game(misc): project settings
This commit is contained in:
parent
b76d7892b3
commit
339576e8ae
5 changed files with 228 additions and 10 deletions
8
Game/.idea/.idea.Game/.idea/indexLayout.xml
generated
Normal file
8
Game/.idea/.idea.Game/.idea/indexLayout.xml
generated
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="UserContentModel">
|
||||||
|
<attachedFolders />
|
||||||
|
<explicitIncludes />
|
||||||
|
<explicitExcludes />
|
||||||
|
</component>
|
||||||
|
</project>
|
|
@ -3,7 +3,7 @@
|
||||||
--- !u!30 &1
|
--- !u!30 &1
|
||||||
GraphicsSettings:
|
GraphicsSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 14
|
serializedVersion: 15
|
||||||
m_Deferred:
|
m_Deferred:
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
@ -13,9 +13,6 @@ GraphicsSettings:
|
||||||
m_ScreenSpaceShadows:
|
m_ScreenSpaceShadows:
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
m_LegacyDeferred:
|
|
||||||
m_Mode: 1
|
|
||||||
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
|
|
||||||
m_DepthNormals:
|
m_DepthNormals:
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
@ -42,10 +39,8 @@ GraphicsSettings:
|
||||||
- {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
m_PreloadedShaders: []
|
m_PreloadedShaders: []
|
||||||
m_PreloadShadersBatchTimeLimit: -1
|
m_PreloadShadersBatchTimeLimit: -1
|
||||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
type: 0}
|
m_CustomRenderPipeline: {fileID: 11400000, guid: fd42a132493b1f143a4963adcd530ef1, type: 2}
|
||||||
m_CustomRenderPipeline: {fileID: 11400000, guid: fd42a132493b1f143a4963adcd530ef1,
|
|
||||||
type: 2}
|
|
||||||
m_TransparencySortMode: 0
|
m_TransparencySortMode: 0
|
||||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||||
m_DefaultRenderingPath: 1
|
m_DefaultRenderingPath: 1
|
||||||
|
@ -54,6 +49,7 @@ GraphicsSettings:
|
||||||
m_LightmapStripping: 0
|
m_LightmapStripping: 0
|
||||||
m_FogStripping: 0
|
m_FogStripping: 0
|
||||||
m_InstancingStripping: 0
|
m_InstancingStripping: 0
|
||||||
|
m_BrgStripping: 0
|
||||||
m_LightmapKeepPlain: 1
|
m_LightmapKeepPlain: 1
|
||||||
m_LightmapKeepDirCombined: 1
|
m_LightmapKeepDirCombined: 1
|
||||||
m_LightmapKeepDynamicPlain: 1
|
m_LightmapKeepDynamicPlain: 1
|
||||||
|
@ -69,5 +65,7 @@ GraphicsSettings:
|
||||||
m_DefaultRenderingLayerMask: 1
|
m_DefaultRenderingLayerMask: 1
|
||||||
m_LogWhenShaderIsCompiled: 0
|
m_LogWhenShaderIsCompiled: 0
|
||||||
m_SRPDefaultSettings:
|
m_SRPDefaultSettings:
|
||||||
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: b14f41a94dde88c4fa9fed9ae80f7362,
|
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: b14f41a94dde88c4fa9fed9ae80f7362, type: 2}
|
||||||
type: 2}
|
m_LightProbeOutsideHullStrategy: 0
|
||||||
|
m_CameraRelativeLightCulling: 0
|
||||||
|
m_CameraRelativeShadowCulling: 0
|
||||||
|
|
206
Game/ProjectSettings/Packages/com.unity.probuilder/Settings.json
Normal file
206
Game/ProjectSettings/Packages/com.unity.probuilder/Settings.json
Normal file
|
@ -0,0 +1,206 @@
|
||||||
|
{
|
||||||
|
"m_Dictionary": {
|
||||||
|
"m_DictionaryValues": [
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "about.identifier",
|
||||||
|
"value": "{\"m_Value\":{\"m_Major\":5,\"m_Minor\":2,\"m_Patch\":3,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "preferences.version",
|
||||||
|
"value": "{\"m_Value\":{\"m_Major\":5,\"m_Minor\":2,\"m_Patch\":3,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.LogLevel, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "log.level",
|
||||||
|
"value": "{\"m_Value\":3}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.LogOutput, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "log.output",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "log.path",
|
||||||
|
"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "UnityEngine.ProBuilder.ProBuilderEditor-isUtilityWindow",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.backFaceSelectEnabled",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.toolbarIconGUI",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "experimental.enabled",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.showSceneInfo",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ShapeComponent.ResetSettings",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ShapeComponent.SettingsEnabled",
|
||||||
|
"value": "{\"m_Value\":true}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "mesh.newShapesSnapToGrid",
|
||||||
|
"value": "{\"m_Value\":true}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "mesh.meshColliderIsConvex",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "lightmapping.autoUnwrapLightmapUV",
|
||||||
|
"value": "{\"m_Value\":true}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.autoRecalculateCollisions",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.extrudeEdgesAsGroup",
|
||||||
|
"value": "{\"m_Value\":true}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "editor.showEditorNotifications",
