bathroom interaction wip
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9918aed0ec
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6 changed files with 2034 additions and 944 deletions
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@ -3,18 +3,93 @@ using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.XR.Interaction.Toolkit;
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using UnityEngine.XR.Interaction.Toolkit.Interactables;
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using UnityEngine.XR.Interaction.Toolkit.Interactors;
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public class Brushteeth : MonoBehaviour
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{
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// public Slider progressBar; // Reference to the Slider (progress bar)
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// public float progressTime = 5f; // Time for the progress bar to complete
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// private UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable grabInteractable;
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// private float timer = 0f;
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// private bool isGrabbing = false;
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//
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// void Start()
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// {
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// grabInteractable = GetComponent<UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable>();
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//
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// if (grabInteractable == null)
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// {
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// Debug.LogError("XRGrabInteractable component not found on the object!");
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// return;
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// }
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//
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// // Ensure the progress bar is hidden initially
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// progressBar.gameObject.SetActive(false);
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//
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// // Subscribe to grab and release events
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// grabInteractable.selectEntered.AddListener(OnGrab);
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// grabInteractable.selectExited.AddListener(OnRelease);
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// }
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//
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// void Update()
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// {
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// if (isGrabbing)
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// {
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// timer += Time.deltaTime;
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// progressBar.value = timer / progressTime;
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//
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// if (timer >= progressTime)
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// {
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// CompleteProgress();
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// }
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// }
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// }
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//
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// private void OnGrab(SelectEnterEventArgs args)
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// {
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// // Show and reset the progress bar
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// progressBar.gameObject.SetActive(true);
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// progressBar.value = 0f;
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// timer = 0f;
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// isGrabbing = true;
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// }
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//
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// private void OnRelease(SelectExitEventArgs args)
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// {
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// // Hide the progress bar and stop the timer
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// progressBar.gameObject.SetActive(false);
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// isGrabbing = false;
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// timer = 0f;
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// }
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//
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// private void CompleteProgress()
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// {
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// // Hide the progress bar and perform any additional actions when complete
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// progressBar.gameObject.SetActive(false);
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// isGrabbing = false;
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//
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// Debug.Log("Progress completed!");
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// }
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//
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// private void OnDestroy()
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// {
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// // Unsubscribe from events to avoid memory leaks
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// if (grabInteractable != null)
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// {
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// grabInteractable.selectEntered.RemoveListener(OnGrab);
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// grabInteractable.selectExited.RemoveListener(OnRelease);
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// }
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// }
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public Slider progressBar; // Reference to the Slider (progress bar)
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public float progressTime = 5f; // Time for the progress bar to complete
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private UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable grabInteractable;
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private XRGrabInteractable grabInteractable;
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private float timer = 0f;
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private bool isGrabbing = false;
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void Start()
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{
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grabInteractable = GetComponent<UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable>();
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grabInteractable = GetComponent<XRGrabInteractable>();
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if (grabInteractable == null)
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{
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@ -46,7 +121,13 @@ public class Brushteeth : MonoBehaviour
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private void OnGrab(SelectEnterEventArgs args)
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{
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// Show and reset the progress bar
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// Ignore if grabbed by a socket interactor
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if (args.interactorObject.transform.GetComponent<XRSocketInteractor>() != null)
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{
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return; // Do nothing if grabbed by a socket
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}
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// Only show progress bar if NOT grabbed by a socket
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progressBar.gameObject.SetActive(true);
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progressBar.value = 0f;
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timer = 0f;
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@ -55,7 +136,7 @@ public class Brushteeth : MonoBehaviour
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private void OnRelease(SelectExitEventArgs args)
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{
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// Hide the progress bar and stop the timer
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// Stop progress when released, regardless of interactor type
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progressBar.gameObject.SetActive(false);
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isGrabbing = false;
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timer = 0f;
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@ -63,7 +144,6 @@ public class Brushteeth : MonoBehaviour
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private void CompleteProgress()
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{
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// Hide the progress bar and perform any additional actions when complete
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progressBar.gameObject.SetActive(false);
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isGrabbing = false;
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@ -72,7 +152,6 @@ public class Brushteeth : MonoBehaviour
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private void OnDestroy()
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{
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// Unsubscribe from events to avoid memory leaks
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if (grabInteractable != null)
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{
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grabInteractable.selectEntered.RemoveListener(OnGrab);
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913
Game/Assets/Prefabs/toothbrush.prefab
Normal file
913
Game/Assets/Prefabs/toothbrush.prefab
Normal file
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7
Game/Assets/Prefabs/toothbrush.prefab.meta
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7
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File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load diff
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@ -9,7 +9,7 @@
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|
Loading…
Add table
Reference in a new issue