diff --git a/Game/Assets/Prefabs/Register Drawer 1.prefab b/Game/Assets/Prefabs/Register Drawer 1.prefab new file mode 100644 index 0000000..2dd602d --- /dev/null +++ b/Game/Assets/Prefabs/Register Drawer 1.prefab @@ -0,0 +1,738 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3422793206008037373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6286800649294610173} + - component: {fileID: 2047508994016487347} + - component: {fileID: 6362357781191409363} + - component: {fileID: 1461556526470609007} + - component: {fileID: 5671251949842454330} + - component: {fileID: 1867098554338097964} + - component: {fileID: 5116998845525623947} + - component: {fileID: 1493190621525972885} + - component: {fileID: 6631362471445333471} + m_Layer: 0 + m_Name: Handle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6286800649294610173 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + serializedVersion: 2 + m_LocalRotation: {x: 0.49999994, y: -0.49999994, z: -0.50000006, w: 0.50000006} + m_LocalPosition: {x: 0.026790265, y: 0.0060106306, z: 0.030224914} + m_LocalScale: {x: 0.10711803, y: 0.10711803, z: 0.13135447} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7912433371190232381} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2047508994016487347 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_MeshFormatVersion: 2 + m_Faces: + - m_Indexes: 000000000100000002000000010000000300000002000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 9 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 040000000500000006000000050000000700000006000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 9 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 08000000090000000a000000090000000b0000000a000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 9 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 9 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 100000001100000012000000110000001300000012000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 9 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + - m_Indexes: 140000001500000016000000150000001700000016000000 + m_SmoothingGroup: 0 + m_Uv: + m_UseWorldSpace: 0 + m_FlipU: 0 + m_FlipV: 0 + m_SwapUV: 0 + m_Fill: 1 + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Rotation: 0 + m_Anchor: 9 + m_Material: {fileID: 0} + m_SubmeshIndex: 0 + m_ManualUV: 0 + elementGroup: -1 + m_TextureGroup: -1 + m_SharedVertices: + - m_Vertices: 000000000d00000016000000 + - m_Vertices: 010000000400000017000000 + - m_Vertices: 020000000f00000010000000 + - m_Vertices: 030000000600000011000000 + - m_Vertices: 050000000800000015000000 + - m_Vertices: 070000000a00000013000000 + - m_Vertices: 090000000c00000014000000 + - m_Vertices: 0b0000000e00000012000000 + m_SharedTextures: [] + m_Positions: + - {x: 0, y: -0.000000028871, z: 0.4143927} + - {x: 0.019868731, y: -0.000000028871, z: 0.4143927} + - {x: 0, y: 0.019211743, z: 0.4143927} + - {x: 0.019868731, y: 0.019211743, z: 0.4143927} + - {x: 0.019868731, y: -0.000000028871, z: 0.4143927} + - {x: 0.019868731, y: -0.000000028871, z: -0.00000023841858} + - {x: 0.019868731, y: 0.019211743, z: 0.4143927} + - {x: 0.019868731, y: 0.019211743, z: -0.00000023841858} + - {x: 0.019868731, y: -0.000000028871, z: -0.00000023841858} + - {x: 0, y: -0.000000028871, z: -0.00000023841858} + - {x: 0.019868731, y: 0.019211743, z: -0.00000023841858} + - {x: 0, y: 0.019211743, z: -0.00000023841858} + - {x: 0, y: -0.000000028871, z: -0.00000023841858} + - {x: 0, y: -0.000000028871, z: 0.4143927} + - {x: 0, y: 0.019211743, z: -0.00000023841858} + - {x: 0, y: 0.019211743, z: 0.4143927} + - {x: 0, y: 0.019211743, z: 0.4143927} + - {x: 0.019868731, y: 0.019211743, z: 0.4143927} + - {x: 0, y: 0.019211743, z: -0.00000023841858} + - {x: 0.019868731, y: 0.019211743, z: -0.00000023841858} + - {x: 0, y: -0.000000028871, z: -0.00000023841858} + - {x: 0.019868731, y: -0.000000028871, z: -0.00000023841858} + - {x: 0, y: -0.000000028871, z: 0.4143927} + - {x: 0.019868731, y: -0.000000028871, z: 0.4143927} + m_Textures0: + - {x: 0, y: -0.000000028871} + - {x: -0.019868731, y: -0.000000028871} + - {x: 0, y: 0.019211743} + - {x: -0.019868731, y: 0.019211743} + - {x: 0.4143927, y: -0.000000028871} + - {x: -0.00000023841858, y: -0.000000028871} + - {x: 0.4143927, y: 0.019211743} + - {x: -0.00000023841858, y: 0.019211743} + - {x: 0.019868731, y: -0.000000028871} + - {x: 0, y: -0.000000028871} + - {x: 0.019868731, y: 0.019211743} + - {x: 0, y: 0.019211743} + - {x: 0.00000023841858, y: -0.000000028871} + - {x: -0.4143927, y: -0.000000028871} + - {x: 0.00000023841858, y: 0.019211743} + - {x: -0.4143927, y: 0.019211743} + - {x: 0, y: 0.4143927} + - {x: 0.019868731, y: 0.4143927} + - {x: 0, y: -0.00000023841858} + - {x: 0.019868731, y: -0.00000023841858} + - {x: -0, y: -0.00000023841858} + - {x: -0.019868731, y: -0.00000023841858} + - {x: 0, y: 0.4143927} + - {x: -0.019868731, y: 0.4143927} + m_Textures2: [] + m_Textures3: [] + m_Tangents: + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 0, y: 0, z: 1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 0, y: 0, z: -1, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: 1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + - {x: -1, y: 0, z: 0, w: -1} + m_Colors: [] + m_UnwrapParameters: + m_HardAngle: 88 + m_PackMargin: 20 + m_AngleError: 8 + m_AreaError: 15 + m_PreserveMeshAssetOnDestroy: 0 + assetGuid: + m_Mesh: {fileID: 0} + m_VersionIndex: 1384 + m_IsSelectable: 1 + m_SelectedFaces: + m_SelectedEdges: [] + m_SelectedVertices: +--- !u!114 &6362357781191409363 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Shape: + rid: 7721385532217622530 + m_Size: {x: 0.019868731, y: 0.019211771, z: 0.41439295} + m_Rotation: {x: 0, y: 0, z: 0, w: 1} + m_PivotLocation: 1 + m_PivotPosition: {x: 0, y: 0, z: 0} + m_UnmodifiedMeshVersion: 1378 + m_ShapeBox: + m_Center: {x: 0.009934366, y: 0.009605857, z: 0.20719624} + m_Extent: {x: 0.009934366, y: 0.009605886, z: 0.20719647} + references: + version: 2 + RefIds: + - rid: 7721385532217622530 + type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder} + data: +--- !u!23 &1461556526470609007 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 7e9335abe3b6ab940927cdbbba857200, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &5671251949842454330 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + m_Mesh: {fileID: 0} +--- !u!65 &1867098554338097964 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.019868737, y: 0.019211777, z: 0.41439295} + m_Center: {x: 0.009934369, y: 0.0096058585, z: 0.20719624} +--- !u!54 &5116998845525623947 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + serializedVersion: 4 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 0 + m_IsKinematic: 1 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 2 +--- !u!114 &1493190621525972885 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ad34abafad169848a38072baa96cdb2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_InteractionManager: {fileID: 0} + m_Colliders: [] + m_InteractionLayers: + m_Bits: 1 + m_DistanceCalculationMode: 1 + m_SelectMode: 0 + m_FocusMode: 1 + m_CustomReticle: {fileID: 0} + m_AllowGazeInteraction: 0 + m_AllowGazeSelect: 0 + m_OverrideGazeTimeToSelect: 0 + m_GazeTimeToSelect: 0.5 + m_OverrideTimeToAutoDeselectGaze: 0 + m_TimeToAutoDeselectGaze: 3 + m_AllowGazeAssistance: 0 + m_FirstHoverEntered: + m_PersistentCalls: + m_Calls: [] + m_LastHoverExited: + m_PersistentCalls: + m_Calls: [] + m_HoverEntered: + m_PersistentCalls: + m_Calls: [] + m_HoverExited: + m_PersistentCalls: + m_Calls: [] + m_FirstSelectEntered: + m_PersistentCalls: + m_Calls: [] + m_LastSelectExited: + m_PersistentCalls: + m_Calls: [] + m_SelectEntered: + m_PersistentCalls: + m_Calls: [] + m_SelectExited: + m_PersistentCalls: + m_Calls: [] + m_FirstFocusEntered: + m_PersistentCalls: + m_Calls: [] + m_LastFocusExited: + m_PersistentCalls: + m_Calls: [] + m_FocusEntered: + m_PersistentCalls: + m_Calls: [] + m_FocusExited: + m_PersistentCalls: + m_Calls: [] + m_Activated: + m_PersistentCalls: + m_Calls: [] + m_Deactivated: + m_PersistentCalls: + m_Calls: [] + m_StartingHoverFilters: [] + m_StartingSelectFilters: [] + m_StartingInteractionStrengthFilters: [] + m_AttachTransform: {fileID: 0} + m_SecondaryAttachTransform: {fileID: 0} + m_UseDynamicAttach: 0 + m_MatchAttachPosition: 1 + m_MatchAttachRotation: 1 + m_SnapToColliderVolume: 1 + m_ReinitializeDynamicAttachEverySingleGrab: 1 + m_AttachEaseInTime: 0.15 + m_MovementType: 0 + m_VelocityDamping: 1 + m_VelocityScale: 1 + m_AngularVelocityDamping: 1 + m_AngularVelocityScale: 1 + m_TrackPosition: 1 + m_SmoothPosition: 0 + m_SmoothPositionAmount: 8 + m_TightenPosition: 0.1 + m_TrackRotation: 1 + m_SmoothRotation: 0 + m_SmoothRotationAmount: 8 + m_TightenRotation: 0.1 + m_TrackScale: 1 + m_SmoothScale: 0 + m_SmoothScaleAmount: 8 + m_TightenScale: 0.1 + m_ThrowOnDetach: 1 + m_ThrowSmoothingDuration: 0.25 + m_ThrowSmoothingCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_ThrowVelocityScale: 1.5 + m_ThrowAngularVelocityScale: 1 + m_ForceGravityOnDetach: 0 + m_RetainTransformParent: 1 + m_StartingSingleGrabTransformers: [] + m_StartingMultipleGrabTransformers: [] + m_AddDefaultGrabTransformers: 1 + m_FarAttachMode: 0 +--- !u!138 &6631362471445333471 +FixedJoint: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422793206008037373} + m_ConnectedBody: {fileID: 4227873104284442304} + m_ConnectedArticulationBody: {fileID: 0} + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_EnableCollision: 0 + m_EnablePreprocessing: 1 + m_MassScale: 1 + m_ConnectedMassScale: 1 +--- !u!1 &4120038080492878493 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7912433371190232381} + - component: {fileID: 9062679532167024371} + - component: {fileID: 3256871114716239859} + - component: {fileID: 4227873104284442304} + - component: {fileID: 296549338151414544} + m_Layer: 0 + m_Name: Register Drawer 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7912433371190232381 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4120038080492878493} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: 6.536, y: 0.895, z: -6.009} + m_LocalScale: {x: 11.646032, y: 11.646032, z: 11.646032} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6286800649294610173} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!33 &9062679532167024371 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4120038080492878493} + m_Mesh: {fileID: 4994433202834979414, guid: 87840c89815e20340a5458e7d66e69ca, type: 3} +--- !u!23 &3256871114716239859 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4120038080492878493} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 8748892135801146194, guid: 87840c89815e20340a5458e7d66e69ca, type: 3} + - {fileID: 8368722655750445499, guid: 87840c89815e20340a5458e7d66e69ca, type: 3} + - {fileID: 6034957751646507721, guid: 87840c89815e20340a5458e7d66e69ca, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!54 &4227873104284442304 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4120038080492878493} + serializedVersion: 4 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 2 +--- !u!153 &296549338151414544 +ConfigurableJoint: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4120038080492878493} + m_ConnectedBody: {fileID: 0} + m_ConnectedArticulationBody: {fileID: 0} + m_Anchor: {x: 0, y: 0.0067776144, z: 0} + m_Axis: {x: 1, y: 0, z: 0} + m_AutoConfigureConnectedAnchor: 1 + m_ConnectedAnchor: {x: 6.8091702, y: 0.9284024, z: -6.9301767} + serializedVersion: 3 + m_SecondaryAxis: {x: 0, y: 1, z: 0} + m_XMotion: 0 + m_YMotion: 0 + m_ZMotion: 1 + m_AngularXMotion: 0 + m_AngularYMotion: 0 + m_AngularZMotion: 0 + m_LinearLimitSpring: + spring: 0 + damper: 0 + m_LinearLimit: + limit: 0.4 + bounciness: 0 + contactDistance: 0 + m_AngularXLimitSpring: + spring: 0 + damper: 0 + m_LowAngularXLimit: + limit: 0 + bounciness: 0 + contactDistance: 0 + m_HighAngularXLimit: + limit: 0 + bounciness: 0 + contactDistance: 0 + m_AngularYZLimitSpring: + spring: 0 + damper: 0 + m_AngularYLimit: + limit: 0 + bounciness: 0 + contactDistance: 0 + m_AngularZLimit: + limit: 0 + bounciness: 0 + contactDistance: 