game: temporary push cos vfx arent working?
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3 changed files with 40878 additions and 516 deletions
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@ -9,7 +9,7 @@
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{
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"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "editor.lastMeshSelectMode",
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"value": "{\"m_Value\":2}"
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"value": "{\"m_Value\":8}"
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},
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{
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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@ -159,7 +159,7 @@
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{
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"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "ShapeBuilder.ActiveShapeIndex",
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"value": "{\"m_Value\":7}"
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"value": "{\"m_Value\":6}"
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},
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{
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"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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@ -184,7 +184,7 @@
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{
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"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.LastSize",
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"value": "{\"m_Value\":{\"x\":0.22161102294921876,\"y\":0.018095016479492189,\"z\":-0.250244140625}}"
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"value": "{\"m_Value\":{\"x\":-1.0476036071777344,\"y\":2.1854629516601564,\"z\":-1.7838134765625}}"
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},
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{
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"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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