|
||||||
|
"value": "{\"m_Value\":false}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "editor.selectMode",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "editor.lastMeshSelectMode",
|
||||||
|
"value": "{\"m_Value\":8}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "editor.rectSelectModifier",
|
||||||
|
"value": "{\"m_Value\":2}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "editor.dragSelectRectMode",
|
||||||
|
"value": "{\"m_Value\":0}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ShapeBuilder.ActiveShapeIndex",
|
||||||
|
"value": "{\"m_Value\":5}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ShapeBuilder.LastPivotLocation",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "SubdivideEdges.subdivisions",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.newShapePivotLocation",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastPivotPosition",
|
||||||
|
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastSize",
|
||||||
|
"value": "{\"m_Value\":{\"x\":-25.660497665405275,\"y\":17.708328247070314,\"z\":73.21615600585938}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.LastRotation",
|
||||||
|
"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.userMaterial",
|
||||||
|
"value": "{\"m_Value\":{\"instanceID\":0}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.shadowCastingMode",
|
||||||
|
"value": "{\"m_Value\":1}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEditor.StaticEditorFlags, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.defaultStaticEditorFlags",
|
||||||
|
"value": "{\"m_Value\":0}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "mesh.newShapeColliderType",
|
||||||
|
"value": "{\"m_Value\":2}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "lightmapping.defaultLightmapUnwrapParameters",
|
||||||
|
"value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.Cube",
|
||||||
|
"value": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.Prism",
|
||||||
|
"value": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.Shapes.Shape, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "ShapeBuilder.Stairs",
|
||||||
|
"value": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ExtrudeEdges.distance",
|
||||||
|
"value": "{\"m_Value\":0.5}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
|
||||||
|
"key": "ExtrudeFaces.distance",
|
||||||
|
"value": "{\"m_Value\":0.5}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"type": "UnityEngine.ProBuilder.ExtrudeMethod, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
|
||||||
|
"key": "editor.extrudeMethod",
|
||||||
|
"value": "{\"m_Value\":2}"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
|
@ -29,6 +29,7 @@ QualitySettings:
|
||||||
billboardsFaceCameraPosition: 0
|
billboardsFaceCameraPosition: 0
|
||||||
useLegacyDetailDistribution: 1
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 0
|
vSyncCount: 0
|
||||||
|
realtimeGICPUUsage: 25
|
||||||
lodBias: 0.3
|
lodBias: 0.3
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
enableLODCrossFade: 1
|
enableLODCrossFade: 1
|
||||||
|
@ -77,6 +78,7 @@ QualitySettings:
|
||||||
billboardsFaceCameraPosition: 1
|
billboardsFaceCameraPosition: 1
|
||||||
useLegacyDetailDistribution: 1
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 0
|
vSyncCount: 0
|
||||||
|
realtimeGICPUUsage: 25
|
||||||
lodBias: 0.4
|
lodBias: 0.4
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
enableLODCrossFade: 0
|
enableLODCrossFade: 0
|
||||||
|
@ -125,6 +127,7 @@ QualitySettings:
|
||||||
billboardsFaceCameraPosition: 0
|
billboardsFaceCameraPosition: 0
|
||||||
useLegacyDetailDistribution: 1
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 25
|
||||||
lodBias: 0.7
|
lodBias: 0.7
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
enableLODCrossFade: 1
|
enableLODCrossFade: 1
|
||||||
|
@ -173,6 +176,7 @@ QualitySettings:
|
||||||
billboardsFaceCameraPosition: 1
|
billboardsFaceCameraPosition: 1
|
||||||
useLegacyDetailDistribution: 1
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 50
|
||||||
lodBias: 1
|
lodBias: 1
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
enableLODCrossFade: 1
|
enableLODCrossFade: 1
|
||||||
|
@ -221,6 +225,7 @@ QualitySettings:
|
||||||
billboardsFaceCameraPosition: 1
|
billboardsFaceCameraPosition: 1
|
||||||
useLegacyDetailDistribution: 1
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 50
|
||||||
lodBias: 1.5
|
lodBias: 1.5
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
enableLODCrossFade: 1
|
enableLODCrossFade: 1
|
||||||
|
@ -269,6 +274,7 @@ QualitySettings:
|
||||||
billboardsFaceCameraPosition: 1
|
billboardsFaceCameraPosition: 1
|
||||||
useLegacyDetailDistribution: 1
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 100
|
||||||
lodBias: 2
|
lodBias: 2
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
enableLODCrossFade: 1
|
enableLODCrossFade: 1
|
||||||
|
|
Loading…
Add table
Reference in a new issue