0 + m_TargetPosition: {x: 0, y: 0, z: 0} + m_TargetVelocity: {x: 0, y: 0, z: 0} + m_XDrive: + serializedVersion: 4 + positionSpring: 0 + positionDamper: 0 + maximumForce: 3.4028233e+38 + useAcceleration: 0 + m_YDrive: + serializedVersion: 4 + positionSpring: 0 + positionDamper: 0 + maximumForce: 3.4028233e+38 + useAcceleration: 0 + m_ZDrive: + serializedVersion: 4 + positionSpring: 0 + positionDamper: 0 + maximumForce: 3.4028233e+38 + useAcceleration: 0 + m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} + m_TargetAngularVelocity: {x: 0, y: 0, z: 0} + m_RotationDriveMode: 0 + m_AngularXDrive: + serializedVersion: 4 + positionSpring: 0 + positionDamper: 0 + maximumForce: 3.4028233e+38 + useAcceleration: 0 + m_AngularYZDrive: + serializedVersion: 4 + positionSpring: 0 + positionDamper: 0 + maximumForce: 3.4028233e+38 + useAcceleration: 0 + m_SlerpDrive: + serializedVersion: 4 + positionSpring: 0 + positionDamper: 0 + maximumForce: 3.4028233e+38 + useAcceleration: 0 + m_ProjectionMode: 0 + m_ProjectionDistance: 0.1 + m_ProjectionAngle: 180 + m_ConfiguredInWorldSpace: 0 + m_SwapBodies: 0 + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_EnableCollision: 0 + m_EnablePreprocessing: 1 + m_MassScale: 1 + m_ConnectedMassScale: 1 diff --git a/Game/Assets/Prefabs/Register Drawer 1.prefab.meta b/Game/Assets/Prefabs/Register Drawer 1.prefab.meta new file mode 100644 index 0000000..284e036 --- /dev/null +++ b/Game/Assets/Prefabs/Register Drawer 1.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: eb3f0e5a3a565ef44b72344688d92d81 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Game/Assets/Prefabs/Register Drawer.prefab b/Game/Assets/Prefabs/Register Drawer.prefab new file mode 100644 index 0000000..ca8671d --- /dev/null +++ b/Game/Assets/Prefabs/Register Drawer.prefab @@ -0,0 +1,87 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3551196134766786789 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6948245211800987732} + - component: {fileID: 6560783337381877285} + - component: {fileID: 6594280188985050133} + m_Layer: 0 + m_Name: Register Drawer + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6948245211800987732 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3551196134766786789} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0, y: 0.006622683, z: 0.0011962622} + m_LocalScale: {x: 9.442985, y: 9.442985, z: 9.442985} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6560783337381877285 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3551196134766786789} + m_Mesh: {fileID: 4994433202834979414, guid: 87840c89815e20340a5458e7d66e69ca, type: 3} +--- !u!23 &6594280188985050133 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3551196134766786789} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 8748892135801146194, guid: 87840c89815e20340a5458e7d66e69ca, type: 3} + - {fileID: 8368722655750445499, guid: 87840c89815e20340a5458e7d66e69ca, type: 3} + - {fileID: 6034957751646507721, guid: 87840c89815e20340a5458e7d66e69ca, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/Game/Assets/Prefabs/Register Drawer.prefab.meta b/Game/Assets/Prefabs/Register Drawer.prefab.meta new file mode 100644 index 0000000..3b19274 --- /dev/null +++ b/Game/Assets/Prefabs/Register Drawer.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5ad5b6a5073218e4ab4bc1b9b3e53d8a +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Game/Assets/Prefabs/Reza Assets/Door Handle.prefab b/Game/Assets/Prefabs/Reza Assets/Door Handle.prefab new file mode 100644 index 0000000..cba9519 --- /dev/null +++ b/Game/Assets/Prefabs/Reza Assets/Door Handle.prefab @@ -0,0 +1,107 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4971175237090510825 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 85267106614828379} + - component: {fileID: 9066203108166045485} + - component: {fileID: 6733161388474976235} + - component: {fileID: 1598884110201858988} + m_Layer: 0 + m_Name: Door Handle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &85267106614828379 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4971175237090510825} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.21988697, y: -0.0044477577, z: 0.38697013} + m_LocalScale: {x: 5.6766534, y: 0.07066114, z: 0.122979194} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &9066203108166045485 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4971175237090510825} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &6733161388474976235 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4971175237090510825} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a7e411f5a57b73446ae406bdb654ecb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!135 &1598884110201858988 +SphereCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4971175237090510825} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} diff --git a/Game/Assets/Prefabs/Reza Assets/Door Handle.prefab.meta b/Game/Assets/Prefabs/Reza Assets/Door Handle.prefab.meta new file mode 100644 index 0000000..33a85e1 --- /dev/null +++ b/Game/Assets/Prefabs/Reza Assets/Door Handle.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a146228f9134c3c418e69713c73ad351 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Game/Assets/Prefabs/Reza Assets/Door_Reza.prefab b/Game/Assets/Prefabs/Reza Assets/Door_Reza.prefab new file mode 100644 index 0000000..4694b46 --- /dev/null +++ b/Game/Assets/Prefabs/Reza Assets/Door_Reza.prefab @@ -0,0 +1,406 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4879809269147637565 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7808417053503182586} + - component: {fileID: 8904210381333098906} + - component: {fileID: 6080485039320574877} + - component: {fileID: 423225269727527075} + - component: {fileID: 3743876524139095420} + - component: {fileID: 1861023319400424536} + - component: {fileID: 6569076738997671329} + m_Layer: 0 + m_Name: Door_Reza + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7808417053503182586 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4879809269147637565} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} + m_LocalPosition: {x: 73.54926, y: 21.032, z: 1066.683} + m_LocalScale: {x: 0.025189942, y: 2.0043595, z: 1.1065229} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4540613275476177963} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!33 &8904210381333098906 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4879809269147637565} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &6080485039320574877 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4879809269147637565} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 9ad1b27c2b434cc4698d9e4eafcd2e2d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!65 &423225269727527075 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4879809269147637565} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!54 &3743876524139095420 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4879809269147637565} + serializedVersion: 4 + m_Mass: 5 + m_Drag: 0.5 + m_AngularDrag: 1 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 1 + m_IsKinematic: 1 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 2 +--- !u!114 &1861023319400424536 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4879809269147637565} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0ad34abafad169848a38072baa96cdb2, type: 3} + m_Name: + m_EditorClassIdentifier: + m_InteractionManager: {fileID: 0} + m_Colliders: + - {fileID: 1477755136418074658} + - {fileID: 0} + m_InteractionLayers: + m_Bits: 1 + m_DistanceCalculationMode: 1 + m_SelectMode: 0 + m_FocusMode: 1 + m_CustomReticle: {fileID: 0} + m_AllowGazeInteraction: 0 + m_AllowGazeSelect: 0 + m_OverrideGazeTimeToSelect: 0 + m_GazeTimeToSelect: 0.5 + m_OverrideTimeToAutoDeselectGaze: 0 + m_TimeToAutoDeselectGaze: 3 + m_AllowGazeAssistance: 0 + m_FirstHoverEntered: + m_PersistentCalls: + m_Calls: [] + m_LastHoverExited: + m_PersistentCalls: + m_Calls: [] + m_HoverEntered: + m_PersistentCalls: + m_Calls: [] + m_HoverExited: + m_PersistentCalls: + m_Calls: [] + m_FirstSelectEntered: + m_PersistentCalls: + m_Calls: [] + m_LastSelectExited: + m_PersistentCalls: + m_Calls: [] + m_SelectEntered: + m_PersistentCalls: + m_Calls: [] + m_SelectExited: + m_PersistentCalls: + m_Calls: [] + m_FirstFocusEntered: + m_PersistentCalls: + m_Calls: [] + m_LastFocusExited: + m_PersistentCalls: + m_Calls: [] + m_FocusEntered: + m_PersistentCalls: + m_Calls: [] + m_FocusExited: + m_PersistentCalls: + m_Calls: [] + m_Activated: + m_PersistentCalls: + m_Calls: [] + m_Deactivated: + m_PersistentCalls: + m_Calls: [] + m_StartingHoverFilters: [] + m_StartingSelectFilters: [] + m_StartingInteractionStrengthFilters: [] + m_AttachTransform: {fileID: 0} + m_SecondaryAttachTransform: {fileID: 0} + m_UseDynamicAttach: 0 + m_MatchAttachPosition: 1 + m_MatchAttachRotation: 1 + m_SnapToColliderVolume: 1 + m_ReinitializeDynamicAttachEverySingleGrab: 1 + m_AttachEaseInTime: 0.15 + m_MovementType: 0 + m_VelocityDamping: 1 + m_VelocityScale: 1 + m_AngularVelocityDamping: 1 + m_AngularVelocityScale: 1 + m_TrackPosition: 1 + m_SmoothPosition: 0 + m_SmoothPositionAmount: 8 + m_TightenPosition: 0.1 + m_TrackRotation: 1 + m_SmoothRotation: 0 + m_SmoothRotationAmount: 8 + m_TightenRotation: 0.1 + m_TrackScale: 1 + m_SmoothScale: 0 + m_SmoothScaleAmount: 8 + m_TightenScale: 0.1 + m_ThrowOnDetach: 1 + m_ThrowSmoothingDuration: 0.25 + m_ThrowSmoothingCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_ThrowVelocityScale: 1.5 + m_ThrowAngularVelocityScale: 1 + m_ForceGravityOnDetach: 0 + m_RetainTransformParent: 1 + m_StartingSingleGrabTransformers: [] + m_StartingMultipleGrabTransformers: [] + m_AddDefaultGrabTransformers: 1 + m_FarAttachMode: 0 +--- !u!59 &6569076738997671329 +HingeJoint: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4879809269147637565} + m_ConnectedBody: {fileID: 0} + m_ConnectedArticulationBody: {fileID: 0} + m_Anchor: {x: 0, y: 0, z: -0.5} + m_Axis: {x: 0, y: 1, z: 0} + m_AutoConfigureConnectedAnchor: 1 + m_ConnectedAnchor: {x: 73.54926, y: 21.032, z: 1067.2362} + serializedVersion: 2 + m_UseSpring: 0 + m_Spring: + spring: 0 + damper: 0 + targetPosition: 0 + m_UseMotor: 0 + m_Motor: + targetVelocity: 0 + force: 0 + freeSpin: 0 + m_UseLimits: 1 + m_ExtendedLimits: 0 + m_UseAcceleration: 0 + m_Limits: + min: -120 + max: 120 + bounciness: 0 + bounceMinVelocity: 0.2 + contactDistance: 0 + m_BreakForce: Infinity + m_BreakTorque: Infinity + m_EnableCollision: 0 + m_EnablePreprocessing: 1 + m_MassScale: 1 + m_ConnectedMassScale: 1 +--- !u!1 &6781608882855859366 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4540613275476177963} + - component: {fileID: 3886332436139806781} + - component: {fileID: 3164685471751523985} + - component: {fileID: 1477755136418074658} + m_Layer: 0 + m_Name: Door Handle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4540613275476177963 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6781608882855859366} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.21988697, y: -0.0044477577, z: 0.38697013} + m_LocalScale: {x: 5.6766534, y: 0.07066114, z: 0.122979194} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7808417053503182586} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &3886332436139806781 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6781608882855859366} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &3164685471751523985 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6781608882855859366} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a7e411f5a57b73446ae406bdb654ecb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!135 &1477755136418074658 +SphereCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6781608882855859366} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} diff --git a/Game/Assets/Prefabs/Reza Assets/Door_Reza.prefab.meta b/Game/Assets/Prefabs/Reza Assets/Door_Reza.prefab.meta new file mode 100644 index 0000000..c244408 --- /dev/null +++ b/Game/Assets/Prefabs/Reza Assets/Door_Reza.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: dcc1cc3e78ddb4044bec9f02b4f6da63 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: