diff --git a/Game/Assets/Scenes/Town.unity b/Game/Assets/Scenes/Town.unity index d0df111..5c03b9b 100644 --- a/Game/Assets/Scenes/Town.unity +++ b/Game/Assets/Scenes/Town.unity @@ -121101,7 +121101,7 @@ TerrainCollider: m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 2 - m_TerrainData: {fileID: 15600000, guid: 93f65d058c1661a44ab01ae405c233d5, type: 2} + m_TerrainData: {fileID: 15600000, guid: dab25067a2d1bfb4284476dba6b9ae8d, type: 2} m_EnableTreeColliders: 1 --- !u!218 &649665533 Terrain: diff --git a/Game/Assets/Scripts/GoToSchool.cs b/Game/Assets/Scripts/GoToSchool.cs index f5c2917..044df18 100644 --- a/Game/Assets/Scripts/GoToSchool.cs +++ b/Game/Assets/Scripts/GoToSchool.cs @@ -80,15 +80,7 @@ public class GoToSchool : MonoBehaviour private void OnTriggerEnter(Collider other) { - // // Check if the player entered the trigger - // if (!hasTriggered && other.CompareTag("Player")) - // { - // hasTriggered = true; - // StartCoroutine(FadeInAndLoadScene()); - // - // // Task completion is noted here - // gameManager.GoToSchoolTaskComplete(); - // } + if (gameManager.currentDay == 2) { diff --git a/Game/Assets/Town Terrain FIx.asset b/Game/Assets/Town Terrain FIx.asset new file mode 100644 index 0000000..81afbb8 Binary files /dev/null and b/Game/Assets/Town Terrain FIx.asset differ diff --git a/Game/Assets/Town Terrain FIx.asset.meta b/Game/Assets/Town Terrain FIx.asset.meta new file mode 100644 index 0000000..ab623c0 --- /dev/null +++ b/Game/Assets/Town Terrain FIx.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dab25067a2d1bfb4284476dba6b9ae8d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 15600000 + userData: + assetBundleName: + assetBundleVariant: