
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Mesh:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -275513,9 +275448,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 95f0438a7d9b79a44b3b4266ba371262, type: 3}
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m_Script: {fileID: 11500000, guid: 95f0438a7d9b79a44b3b4266ba371262, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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gameManager: {fileID: 278618526}
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nextSceneName: Town
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nextSceneName: Town
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Day3: Day3
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day3:
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confirmationPanel: {fileID: 347656170}
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confirmationPanel: {fileID: 347656170}
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warningText: {fileID: 1839460625}
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warningText: {fileID: 1839460625}
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warningPanel: {fileID: 1776114648}
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warningPanel: {fileID: 1776114648}
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Binary file not shown.
BIN
Game/Assets/Scenes/Day1/Lightmap-0_comp_dir.png
(Stored with Git LFS)
BIN
Game/Assets/Scenes/Day1/Lightmap-0_comp_dir.png
(Stored with Git LFS)
Binary file not shown.
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@ -93,6 +93,19 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: iPhone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 3
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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maxTextureSize: 2048
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BIN
Game/Assets/Scenes/Day1/Lightmap-0_comp_light.exr
(Stored with Git LFS)
BIN
Game/Assets/Scenes/Day1/Lightmap-0_comp_light.exr
(Stored with Git LFS)
Binary file not shown.
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@ -93,6 +93,19 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: iPhone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 3
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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maxTextureSize: 2048
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BIN
Game/Assets/Scenes/Day1/Lightmap-1_comp_dir.png
(Stored with Git LFS)
BIN
Game/Assets/Scenes/Day1/Lightmap-1_comp_dir.png
(Stored with Git LFS)
Binary file not shown.
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@ -93,6 +93,19 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: iPhone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 3
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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maxTextureSize: 2048
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BIN
Game/Assets/Scenes/Day1/Lightmap-1_comp_light.exr
(Stored with Git LFS)
BIN
Game/Assets/Scenes/Day1/Lightmap-1_comp_light.exr
(Stored with Git LFS)
Binary file not shown.
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@ -93,6 +93,19 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: iPhone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 3
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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maxTextureSize: 2048
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BIN
Game/Assets/Scenes/Day1/ReflectionProbe-0.exr
(Stored with Git LFS)
BIN
Game/Assets/Scenes/Day1/ReflectionProbe-0.exr
(Stored with Git LFS)
Binary file not shown.
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@ -93,6 +93,19 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: iPhone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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- serializedVersion: 3
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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maxTextureSize: 2048
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